Player Matchup

Bellona
Bellona
 
Bellona
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Fresh_Kupo_Nuts
Charybdis
Level 144
God Stats
11W - 11L
1,614 SR
Queue Stats
99W - 90L
1,483 Elo+
Solo
Thanatos
Thanatos
ItsOrbiess
Thanatos
Level 118
God Stats
5W - 6L
1,418 SR
Queue Stats
26W - 24L
1,542 Elo+
Party 1
Sol
Sol
PrimalSpeer
Sol
Level 117
God Stats
13W - 10L
1,612 SR
Queue Stats
164W - 155L
1,537 Elo+
Solo
Ymir
Ymir
Quickscope413su
Ymir
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 30L
1,423 Elo+
Party 1
Team Averages
Level 119
1,529 SR
1,497 Elo+

VS

Team Averages
Level 122
1,514 SR
1,504 Elo+
Charon
Charon
 
Charon
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
AJ__0330
Ishtar
Level 111
God Stats
2W - 1L
1,812 SR
Queue Stats
70W - 95L
1,396 Elo+
Party 2
Merlin
Merlin
ItsTaffy
Merlin
Level 94
God Stats
2W - 5L
1,500 SR
Queue Stats
136W - 118L
1,516 Elo+
Solo
Hercules
Hercules
TheGrim816Reaper
Hercules
Level 128
God Stats
11W - 18L
1,500 SR
Queue Stats
362W - 364L
1,694 Elo+
Solo
Hun Batz
Hun Batz
xMigueliito
Hun Batz
Level 132
God Stats
1W - 2L
1,259 SR
Queue Stats
60W - 78L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 2 / 0
5,524
552
2,662
8,611
5,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
Fresh_Kupo_Nuts
Charybdis
10
0 / 2 / 3
5,438
544
4,854
6,308
2,121
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thanatos
ItsOrbiess
Thanatos
12
6 / 0 / 1
6,402
640
4,572
9,586
3,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 0 / 1
6,436
644
5,030
4,887
1,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 4
5,790
579
1,892
7,202
4,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
8
0 / 3 / 2
5,034
503
2,868
8,288
5,843
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
AJ__0330
Ishtar
10
2 / 2 / 1
5,486
549
4,658
5,397
1,735
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Merlin
ItsTaffy
Merlin
10
0 / 3 / 0
5,100
510
1,444
6,176
2,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
2 / 0 / 0
6,046
605
5,152
6,076
3,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
xMigueliito
Hun Batz
11
1 / 1 / 1
5,428
543
2,095
7,253
3,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
9
Kills
5
5
Deaths
9
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
2
0
0
L
Charon
 
Charon
0
3
2
0.33
L
Ishtar
AJ__0330
Ishtar
2
2
1
1.25
W
Charybdis
Fresh_Kupo_Nuts
Charybdis
0
2
3
0.75
W
Thanatos
ItsOrbiess
Thanatos
6
0
1
6.5
L
Merlin
ItsTaffy
Merlin
0
3
0
0
W
2
0
1
2.5
W
1
1
4
3
L
2
0
0
2
L
Hun Batz
xMigueliito
Hun Batz
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,010
Damage
16,217
36,594
Taken
33,190
16,861
Mitigated
17,068
22,415
Healing
8,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
2,662
905
0
3,728
8,611
5,116
0
0
8,028
0
33,090
L
Charon
 
Charon
2,868
565
0
1,906
8,288
5,843
0
1,016
7,272
12,816
2,296
L
Ishtar
AJ__0330
Ishtar
4,658
2,486
0
1,779
5,397
1,735
0
564
4,833
0
34,113
W
Charybdis
Fresh_Kupo_Nuts
Charybdis
4,854
2,918
91
1,598
6,308
2,121
49
938
5,370
0
46,442
W
Thanatos
ItsOrbiess
Thanatos
4,572
1,156
0
11,450
9,586
3,610
0
273
9,313
0
48,732
L
Merlin
ItsTaffy
Merlin
1,444
174
0
1,012
6,176
2,278
0
4,223
1,953
34,311
0
W
5,030
2,175
9
3,313
4,887
1,649
964
1,671
3,216
48,925
1,535
W
1,892
516
0
2,226
7,202
4,365
0
1,183
6,019
15,746
1,752
L
5,152
1,457
0
2,956
6,076
3,983
0
0
6,076
0
37,220
L
Hun Batz
xMigueliito
Hun Batz
2,095
595
0
680
7,253
3,229
0
1,062
6,191
0
42,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,590
Gold Earned
27,094
343
Minions Killed
263
0
Camps Cleared
0
941,881
Distance Traveled
983,958
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,524
552
67
7
0
169,468
0
L
Charon
5,034
503
14
1
0
191,137
2
L
Ishtar
5,486
549
61
6
0
194,271
0
W
Charybdis
5,438
544
83
8
0
169,441
2
W
Thanatos
6,402
640
82
8
0
225,019
0
L
Merlin
5,100
510
58
6
0
170,627
0
W
Sol
6,436
644
79
8
0
169,644
0
W
Ymir
5,790
579
32
3
0
208,309
0
L
Hercules
6,046
605
55
6
0
204,424
0
L
Hun Batz
5,428
543
75
8
0
223,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role