Player Matchup

Hercules
Hercules
Exodra99
Hercules
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 16L
1,597 Elo+
Party 1
Sylvanus
Sylvanus
Javaman013
Sylvanus
Level 129
God Stats
4W - 6L
1,366 SR
Queue Stats
153W - 172L
1,436 Elo+
Solo
Cupid
Cupid
MateoMolina45500
Cupid
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 26L
1,412 Elo+
Party 1
Poseidon
Poseidon
Tormenta99
Poseidon
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
97W - 93L
1,412 Elo+
Party 1
Tsukuyomi
Tsukuyomi
exodra
Tsukuyomi
Level 108
God Stats
1W - 1L
1,695 SR
Queue Stats
11W - 30L
1,412 Elo+
Party 1
Team Averages
Level 100
1,512 SR
1,454 Elo+

VS

Team Averages
Level 129
1,486 SR
1,436 Elo+
Janus
Janus
BIGPossamai
Janus
Level 120
God Stats
4W - 1L
1,845 SR
Queue Stats
45W - 38L
1,531 Elo+
Party 2
Lancelot
Lancelot
Gexiner528
Lancelot
Level 131
God Stats
1W - 2L
1,264 SR
Queue Stats
70W - 60L
1,555 Elo+
Party 3
Ullr
Ullr
SklVitor
Ullr
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 9L
1,114 Elo+
Party 2
Xing Tian
Xing Tian
aguso0105
Xing Tian
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 61L
1,495 Elo+
Party 3
Bellona
Bellona
miguel0826
Bellona
Level 148
God Stats
1W - 2L
1,319 SR
Queue Stats
94W - 69L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Exodra99
Hercules
12
2 / 1 / 7
8,380
441
6,771
16,123
15,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sylvanus
Javaman013
Sylvanus
14
0 / 4 / 1
8,557
450
9,124
17,995
14,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
3 / 3 / 2
9,837
518
6,172
13,871
6,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Tormenta99
Poseidon
16
3 / 1 / 3
10,075
530
7,815
7,715
2,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
exodra
Tsukuyomi
14
2 / 6 / 3
8,261
435
7,422
21,022
8,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 4
10,038
528
8,317
5,101
1,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Gexiner528
Lancelot
14
6 / 2 / 3
8,882
467
12,160
14,015
8,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ullr
16
3 / 3 / 0
9,245
487
9,175
12,254
5,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
aguso0105
Xing Tian
12
0 / 4 / 5
7,733
407
5,673
16,636
16,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
miguel0826
Bellona
16
4 / 0 / 0
9,998
526
14,084
19,177
19,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
27
10
Kills
15
15
Deaths
10
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
L
Hercules
Exodra99
Hercules
2
1
7
5.5
W
Lancelot
Gexiner528
Lancelot
6
2
3
3.75
L
Sylvanus
Javaman013
Sylvanus
0
4
1
0.13
L
3
3
2
1.33
W
Ullr
3
3
0
1
L
Poseidon
Tormenta99
Poseidon
3
1
3
4.5
W
Xing Tian
aguso0105
Xing Tian
0
4
5
0.63
L
Tsukuyomi
exodra
Tsukuyomi
2
6
3
0.58
W
Bellona
miguel0826
Bellona
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,304
Damage
49,409
76,726
Taken
67,183
47,754
Mitigated
51,068
29,487
Healing
16,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,317
81
0
1,881
5,101
1,861
0
2,084
3,017
95,414
1,265
L
Hercules
Exodra99
Hercules
6,771
2,678
0
4,894
16,123
15,503
0
5,548
10,441
0
28,479
W
Lancelot
Gexiner528
Lancelot
12,160
3,301
0
2,245
14,015
8,042
0
1,384
12,631
0
67,916
L
Sylvanus
Javaman013
Sylvanus
9,124
3,752
708
6,964
17,995
14,302
0
226
17,769
54,166
14,043
L
6,172
3,836
569
7,048
13,871
6,528
78
896
12,975
0
77,727
W
Ullr
9,175
3,482
0
2,465
12,254
5,534
0
708
11,546
0
79,849
L
Poseidon
Tormenta99
Poseidon
7,815
907
0
1,043
7,715
2,681
1,008
3,101
4,414
93,627
0
W
Xing Tian
aguso0105
Xing Tian
5,673
518
0
2,197
16,636
16,092
7
3,036
13,600
20,645
0
L
Tsukuyomi
exodra
Tsukuyomi
7,422
1,642
0
8,261
21,022
8,740
0
3,601
17,241
0
58,239
W
Bellona
miguel0826
Bellona
14,084
3,421
0
7,899
19,177
19,539
0
8,986
10,191
0
85,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,110
Gold Earned
45,896
526
Minions Killed
535
0
Camps Cleared
0
1,782,818
Distance Traveled
1,936,171
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,038
528
171
9
0
379,076
4
L
Hercules
8,380
441
37
2
0
394,775
4
W
Lancelot
8,882
467
80
4
0
432,379
1
L
Sylvanus
8,557
450
117
6
0
272,217
3
L
Cupid
9,837
518
136
7
0
331,038
2
W
Ullr
9,245
487
130
7
0
391,986
4
L
Poseidon
10,075
530
152
8
0
396,340
2
W
Xing Tian
7,733
407
22
1
0
367,949
3
L
Tsukuyomi
8,261
435
84
4
0
388,448
2
W
Bellona
9,998
526
132
7
0
364,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role