Player Matchup

Thor
Thor
Gold III
LeaveYouBodied
Thor
Gold III
Level 157
God Stats
3W - 4L
1,557 SR
Queue Stats
67W - 85L
1,479 MMR
Party 1
Agni
Agni
Silver II
Stratos-Flex211
Agni
Silver II
Level 155
God Stats
6W - 6L
1,552 SR
Queue Stats
35W - 45L
1,387 MMR
Party 1
Ne Zha
Ne Zha
Gold III
c4ptainism
Ne Zha
Gold III
Level 127
God Stats
34W - 29L
1,829 SR
Queue Stats
595W - 545L
1,370 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,646 SR
1,412 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 86
1,470 SR
1,400 MMR
Neith
Neith
Bronze III
SilentWaffle
Neith
Bronze III
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 MMR
Solo
Hel
Hel
Bronze III
Tranquilchalk76
Hel
Bronze III
Level 31
God Stats
0W - 1L
1,409 SR
Queue Stats
0W - 4L
1,350 MMR
Party 2
Kumbhakarna
Kumbhakarna
Bronze III
killer slawjn
Kumbhakarna
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,350 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 5
11,248
803
10,338
16,782
14,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 0 / 8
10,653
761
16,083
10,479
4,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
c4ptainism
Ne Zha
16
1 / 3 / 11
9,942
710
12,369
17,509
13,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Bake KujiraAchillesBacchusPersephoneKuzenbo

VS

Bans
CharonIx ChelKhepriScyllaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 1
9,940
710
14,828
11,693
5,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 7 / 1
9,839
703
8,358
15,024
6,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kumbhakarna
killer slawjn
Kumbhakarna
12
0 / 4 / 4
8,763
626
5,275
17,644
16,839
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
12
Kills
4
4
Deaths
12
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
1
5
9.5
L
2
1
1
2.5
W
4
0
8
8
L
2
7
1
0.36
W
Ne Zha
c4ptainism
Ne Zha
1
3
11
2.17
L
Kumbhakarna
killer slawjn
Kumbhakarna
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,790
Damage
28,461
44,770
Taken
44,361
31,995
Mitigated
28,787
8,039
Healing
13,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,338
1,155
0
3,676
16,782
14,233
1,458
5,066
11,716
0
48,501
L
14,828
3,810
0
2,811
11,693
5,403
0
4,764
6,782
0
59,687
W
16,083
1,326
0
1,035
10,479
4,576
812
1,922
8,557
57,409
0
L
8,358
497
4,868
4,802
15,024
6,545
0
3,828
10,635
22,541
0
W
Ne Zha
c4ptainism
Ne Zha
12,369
1,981
0
3,328
17,509
13,186
550
5,275
12,234
0
36,711
L
Kumbhakarna
killer slawjn
Kumbhakarna
5,275
661
291
466
17,644
16,839
0
7,523
9,540
15,739
2,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,843
Gold Earned
28,542
190
Minions Killed
156
0
Camps Cleared
0
788,887
Distance Traveled
712,781
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,248
803
54
4
0
259,576
0
L
Neith
9,940
710
77
6
0
248,442
0
W
Agni
10,653
761
87
6
0
261,665
0
L
Hel
9,839
703
53
4
0
232,581
0
W
Ne Zha
9,942
710
49
4
0
267,646
2
L
Kumbhakarna
8,763
626
26
2
0
231,758
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role