Player Matchup

Janus
Janus
GreenMan34
Janus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,552 Elo+
Party 2
Jing Wei
Jing Wei
SkimpyMcDoo
Jing Wei
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,552 Elo+
Party 2
Kukulkan
Kukulkan
Vertagonotasmurf
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,781 Elo+
Party 2
Guan Yu
Guan Yu
eddieinfamy
Guan Yu
Level 199
God Stats
2W - 2L
1,730 SR
Queue Stats
54W - 64L
1,513 Elo+
Party 2
Bacchus
Bacchus
sarawoooot
Bacchus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,781 Elo+
Party 2
Team Averages
Level 47
1,546 SR
1,636 Elo+

VS

Team Averages
Level 103
1,617 SR
1,551 Elo+
Ymir
Ymir
Blazebl00d
Ymir
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 54L
1,620 Elo+
Party 1
Thor
Thor
LuneThaGOAT
Thor
Level 28
God Stats
4W - 5L
1,406 SR
Queue Stats
64W - 59L
1,569 Elo+
Party 3
Izanami
Izanami
NotsoGladbag
Izanami
Level 39
God Stats
29W - 21L
1,959 SR
Queue Stats
268W - 251L
1,511 Elo+
Party 1
Osiris
Osiris
TheStinkyPinky
Osiris
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 44L
1,523 Elo+
Party 3
Kukulkan
Kukulkan
VeryVeryClean
Kukulkan
Level 145
God Stats
3W - 0L
1,718 SR
Queue Stats
36W - 31L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
2 / 4 / 0
5,688
569
5,119
10,056
3,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
SkimpyMcDoo
Jing Wei
9
0 / 3 / 1
4,974
497
3,190
7,177
2,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 0
4,929
493
204
3,291
1,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Guan Yu
eddieinfamy
Guan Yu
9
0 / 5 / 0
4,885
489
2,551
12,084
5,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
sarawoooot
Bacchus
8
0 / 3 / 0
4,809
481
2,286
8,766
7,241
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 2
6,527
653
4,390
7,336
5,172
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
3 / 1 / 3
5,731
573
2,352
6,483
2,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
NotsoGladbag
Izanami
11
3 / 1 / 2
6,586
659
4,855
5,097
1,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

13
7 / 0 / 1
7,497
750
11,869
10,455
10,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
VeryVeryClean
Kukulkan
12
0 / 1 / 7
6,391
639
2,781
3,647
1,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
2
Kills
16
16
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
Janus
2
4
0
0.5
W
3
1
3
4.5
W
Izanami
NotsoGladbag
Izanami
3
1
2
4
L
Jing Wei
SkimpyMcDoo
Jing Wei
0
3
1
0.17
W
7
0
1
7.5
L
0
1
0
0
W
Kukulkan
VeryVeryClean
Kukulkan
0
1
7
3.5
L
Guan Yu
eddieinfamy
Guan Yu
0
5
0
0
L
Bacchus
sarawoooot
Bacchus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,350
Damage
26,247
41,374
Taken
33,018
19,436
Mitigated
20,773
9,899
Healing
9,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,390
1,961
0
1,570
7,336
5,172
0
1,416
5,920
25,988
1,831
L
Janus
5,119
849
0
4,013
10,056
3,450
0
866
9,095
48,317
3,403
W
2,352
854
0
2,404
6,483
2,191
295
1,615
4,858
0
26,194
W
Izanami
NotsoGladbag
Izanami
4,855
3,952
0
1,708
5,097
1,660
0
951
4,146
0
52,669
L
Jing Wei
SkimpyMcDoo
Jing Wei
3,190
2,265
0
890
7,177
2,413
0
2,342
4,835
0
33,595
W
11,869
4,814
0
3,329
10,455
10,243
0
1,914
8,513
775
54,658
L
204
57
0
0
3,291
1,203
0
1,343
1,948
29,437
0
W
Kukulkan
VeryVeryClean
Kukulkan
2,781
531
0
625
3,647
1,507
427
1,475
2,164
50,108
0
L
Guan Yu
eddieinfamy
Guan Yu
2,551
374
140
2,528
12,084
5,129
0
949
10,554
0
31,746
L
Bacchus
sarawoooot
Bacchus
2,286
495
142
2,186
8,766
7,241
0
1,977
6,704
10,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,285
Gold Earned
32,732
273
Minions Killed
378
0
Camps Cleared
0
943,822
Distance Traveled
1,026,530
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,527
653
33
3
0
208,116
0
L
Janus
5,688
569
91
9
0
191,090
0
W
Thor
5,731
573
53
5
0
243,766
1
W
Izanami
6,586
659
105
11
0
180,269
0
L
Jing Wei
4,974
497
72
7
0
191,902
0
W
Osiris
7,497
750
83
8
0
195,150
2
L
Kukulkan
4,929
493
49
5
0
188,207
0
W
Kukulkan
6,391
639
104
10
0
199,229
0
L
Guan Yu
4,885
489
55
6
0
195,033
0
L
Bacchus
4,809
481
6
1
0
177,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role