Player Matchup

Fenrir
Fenrir
Platinum I
BongRipErik
Fenrir
Platinum I
Level 126
God Stats
64W - 62L
1,633 SR
Queue Stats
572W - 571L
2,009 MMR
Solo
Gilgamesh
Gilgamesh
Platinum II
ChangedName8818
Gilgamesh
Platinum II
Level 64
God Stats
6W - 7L
1,694 SR
Queue Stats
31W - 27L
1,978 MMR
Solo
Yemoja
Yemoja
Platinum V
RankedEcoLoss
Yemoja
Platinum V
Level 159
God Stats
0W - 1L
1,577 SR
Queue Stats
38W - 23L
1,953 MMR
Party 2
Rama
Rama
Platinum I
Râyyz
Rama
Platinum I
Level 176
God Stats
0W - 2L
1,092 SR
Queue Stats
44W - 35L
2,117 MMR
Party 2
Thoth
Thoth
Platinum IV
Zelloblaze
Thoth
Platinum IV
Level 204
God Stats
11W - 5L
1,802 SR
Queue Stats
69W - 54L
2,006 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 146
1,560 SR
2,013 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 161
1,694 SR
2,011 MMR
Susano
Susano
Diamond V
Byburthe
Susano
Diamond V
Level 139
God Stats
38W - 19L
1,865 SR
Queue Stats
191W - 157L
2,106 MMR
Party 3
Chronos
Chronos
Platinum IV
DCDanger
Chronos
Platinum IV
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
2,005 MMR
Party 1
Surtr
Surtr
Diamond V
MorganDownBad
Surtr
Diamond V
Level 192
God Stats
6W - 13L
1,719 SR
Queue Stats
378W - 321L
1,925 MMR
Party 3
Geb
Geb
Platinum IV
SILENCER30
Geb
Platinum IV
Level 143
God Stats
8W - 3L
1,728 SR
Queue Stats
23W - 11L
2,053 MMR
Party 1
Ullr
Ullr
Diamond III
Tаctiqul
Ullr
Diamond III
Level 188
God Stats
6W - 3L
1,656 SR
Queue Stats
368W - 342L
1,967 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
4
1 / 1 / 0
3,359
560
46
1,397
348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
ChangedName8818
Gilgamesh
5
0 / 3 / 0
3,466
578
928
6,371
2,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 0 / 0
3,745
624
1,132
3,460
2,001
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rama
Râyyz
Rama
6
0 / 2 / 0
3,353
559
2,346
3,536
1,019
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Thoth
7
0 / 1 / 0
3,855
643
1,604
3,121
635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
KukulkanAthenaAwilixHachiman

VS

Bans
VamanaThanatosAresCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Byburthe
Susano
7
2 / 1 / 1
4,026
671
1,781
3,301
1,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
DCDanger
Chronos
8
0 / 0 / 2
3,967
661
1,865
3,429
1,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
3 / 0 / 0
4,693
782
4,314
2,560
1,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

7
1 / 0 / 1
4,088
681
1,754
2,893
1,472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ullr
8
1 / 0 / 0
3,971
662
1,075
3,772
1,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
11
1
Kills
7
7
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
1
0
1
W
Susano
Byburthe
Susano
2
1
1
2.5
L
Gilgamesh
ChangedName8818
Gilgamesh
0
3
0
0
W
Chronos
DCDanger
Chronos
0
0
2
1
W
3
0
0
3
L
0
0
0
0
L
Rama
Râyyz
Rama
0
2
0
0
W
1
0
1
1.5
W
Ullr
1
0
0
1
L
Thoth
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,056
Damage
10,789
17,885
Taken
15,955
6,692
Mitigated
6,126
4,520
Healing
7,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
46
46
0
550
1,397
348
0
0
1,397
0
3,890
W
Susano
Byburthe
Susano
1,781
698
0
1,660
3,301
1,011
0
81
3,220
0
20,090
L
Gilgamesh
ChangedName8818
Gilgamesh
928
38
0
1,046
6,371
2,689
0
234
5,736
0
19,074
W
Chronos
DCDanger
Chronos
1,865
497
0
1,032
3,429
1,035
0
504
2,925
27,360
3,673
W
4,314
2,318
0
1,144
2,560
1,324
0
0
2,560
542
27,687
L
1,132
560
208
1,036
3,460
2,001
0
1,563
1,897
13,221
1,595
L
Rama
Râyyz
Rama
2,346
1,784
0
1,055
3,536
1,019
0
1,887
1,649
0
20,900
W
1,754
522
796
1,600
2,893
1,472
0
602
2,291
7,866
0
W
Ullr
1,075
360
0
1,131
3,772
1,284
0
1,470
2,302
0
29,875
L
Thoth
1,604
117
0
625
3,121
635
0
125
2,996
23,491
397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,778
Gold Earned
20,745
154
Minions Killed
227
0
Camps Cleared
0
481,376
Distance Traveled
594,394
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,359
560
9
2
0
31,020
0
W
Susano
4,026
671
38
6
0
136,363
0
L
Gilgamesh
3,466
578
30
5
0
106,249
0
W
Chronos
3,967
661
64
11
0
121,675
0
W
Surtr
4,693
782
61
10
0
116,996
0
L
Yemoja
3,745
624
24
4
0
114,859
0
L
Rama
3,353
559
40
7
0
115,472
0
W
Geb
4,088
681
13
2
0
111,709
0
W
Ullr
3,971
662
51
9
0
107,651
0
L
Thoth
3,855
643
51
9
0
113,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role