Player Matchup

Mulan
Mulan
Bronze III
Bacon1115
Mulan
Bronze III
Level 130
God Stats
0W - 1L
1,717 SR
Queue Stats
10W - 16L
1,323 MMR
Party 2
Hachiman
Hachiman
Gold V
Cejha
Hachiman
Gold V
Level 104
God Stats
24W - 25L
1,451 SR
Queue Stats
74W - 74L
1,361 MMR
Party 3
Chang'e
Chang'e
Silver III
KillerNacho
Chang'e
Silver III
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 97L
1,445 MMR
Party 2
Sobek
Sobek
Silver I
PossibleDaisy56
Sobek
Silver I
Level 109
God Stats
1W - 2L
1,581 SR
Queue Stats
13W - 16L
1,403 MMR
Party 3
Tsukuyomi
Tsukuyomi
Silver II
TinyArmy
Tsukuyomi
Silver II
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 141L
1,378 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 127
1,550 SR
1,382 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 109
1,477 SR
1,382 MMR
Loki
Loki
Bronze III
CatcherSPL
Loki
Bronze III
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
31W - 25L
1,416 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
OzzytheBanana
Kuzenbo
Bronze III
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,354 MMR
Party 1
Osiris
Osiris
Bronze III
YodasLeftTesti
Osiris
Bronze III
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 58L
1,362 MMR
Party 4
Discordia
Discordia
Bronze III
bailey459
Discordia
Bronze III
Level 91
God Stats
39W - 27L
1,373 SR
Queue Stats
52W - 58L
1,408 MMR
Party 4
Artemis
Artemis
Silver I
xxiNikExPAKMixx
Artemis
Silver I
Level 151
God Stats
4W - 3L
1,511 SR
Queue Stats
103W - 124L
1,372 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bacon1115
Mulan
16
2 / 4 / 0
9,603
505
14,478
20,695
19,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
Cejha
Hachiman
16
3 / 1 / 0
9,428
496
10,369
13,976
5,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
KillerNacho
Chang'e
14
1 / 5 / 1
8,386
441
11,650
17,325
7,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 3 / 1
8,180
431
4,138
19,064
19,847
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tsukuyomi
TinyArmy
Tsukuyomi
12
0 / 6 / 2
7,430
391
5,620
15,764
6,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Bake KujiraAresThanatos

VS

Bans
ChernobogVamanaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 1 / 6
10,850
571
13,768
16,418
7,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
15
0 / 1 / 10
8,270
435
10,896
15,299
16,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
4 / 2 / 3
11,661
614
17,918
21,024
32,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
bailey459
Discordia
17
4 / 1 / 6
10,134
533
11,961
8,078
3,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 2 / 0
9,869
519
7,873
11,550
5,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
7
Kills
19
19
Deaths
7
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Mulan
Bacon1115
Mulan
2
4
0
0.5
W
10
1
6
13
L
Hachiman
Cejha
Hachiman
3
1
0
3
L
Chang'e
KillerNacho
Chang'e
1
5
1
0.3
W
Kuzenbo
0
1
10
5
L
1
3
1
0.5
L
Tsukuyomi
TinyArmy
Tsukuyomi
0
6
2
0.17
W
4
2
3
2.75
W
Discordia
bailey459
Discordia
4
1
6
7
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,255
Damage
62,416
86,824
Taken
72,369
58,502
Mitigated
64,380
30,821
Healing
24,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Bacon1115
Mulan
14,478
2,569
0
10,376
20,695
19,689
0
3,065
16,066
0
82,261
W
13,768
4,264
0
9,080
16,418
7,368
0
2,687
13,600
0
92,239
L
Hachiman
Cejha
Hachiman
10,369
6,521
0
3,958
13,976
5,626
225
1,352
12,568
0
90,915
L
Chang'e
KillerNacho
Chang'e
11,650
782
1,890
5,621
17,325
7,222
0
7,217
10,054
64,254
0
W
Kuzenbo
10,896
2,579
648
1,627
15,299
16,409
144
6,231
8,725
40,431
4,989
L
4,138
122
0
3,930
19,064
19,847
0
8,053
10,844
33,408
0
L
Tsukuyomi
TinyArmy
Tsukuyomi
5,620
1,361
0
5,046
15,764
6,118
0
2,830
12,844
0
50,387
W
17,918
5,719
0
6,692
21,024
32,056
760
1,748
18,001
2,290
94,430
W
Discordia
bailey459
Discordia
11,961
356
0
2,431
8,078
3,351
349
3,932
3,904
77,335
1,247
W
7,873
3,751
0
4,493
11,550
5,196
1,683
559
10,965
0
84,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,027
Gold Earned
50,784
543
Minions Killed
569
0
Camps Cleared
0
1,770,811
Distance Traveled
1,948,207
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,603
505
138
7
0
356,039
2
W
Loki
10,850
571
121
6
0
451,337
2
L
Hachiman
9,428
496
153
8
0
359,126
4
L
Chang'e
8,386
441
124
7
0
337,176
2
W
Kuzenbo
8,270
435
61
3
0
414,275
0
L
Sobek
8,180
431
61
3
0
385,232
4
L
Tsukuyomi
7,430
391
67
4
0
333,238
4
W
Osiris
11,661
614
153
8
0
369,198
1
W
Discordia
10,134
533
115
6
0
393,881
7
W
Artemis
9,869
519
119
6
0
319,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role