Player Matchup

Serqet
Serqet
Chel25
Serqet
Level 35
God Stats
4W - 1L
1,500 SR
Queue Stats
81W - 102L
1,468 Elo+
Solo
Osiris
Osiris
DEADLY_SPECTR533
Osiris
Level 128
God Stats
5W - 2L
1,500 SR
Queue Stats
54W - 60L
1,431 Elo+
Solo
Apollo
Apollo
DatboiPrim
Apollo
Level 125
God Stats
5W - 7L
1,769 SR
Queue Stats
612W - 569L
1,505 Elo+
Solo
Baron Samedi
Baron Samedi
Jak3eboyTTV
Baron Samedi
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 16L
1,630 Elo+
Solo
Xing Tian
Xing Tian
Master45GT
Xing Tian
Level 82
God Stats
18W - 12L
1,634 SR
Queue Stats
75W - 73L
1,512 Elo+
Solo
Team Averages
Level 98
1,581 SR
1,509 Elo+

VS

Team Averages
Level 90
1,530 SR
1,457 Elo+
Sol
Sol
DeansFreshMilk
Sol
Level 49
God Stats
6W - 13L
1,317 SR
Queue Stats
26W - 47L
1,329 Elo+
Party 1
Zeus
Zeus
HunchoPipe
Zeus
Level 129
God Stats
3W - 1L
1,729 SR
Queue Stats
177W - 198L
1,463 Elo+
Party 2
Yemoja
Yemoja
Milkdudxi
Yemoja
Level 119
God Stats
6W - 7L
1,517 SR
Queue Stats
113W - 123L
1,453 Elo+
Party 2
Surtr
Surtr
StervenStar
Surtr
Level 63
God Stats
15W - 18L
1,346 SR
Queue Stats
109W - 143L
1,372 Elo+
Party 1
Pele
Pele
ZakkYakk
Pele
Level 88
God Stats
0W - 3L
1,740 SR
Queue Stats
89W - 90L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Chel25
Serqet
14
5 / 1 / 6
8,179
545
9,563
13,246
5,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

14
3 / 5 / 3
8,154
544
9,122
22,981
27,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
DatboiPrim
Apollo
14
3 / 2 / 3
8,089
539
8,281
10,201
4,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Baron Samedi
Jak3eboyTTV
Baron Samedi
16
5 / 0 / 3
9,053
604
11,523
9,295
5,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Master45GT
Xing Tian
13
1 / 2 / 4
6,959
464
5,692
18,223
11,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
7,685
512
8,376
14,370
5,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 5 / 2
7,798
520
13,501
12,572
4,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Yemoja
Milkdudxi
Yemoja
11
0 / 2 / 1
7,237
482
5,385
12,986
9,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 3 / 2
8,655
577
13,478
15,867
15,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pele
15
5 / 1 / 1
8,707
580
6,528
12,987
6,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
17
Kills
9
10
Deaths
17
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Serqet
Chel25
Serqet
5
1
6
8
W
3
5
3
0.9
W
Apollo
DatboiPrim
Apollo
3
2
3
2.25
L
0
6
1
0.08
L
2
5
2
0.6
W
Baron Samedi
Jak3eboyTTV
Baron Samedi
5
0
3
6.5
W
Xing Tian
Master45GT
Xing Tian
1
2
4
1.5
L
Yemoja
Milkdudxi
Yemoja
0
2
1
0.25
L
2
3
2
1
L
Pele
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,181
Damage
47,268
73,946
Taken
68,782
54,461
Mitigated
41,450
28,776
Healing
19,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Chel25
Serqet
9,563
2,339
0
5,813
13,246
5,743
0
4,192
9,054
0
58,032
W
9,122
3,625
0
8,206
22,981
27,383
0
3,219
18,574
0
61,608
W
Apollo
DatboiPrim
Apollo
8,281
3,611
0
4,050
10,201
4,469
334
5,108
5,093
0
75,483
L
8,376
3,951
0
4,614
14,370
5,761
1,098
7,864
5,857
49,024
7,767
L
13,501
5,783
0
2,045
12,572
4,442
731
3,828
7,680
59,810
5,096
W
Baron Samedi
Jak3eboyTTV
Baron Samedi
11,523
416
187
5,360
9,295
5,313
303
5,272
4,023
58,902
2,158
W
Xing Tian
Master45GT
Xing Tian
5,692
253
0
5,160
18,223
11,553
0
10,157
7,968
27,927
0
L
Yemoja
Milkdudxi
Yemoja
5,385
1,195
2,796
2,877
12,986
9,371
0
1,993
10,599
22,709
3,894
L
13,478
5,948
0
4,362
15,867
15,804
196
418
14,998
3,127
64,887
L
Pele
6,528
1,611
0
2,967
12,987
6,072
0
1,440
11,341
0
78,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,434
Gold Earned
40,082
428
Minions Killed
418
0
Camps Cleared
0
1,489,146
Distance Traveled
1,451,995
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,179
545
91
6
0
357,420
0
W
Osiris
8,154
544
87
6
0
239,854
0
W
Apollo
8,089
539
111
7
0
271,925
2
L
Sol
7,685
512
84
6
0
258,757
0
L
Zeus
7,798
520
104
7
0
253,021
0
W
Baron Samedi
9,053
604
100
7
0
291,377
0
W
Xing Tian
6,959
464
39
3
0
328,570
1
L
Yemoja
7,237
482
38
3
0
292,646
3
L
Surtr
8,655
577
85
6
0
273,435
0
L
Pele
8,707
580
107
7
0
374,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role