Player Matchup

Sun Wukong
Sun Wukong
Ducky4416
Sun Wukong
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 59L
1,458 Elo+
Party 4
Bacchus
Bacchus
Nukedawaffle
Bacchus
Level 49
God Stats
4W - 1L
1,500 SR
Queue Stats
48W - 43L
1,469 Elo+
Party 4
Bellona
Bellona
Tempo1407
Bellona
Level 44
God Stats
28W - 25L
1,461 SR
Queue Stats
259W - 235L
1,539 Elo+
Party 3
Medusa
Medusa
bowstringking
Medusa
Level 87
God Stats
5W - 3L
1,500 SR
Queue Stats
105W - 80L
1,483 Elo+
Party 3
Eset
Eset
delanra
Eset
Level 48
God Stats
7W - 3L
1,665 SR
Queue Stats
316W - 292L
1,476 Elo+
Solo
Team Averages
Level 57
1,525 SR
1,485 Elo+

VS

Team Averages
Level 45
1,421 SR
1,436 Elo+
Susano
Susano
Bandit_Noir
Susano
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 60L
1,353 Elo+
Party 1
Sobek
Sobek
ItsGlizzzy
Sobek
Level 27
God Stats
0W - 1L
1,136 SR
Queue Stats
81W - 78L
1,534 Elo+
Party 2
Hachiman
Hachiman
Royal-Darkangel1
Hachiman
Level 14
God Stats
4W - 1L
1,645 SR
Queue Stats
10W - 12L
1,353 Elo+
Party 1
Nike
Nike
Violentine
Nike
Level 71
God Stats
7W - 3L
1,321 SR
Queue Stats
83W - 78L
1,510 Elo+
Party 2
Zeus
Zeus
theOGlilMudskipr
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ducky4416
Sun Wukong
13
5 / 1 / 7
8,399
600
8,043
11,523
8,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bacchus
Nukedawaffle
Bacchus
12
4 / 2 / 8
7,567
541
7,495
10,708
6,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Tempo1407
Bellona
13
0 / 1 / 0
7,492
535
4,566
10,903
12,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
6 / 1 / 8
8,307
593
12,081
7,394
3,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
delanra
Eset
12
4 / 0 / 11
8,057
576
5,260
5,859
4,578
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
12
3 / 2 / 1
7,197
514
6,050
12,885
5,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sobek
9
1 / 5 / 1
5,973
427
2,695
13,543
12,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 4 / 1
5,748
411
1,738
11,530
3,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 1 / 0
7,761
554
7,296
12,386
9,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 7 / 0
6,001
429
5,242
9,477
3,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
19
Kills
5
5
Deaths
19
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Susano
3
2
1
1.75
W
Sun Wukong
Ducky4416
Sun Wukong
5
1
7
8.5
L
Sobek
1
5
1
0.3
W
Bacchus
Nukedawaffle
Bacchus
4
2
8
4
L
0
4
1
0.13
W
Bellona
Tempo1407
Bellona
0
1
0
0
L
1
1
0
1
W
6
1
8
10
W
Eset
delanra
Eset
4
0
11
9.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,445
Damage
23,021
46,387
Taken
59,821
35,679
Mitigated
34,283
10,941
Healing
15,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
6,050
1,540
0
5,338
12,885
5,649
0
2,275
10,363
0
50,967
W
Sun Wukong
Ducky4416
Sun Wukong
8,043
1,617
0
2,488
11,523
8,335
79
3,474
8,049
0
63,780
L
Sobek
2,695
236
112
4,092
13,543
12,062
0
3,164
10,168
17,478
0
W
Bacchus
Nukedawaffle
Bacchus
7,495
938
0
2,043
10,708
6,430
379
1,525
9,145
36,380
0
L
1,738
1,376
0
1,552
11,530
3,938
0
2,137
9,254
0
28,786
W
Bellona
Tempo1407
Bellona
4,566
765
0
2,130
10,903
12,558
0
0
9,961
0
46,539
L
7,296
1,141
0
3,849
12,386
9,578
795
965
10,410
0
60,166
W
12,081
4,511
205
1,010
7,394
3,778
1,668
1,229
6,121
0
59,329
W
Eset
delanra
Eset
5,260
856
826
2,239
5,859
4,578
464
1,606
4,253
19,627
1,085
L
5,242
1,158
0
486
9,477
3,056
0
3,190
5,851
34,016
540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,822
Gold Earned
32,680
364
Minions Killed
312
0
Camps Cleared
0
1,448,877
Distance Traveled
1,205,110
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,197
514
87
6
0
305,011
3
W
Sun Wukong
8,399
600
92
7
0
279,071
0
L
Sobek
5,973
427
18
1
0
264,077
0
W
Bacchus
7,567
541
57
4
0
329,404
0
L
Hachiman
5,748
411
46
3
0
231,334
0
W
Bellona
7,492
535
95
7
0
289,734
0
L
Nike
7,761
554
101
7
0
227,414
4
W
Medusa
8,307
593
91
7
0
265,618
0
W
Eset
8,057
576
29
2
0
285,050
5
L
Zeus
6,001
429
60
4
0
177,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role