Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
Dyesier
Jing Wei
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
298W - 307L
1,449 Elo+
Party 3
Achilles
Achilles
TaterSkens
Achilles
Level 68
God Stats
0W - 2L
1,216 SR
Queue Stats
33W - 26L
1,456 Elo+
Party 1
Ix Chel
Ix Chel
TrissyTrance
Ix Chel
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 13L
1,599 Elo+
Party 1
Anubis
Anubis
kingshrimp222
Anubis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 37L
1,438 Elo+
Party 1
Team Averages
Level 90
1,443 SR
1,488 Elo+

VS

Team Averages
Level 120
1,548 SR
1,502 Elo+
Guan Yu
Guan Yu
Budstache55
Guan Yu
Level 121
God Stats
7W - 6L
1,738 SR
Queue Stats
342W - 338L
1,513 Elo+
Solo
Artemis
Artemis
FreshLofty
Artemis
Level 126
God Stats
4W - 1L
1,685 SR
Queue Stats
125W - 116L
1,500 Elo+
Solo
Bastet
Bastet
ManlyDrunkbeater
Bastet
Level 117
God Stats
1W - 0L
1,318 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
UnDeAdDoVah
Ah Muzen Cab
Level 116
God Stats
1W - 3L
1,500 SR
Queue Stats
140W - 167L
1,495 Elo+
Solo
Hera
Hera
knwnwomnrespectr
Hera
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
1 / 7 / 3
6,896
690
6,438
10,363
6,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
Dyesier
Jing Wei
15
3 / 4 / 3
8,047
805
6,391
8,998
3,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
TaterSkens
Achilles
12
1 / 6 / 7
7,072
707
7,163
13,597
15,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
TrissyTrance
Ix Chel
16
3 / 6 / 5
8,427
843
10,462
10,126
4,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 5 / 6
7,097
710
4,803
9,359
4,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Budstache55
Guan Yu
15
7 / 2 / 12
9,527
953
7,495
13,254
8,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
FreshLofty
Artemis
16
6 / 3 / 16
9,282
928
12,515
10,473
4,518
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 3 / 17
8,789
879
8,108
11,355
4,602
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
UnDeAdDoVah
Ah Muzen Cab
14
2 / 1 / 17
8,172
817
6,252
9,853
4,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
9 / 2 / 15
10,259
1,026
14,390
9,234
3,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
105
9
Kills
28
28
Deaths
11
24
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
7
3
0.36
W
Guan Yu
Budstache55
Guan Yu
7
2
12
6.5
L
Jing Wei
Dyesier
Jing Wei
3
4
3
1.13
W
Artemis
FreshLofty
Artemis
6
3
16
4.67
W
4
3
17
4.17
L
Achilles
TaterSkens
Achilles
1
6
7
0.75
L
Ix Chel
TrissyTrance
Ix Chel
3
6
5
0.92
W
Ah Muzen Cab
UnDeAdDoVah
Ah Muzen Cab
2
1
17
10.5
L
1
5
6
0.8
W
9
2
15
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,257
Damage
48,760
52,443
Taken
54,169
34,801
Mitigated
25,865
7,320
Healing
25,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,438
165
289
345
10,363
6,484
0
3,563
6,800
10,644
410
W
Guan Yu
Budstache55
Guan Yu
7,495
434
8,110
5,791
13,254
8,455
255
5,988
7,266
0
11,526
L
Jing Wei
Dyesier
Jing Wei
6,391
3,018
94
868
8,998
3,405
126
3,110
5,888
0
21,821
W
Artemis
FreshLofty
Artemis
12,515
6,246
411
2,568
10,473
4,518
2,776
5,751
4,722
0
26,044
W
8,108
1,540
399
2,732
11,355
4,602
387
3,183
8,172
0
12,180
L
Achilles
TaterSkens
Achilles
7,163
1,286
502
1,059
13,597
15,701
0
2,857
10,740
0
10,696
L
Ix Chel
TrissyTrance
Ix Chel
10,462
1,340
1,322
1,090
10,126
4,902
0
2,513
7,613
21,547
0
W
Ah Muzen Cab
UnDeAdDoVah
Ah Muzen Cab
6,252
1,648
826
637
9,853
4,617
1,610
2,820
7,033
0
10,500
L
4,803
86
689
1,062
9,359
4,309
0
2,347
7,012
14,958
198
W
14,390
2,347
2,041
2,257
9,234
3,673
1,112
3,670
5,564
33,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,539
Gold Earned
46,029
119
Minions Killed
112
0
Camps Cleared
0
799,075
Distance Traveled
1,012,513
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,896
690
15
2
0
154,751
0
W
Guan Yu
9,527
953
10
1
0
244,339
0
L
Jing Wei
8,047
805
36
4
0
174,685
0
W
Artemis
9,282
928
32
3
0
165,011
0
W
Bastet
8,789
879
9
1
0
211,379
0
L
Achilles
7,072
707
23
2
0
176,103
0
L
Ix Chel
8,427
843
23
2
0
146,340
0
W
Ah Muzen Cab
8,172
817
10
1
0
202,126
0
L
Anubis
7,097
710
22
2
0
147,196
0
W
Hera
10,259
1,026
51
5
0
189,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role