Player Matchup

Geb
Geb
 
Geb
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
BaronHooks
Vamana
Level 158
God Stats
5W - 4L
1,908 SR
Queue Stats
126W - 117L
1,539 Elo+
Party 1
Kukulkan
Kukulkan
Demonofmist6674
Kukulkan
Level 154
God Stats
5W - 6L
1,604 SR
Queue Stats
82W - 81L
1,549 Elo+
Party 1
Ullr
Ullr
GoodGuyy22
Ullr
Level 167
God Stats
5W - 4L
1,759 SR
Queue Stats
123W - 105L
1,582 Elo+
Solo
Ravana
Ravana
lordgavarenth
Ravana
Level 123
God Stats
1W - 4L
1,275 SR
Queue Stats
58W - 58L
1,539 Elo+
Party 1
Team Averages
Level 147
1,609 SR
1,542 Elo+

VS

Team Averages
Level 139
1,537 SR
1,540 Elo+
Ix Chel
Ix Chel
BigDaddy101Cris
Ix Chel
Level 98
God Stats
8W - 5L
1,185 SR
Queue Stats
163W - 134L
1,520 Elo+
Solo
Achilles
Achilles
Splah Master X
Achilles
Level 102
God Stats
13W - 11L
1,500 SR
Queue Stats
142W - 126L
1,598 Elo+
Party 2
Set
Set
iDrxpAlot2071
Set
Level 120
God Stats
11W - 5L
1,771 SR
Queue Stats
116W - 106L
1,609 Elo+
Party 2
Surtr
Surtr
mauroxino
Surtr
Level 145
God Stats
9W - 4L
1,729 SR
Queue Stats
26W - 18L
1,527 Elo+
Solo
Chiron
Chiron
payans
Chiron
Level 230
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
4
0 / 1 / 0
3,342
557
1,372
3,912
1,731
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
BaronHooks
Vamana
7
0 / 4 / 0
3,786
631
3,631
6,672
4,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Kukulkan
7
0 / 2 / 0
4,123
687
418
3,086
1,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
0 / 1 / 0
3,338
556
1,379
3,891
1,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 2 / 0
3,400
567
1,189
4,265
1,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
4,124
687
2,073
2,799
883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
9
5 / 0 / 2
4,732
789
2,743
4,167
1,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
2 / 0 / 2
4,012
669
2,881
3,788
1,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Surtr
mauroxino
Surtr
8
1 / 0 / 3
4,570
762
2,907
5,422
4,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chiron
payans
Chiron
7
0 / 0 / 0
3,888
648
1,729
2,492
706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
9
10
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
1
0
0
L
Vamana
BaronHooks
Vamana
0
4
0
0
W
1
0
1
1.5
L
Kukulkan
0
2
0
0
L
0
1
0
0
W
Achilles
5
0
2
6
W
2
0
2
3
L
0
2
0
0
W
Surtr
mauroxino
Surtr
1
0
3
2.5
W
Chiron
payans
Chiron
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,989
Damage
12,333
21,826
Taken
18,668
9,708
Mitigated
9,362
5,429
Healing
6,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,372
324
453
1,693
3,912
1,731
0
0
3,912
8,542
0
L
Vamana
BaronHooks
Vamana
3,631
1,770
0
1,176
6,672
4,385
0
89
6,210
0
20,870
W
2,073
268
200
688
2,799
883
0
151
2,622
22,718
0
L
Kukulkan
418
51
0
10
3,086
1,061
0
1,501
1,497
22,772
378
L
1,379
307
0
500
3,891
1,227
0
0
3,891
0
19,040
W
Achilles
2,743
1,021
0
2,592
4,167
1,627
0
169
3,972
0
23,086
W
2,881
1,495
0
2
3,788
1,772
0
654
3,101
0
16,795
L
1,189
411
0
1,597
4,265
1,304
0
406
3,781
0
14,078
W
Surtr
mauroxino
Surtr
2,907
1,331
0
2,112
5,422
4,374
0
0
4,988
179
19,695
W
Chiron
payans
Chiron
1,729
818
105
1,215
2,492
706
0
718
1,774
0
22,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,989
Gold Earned
21,326
167
Minions Killed
198
0
Camps Cleared
0
544,994
Distance Traveled
635,900
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
3,342
557
12
2
0
84,967
1
L
Vamana
3,786
631
41
7
0
121,561
2
W
Ix Chel
4,124
687
47
8
0
122,237
1
L
Kukulkan
4,123
687
52
9
0
116,212
0
L
Ullr
3,338
556
29
5
0
101,377
0
W
Achilles
4,732
789
46
8
0
148,144
0
W
Set
4,012
669
32
5
0
133,096
0
L
Ravana
3,400
567
33
6
0
120,877
0
W
Surtr
4,570
762
37
6
0
139,224
1
W
Chiron
3,888
648
36
6
0
93,199
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role