Player Matchup

Thanatos
Thanatos
DaeDaeFOA
Thanatos
Level 139
God Stats
5W - 4L
1,544 SR
Queue Stats
223W - 277L
1,294 Elo+
Party 1
Neith
Neith
FBTxJAVIx800
Neith
Level 106
God Stats
24W - 41L
1,411 SR
Queue Stats
93W - 125L
1,493 Elo+
Party 1
Osiris
Osiris
OniFans
Osiris
Level 155
God Stats
0W - 1L
1,288 SR
Queue Stats
8W - 5L
1,647 Elo+
Solo
Kumbhakarna
Kumbhakarna
TheBasedRob
Kumbhakarna
Level 159
God Stats
9W - 17L
1,307 SR
Queue Stats
775W - 830L
1,403 Elo+
Party 1
Anubis
Anubis
jumanji34
Anubis
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 49L
1,547 Elo+
Solo
Team Averages
Level 144
1,410 SR
1,477 Elo+

VS

Team Averages
Level 118
1,381 SR
1,477 Elo+
Set
Set
 
Set
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
CRzombie
Ix Chel
Level 123
God Stats
2W - 2L
1,402 SR
Queue Stats
175W - 183L
1,455 Elo+
Party 2
Erlang Shen
Erlang Shen
Cooler_Webos
Erlang Shen
Level 109
God Stats
1W - 1L
1,268 SR
Queue Stats
170W - 181L
1,455 Elo+
Party 2
Danzaburou
Danzaburou
WalfixOficial
Danzaburou
Level 96
God Stats
6W - 2L
1,467 SR
Queue Stats
85W - 89L
1,463 Elo+
Party 2
Cthulhu
Cthulhu
trthorson
Cthulhu
Level 107
God Stats
10W - 12L
1,268 SR
Queue Stats
212W - 183L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DaeDaeFOA
Thanatos
11
2 / 4 / 1
6,622
509
4,507
13,183
5,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

11
1 / 2 / 1
6,584
506
5,442
9,089
3,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Osiris
OniFans
Osiris
10
0 / 4 / 0
6,393
492
4,894
10,585
9,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
TheBasedRob
Kumbhakarna
10
1 / 2 / 3
6,637
511
4,030
8,363
6,449
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
jumanji34
Anubis
12
0 / 7 / 0
6,699
515
3,873
11,249
5,771
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
6 / 0 / 4
8,535
657
6,538
10,145
5,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ix Chel
CRzombie
Ix Chel
16
7 / 0 / 3
9,295
715
9,257
5,739
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Cooler_Webos
Erlang Shen
11
0 / 1 / 9
6,936
534
3,297
7,480
5,939
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Danzaburou
WalfixOficial
Danzaburou
12
2 / 3 / 3
7,332
564
7,183
6,410
2,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
trthorson
Cthulhu
14
4 / 0 / 1
8,422
648
6,365
10,387
10,868
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
4
Kills
19
19
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
6
0
4
8
W
Ix Chel
CRzombie
Ix Chel
7
0
3
8.5
W
Erlang Shen
Cooler_Webos
Erlang Shen
0
1
9
4.5
L
Thanatos
DaeDaeFOA
Thanatos
2
4
1
0.63
L
1
2
1
0.75
L
Osiris
OniFans
Osiris
0
4
0
0
L
Kumbhakarna
TheBasedRob
Kumbhakarna
1
2
3
1.25
W
Danzaburou
WalfixOficial
Danzaburou
2
3
3
1.17
L
Anubis
jumanji34
Anubis
0
7
0
0
W
Cthulhu
trthorson
Cthulhu
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,746
Damage
32,640
52,469
Taken
40,161
31,168
Mitigated
26,990
16,960
Healing
11,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
6,538
2,879
0
880
10,145
5,693
0
1,416
8,693
0
80,771
W
Ix Chel
CRzombie
Ix Chel
9,257
564
399
2,201
5,739
2,160
92
3,337
2,402
68,375
1,480
W
Erlang Shen
Cooler_Webos
Erlang Shen
3,297
637
0
2,528
7,480
5,939
0
1,683
5,797
0
14,947
L
Thanatos
DaeDaeFOA
Thanatos
4,507
1,257
0
6,409
13,183
5,542
417
1,901
11,282
0
50,427
L
5,442
1,494
165
3,358
9,089
3,955
54
8
9,081
0
50,436
L
Osiris
OniFans
Osiris
4,894
1,301
0
2,527
10,585
9,451
0
5,705
4,880
0
40,819
L
Kumbhakarna
TheBasedRob
Kumbhakarna
4,030
150
0
1,666
8,363
6,449
196
2,259
6,104
14,800
903
W
Danzaburou
WalfixOficial
Danzaburou
7,183
3,819
0
1,723
6,410
2,330
0
1,408
5,002
0
50,894
L
Anubis
jumanji34
Anubis
3,873
44
0
2,835
11,249
5,771
0
5,403
5,846
61,945
799
W
Cthulhu
trthorson
Cthulhu
6,365
1,195
0
3,510
10,387
10,868
549
560
8,977
58,884
3,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,935
Gold Earned
40,520
376
Minions Killed
434
0
Camps Cleared
0
1,208,175
Distance Traveled
1,322,010
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,535
657
112
9
0
308,602
0
W
Ix Chel
9,295
715
119
9
0
273,225
3
W
Erlang Shen
6,936
534
13
1
0
267,469
3
L
Thanatos
6,622
509
88
7
0
278,205
2
L
Neith
6,584
506
90
7
0
249,024
2
L
Osiris
6,393
492
79
6
0
161,969
0
L
Kumbhakarna
6,637
511
18
1
0
292,346
4
W
Danzaburou
7,332
564
86
7
0
237,360
0
L
Anubis
6,699
515
101
8
0
226,631
2
W
Cthulhu
8,422
648
104
8
0
235,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role