Player Matchup

Bacchus
Bacchus
Skullstacos
Bacchus
Level 157
God Stats
45W - 38L
1,746 SR
Queue Stats
424W - 422L
1,543 Elo+
Party 2
Thanatos
Thanatos
Soulesspawn
Thanatos
Level 155
God Stats
9W - 4L
1,772 SR
Queue Stats
142W - 150L
1,521 Elo+
Party 3
Ishtar
Ishtar
Wolf4567
Ishtar
Level 150
God Stats
4W - 6L
1,369 SR
Queue Stats
97W - 98L
1,483 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
countrycbc
Morgan Le Fay
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
413W - 400L
1,550 Elo+
Party 2
Bellona
Bellona
kpl89
Bellona
Level 159
God Stats
16W - 14L
1,449 SR
Queue Stats
124W - 115L
1,461 Elo+
Solo
Team Averages
Level 153
1,567 SR
1,511 Elo+

VS

Team Averages
Level 145
1,498 SR
1,539 Elo+
Odin
Odin
 
Odin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Angelo_-39
Chaac
Level 148
God Stats
1W - 2L
1,250 SR
Queue Stats
8W - 6L
1,796 Elo+
Solo
Kuzenbo
Kuzenbo
TheDa468rkOne
Kuzenbo
Level 145
God Stats
4W - 4L
1,724 SR
Queue Stats
48W - 67L
1,434 Elo+
Party 1
Xbalanque
Xbalanque
girraffeasaur
Xbalanque
Level 145
God Stats
2W - 9L
1,430 SR
Queue Stats
52W - 69L
1,439 Elo+
Party 1
Ah Puch
Ah Puch
kawaiicatjulie
Ah Puch
Level 129
God Stats
9W - 6L
1,583 SR
Queue Stats
29W - 36L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Skullstacos
Bacchus
10
1 / 1 / 1
6,235
480
4,913
11,481
10,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
Soulesspawn
Thanatos
13
6 / 1 / 1
7,695
592
6,228
11,876
5,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
Wolf4567
Ishtar
13
0 / 0 / 1
6,787
522
2,502
5,894
2,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
countrycbc
Morgan Le Fay
14
0 / 0 / 3
7,622
586
4,675
5,919
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
kpl89
Bellona
12
1 / 2 / 3
7,093
546
10,395
14,033
14,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
1 / 1 / 1
6,628
510
4,180
9,800
4,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
12
2 / 3 / 2
7,188
553
8,376
13,094
13,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
11
1 / 0 / 0
6,815
524
7,728
8,687
11,136
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
girraffeasaur
Xbalanque
13
0 / 0 / 0
6,968
536
4,378
5,997
2,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 4 / 0
6,385
491
3,838
7,675
2,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
8
Kills
4
4
Deaths
8
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
1
1
1.5
L
Chaac
2
3
2
1
W
Bacchus
Skullstacos
Bacchus
1
1
1
1.5
W
Thanatos
Soulesspawn
Thanatos
6
1
1
6.5
L
Kuzenbo
1
0
0
1
W
Ishtar
Wolf4567
Ishtar
0
0
1
0.5
W
Morgan Le Fay
countrycbc
Morgan Le Fay
0
0
3
1.5
L
Xbalanque
girraffeasaur
Xbalanque
0
0
0
0
L
0
4
0
0
W
Bellona
kpl89
Bellona
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,713
Damage
28,500
49,203
Taken
45,253
35,900
Mitigated
34,208
21,016
Healing
14,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
4,180
1,172
0
4,872
9,800
4,513
0
1,051
8,749
0
61,008
L
Chaac
8,376
1,670
0
3,785
13,094
13,486
0
2,012
11,082
3,390
49,118
W
Bacchus
Skullstacos
Bacchus
4,913
329
0
4,384
11,481
10,953
0
2,771
8,710
24,048
0
W
Thanatos
Soulesspawn
Thanatos
6,228
1,372
0
8,749
11,876
5,695
0
2,331
9,545
0
52,437
L
Kuzenbo
7,728
3,105
0
1,746
8,687
11,136
0
2,547
6,140
20,737
3,047
W
Ishtar
Wolf4567
Ishtar
2,502
1,838
0
2,385
5,894
2,379
0
865
5,029
0
51,347
W
Morgan Le Fay
countrycbc
Morgan Le Fay
4,675
84
0
706
5,919
2,530
0
3,588
2,331
62,782
1,890
L
Xbalanque
girraffeasaur
Xbalanque
4,378
1,643
0
3,500
5,997
2,481
0
1,375
4,622
0
65,231
L
3,838
53
0
883
7,675
2,592
0
3,095
4,580
50,402
0
W
Bellona
kpl89
Bellona
10,395
2,838
0
4,792
14,033
14,343
0
3,023
11,010
2,097
50,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,432
Gold Earned
33,984
422
Minions Killed
421
0
Camps Cleared
0
1,340,176
Distance Traveled
1,269,549
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,628
510
102
8
0
288,857
0
L
Chaac
7,188
553
91
7
0
247,088
2
W
Bacchus
6,235
480
21
2
0
273,922
2
W
Thanatos
7,695
592
84
6
0
301,562
2
L
Kuzenbo
6,815
524
27
2
0
267,681
0
W
Ishtar
6,787
522
114
9
0
237,674
2
W
Morgan Le Fay
7,622
586
121
9
0
284,522
0
L
Xbalanque
6,968
536
104
8
0
235,529
2
L
Ah Puch
6,385
491
97
7
0
230,394
7
W
Bellona
7,093
546
82
6
0
242,496
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role