Player Matchup

Ishtar
Ishtar
Gold III
 
Ishtar
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold II
GIGo-555
Ymir
Gold II
Level 146
God Stats
6W - 5L
1,732 SR
Queue Stats
164W - 165L
1,601 MMR
Solo
Susano
Susano
Gold II
Hristoalex
Susano
Gold II
Level 187
God Stats
13W - 7L
1,645 SR
Queue Stats
254W - 248L
1,641 MMR
Party 1
Vamana
Vamana
Gold III
Sony25I
Vamana
Gold III
Level 186
God Stats
1W - 1L
1,318 SR
Queue Stats
30W - 25L
1,557 MMR
Party 1
Janus
Janus
Gold II
TehMisterJ
Janus
Gold II
Level 179
God Stats
1W - 1L
1,290 SR
Queue Stats
26W - 22L
1,609 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 165
1,497 SR
1,581 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,613 SR
1,601 MMR
Ganesha
Ganesha
Gold IV
Dovah pro V2
Ganesha
Gold IV
Level 197
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,597 MMR
Solo
Hercules
Hercules
Silver I
Goetzman19
Hercules
Silver I
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,597 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
TkBaha0312
Morgan Le Fay
Gold II
Level 64
God Stats
6W - 3L
1,810 SR
Queue Stats
40W - 39L
1,608 MMR
Solo
Cernunnos
Cernunnos
Gold V
ZasamaeI
Cernunnos
Gold V
Level 129
God Stats
1W - 1L
1,757 SR
Queue Stats
36W - 31L
1,607 MMR
Solo
Mercury
Mercury
Gold IV
depotgamer
Mercury
Gold IV
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 49L
1,597 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
0 / 3 / 3
6,138
558
5,009
6,927
2,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
10
2 / 2 / 5
6,084
553
1,812
8,061
4,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Susano
Hristoalex
Susano
13
8 / 1 / 6
7,086
644
8,263
8,839
3,301
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
Sony25I
Vamana
12
1 / 1 / 4
7,012
637
5,504
7,669
5,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Janus
13
4 / 0 / 4
6,964
633
3,920
4,193
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bans
Ao KuangAnhurThorBellona

VS

Bans
AthenaUllrThothMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dovah pro V2
Ganesha
11
0 / 2 / 4
6,009
546
4,205
9,440
8,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hercules
Goetzman19
Hercules
8
0 / 2 / 1
4,945
450
2,660
6,760
5,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Morgan Le Fay
TkBaha0312
Morgan Le Fay
12
1 / 3 / 0
6,261
569
3,927
6,270
2,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Cernunnos
ZasamaeI
Cernunnos
11
2 / 3 / 2
6,422
584
4,258
7,311
2,857
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
depotgamer
Mercury
9
4 / 5 / 0
5,743
522
2,528
9,296
3,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
15
Kills
7
7
Deaths
15
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
0
3
3
0.5
L
Ganesha
Dovah pro V2
Ganesha
0
2
4
1
W
Ymir
2
2
5
2.25
L
Hercules
Goetzman19
Hercules
0
2
1
0.25
W
Susano
Hristoalex
Susano
8
1
6
11
W
Vamana
Sony25I
Vamana
1
1
4
3
W
Janus
4
0
4
6
L
Morgan Le Fay
TkBaha0312
Morgan Le Fay
1
3
0
0.33
L
Cernunnos
ZasamaeI
Cernunnos
2
3
2
1
L
Mercury
depotgamer
Mercury
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,508
Damage
17,578
35,689
Taken
39,077
17,596
Mitigated
22,643
9,033
Healing
8,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
5,009
2,785
0
1,530
6,927
2,516
0
458
6,469
0
51,054
L
Ganesha
Dovah pro V2
Ganesha
4,205
729
0
2,164
9,440
8,097
0
1,446
7,994
27,181
0
W
Ymir
1,812
315
0
1,617
8,061
4,856
0
2,070
5,973
8,464
0
L
Hercules
Goetzman19
Hercules
2,660
995
0
3,038
6,760
5,450
0
464
6,296
0
22,987
W
Susano
Hristoalex
Susano
8,263
2,812
0
3,596
8,839
3,301
0
1,899
6,719
0
42,505
W
Vamana
Sony25I
Vamana
5,504
3,073
0
1,555
7,669
5,413
0
1,648
5,757
0
53,129
W
Janus
3,920
38
0
735
4,193
1,510
0
1,588
2,441
55,366
727
L
Morgan Le Fay
TkBaha0312
Morgan Le Fay
3,927
572
0
526
6,270
2,549
0
1,602
4,668
44,853
2,652
L
Cernunnos
ZasamaeI
Cernunnos
4,258
1,738
0
2,035
7,311
2,857
0
94
7,217
0
45,481
L
Mercury
depotgamer
Mercury
2,528
1,257
0
370
9,296
3,690
0
2,011
7,285
0
31,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,284
Gold Earned
29,380
354
Minions Killed
305
0
Camps Cleared
0
1,151,451
Distance Traveled
1,041,410
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,138
558
92
8
0
201,847
2
L
Ganesha
6,009
546
21
2
0
209,153
1
W
Ymir
6,084
553
12
1
0
233,472
5
L
Hercules
4,945
450
43
4
0
159,571
1
W
Susano
7,086
644
67
6
0
268,904
3
W
Vamana
7,012
637
79
7
0
199,442
0
W
Janus
6,964
633
104
9
0
247,786
0
L
Morgan Le Fay
6,261
569
93
8
0
206,028
0
L
Cernunnos
6,422
584
98
9
0
202,206
0
L
Mercury
5,743
522
50
5
0
264,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role