Player Matchup

Osiris
Osiris
 
Osiris
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
HelpImBad6740
Set
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 91L
1,600 Elo+
Party 1
Scylla
Scylla
Large Yikes
Scylla
Level 126
God Stats
8W - 4L
1,594 SR
Queue Stats
111W - 82L
1,534 Elo+
Party 1
Baron Samedi
Baron Samedi
Robotalion3
Baron Samedi
Level 125
God Stats
6W - 3L
1,691 SR
Queue Stats
375W - 359L
1,567 Elo+
Party 1
Charybdis
Charybdis
WaterInator
Charybdis
Level 7
God Stats
1W - 1L
1,770 SR
Queue Stats
11W - 8L
1,654 Elo+
Party 1
Team Averages
Level 82
1,611 SR
1,571 Elo+

VS

Team Averages
Level 83
1,479 SR
1,574 Elo+
Merlin
Merlin
HBR_Reebar-_-
Merlin
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
173W - 159L
1,519 Elo+
Party 2
Aphrodite
Aphrodite
LongBroccoli
Aphrodite
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 17L
1,642 Elo+
Party 3
Sun Wukong
Sun Wukong
MurlocFanatic
Sun Wukong
Level 102
God Stats
9W - 3L
1,597 SR
Queue Stats
115W - 107L
1,513 Elo+
Solo
Rama
Rama
SpongeChamp
Rama
Level 65
God Stats
1W - 1L
1,332 SR
Queue Stats
99W - 52L
1,675 Elo+
Party 3
Lancelot
Lancelot
brown_general01
Lancelot
Level 108
God Stats
6W - 9L
1,466 SR
Queue Stats
145W - 136L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
9
0 / 2 / 0
5,404
491
4,678
7,327
6,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 2
6,272
570
4,202
9,025
4,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Scylla
12
4 / 0 / 1
6,493
590
3,114
3,580
1,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Robotalion3
Baron Samedi
9
0 / 0 / 5
6,072
552
2,306
5,265
3,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
WaterInator
Charybdis
11
2 / 3 / 1
6,581
598
6,867
7,728
2,734
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
6,403
582
2,670
2,683
866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
LongBroccoli
Aphrodite
11
1 / 2 / 2
6,273
570
1,469
6,375
3,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
MurlocFanatic
Sun Wukong
11
2 / 0 / 1
6,359
578
6,161
8,198
5,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 2 / 1
5,781
526
5,394
8,451
3,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
12
2 / 2 / 2
6,107
555
5,209
8,529
3,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
7
Kills
7
7
Deaths
7
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
2
0
0
W
1
1
0
1
L
1
2
2
1
L
Scylla
4
0
1
4.5
W
Aphrodite
LongBroccoli
Aphrodite
1
2
2
1
W
Sun Wukong
MurlocFanatic
Sun Wukong
2
0
1
2.5
L
Baron Samedi
Robotalion3
Baron Samedi
0
0
5
2.5
W
1
2
1
0.75
L
Charybdis
WaterInator
Charybdis
2
3
1
0.83
W
Lancelot
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,167
Damage
20,903
32,925
Taken
34,236
19,410
Mitigated
16,644
10,175
Healing
10,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
4,678
1,382
0
2,046
7,327
6,671
0
0
7,327
4,052
28,357
W
2,670
68
0
750
2,683
866
0
1,009
1,674
42,211
0
L
4,202
1,825
0
1,666
9,025
4,854
0
430
8,595
0
55,850
L
Scylla
3,114
879
0
420
3,580
1,254
0
1,228
2,352
47,578
2,492
W
Aphrodite
LongBroccoli
Aphrodite
1,469
753
2,847
3,050
6,375
3,092
0
1,532
4,843
20,909
1,590
W
Sun Wukong
MurlocFanatic
Sun Wukong
6,161
1,557
0
1,908
8,198
5,636
0
1,218
6,494
0
39,514
L
Baron Samedi
Robotalion3
Baron Samedi
2,306
450
323
2,765
5,265
3,897
0
1,433
3,832
15,377
0
W
5,394
4,505
0
1,755
8,451
3,294
0
1,161
7,290
0
52,877
L
Charybdis
WaterInator
Charybdis
6,867
4,332
0
2,955
7,728
2,734
0
1,010
6,718
0
60,647
W
Lancelot
5,209
1,177
0
370
8,529
3,756
0
1,237
7,214
0
50,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,822
Gold Earned
30,923
366
Minions Killed
363
0
Camps Cleared
0
1,108,360
Distance Traveled
1,141,389
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,404
491
58
5
0
165,500
0
W
Merlin
6,403
582
92
8
0
232,422
0
L
Set
6,272
570
88
8
0
253,767
0
L
Scylla
6,493
590
106
10
0
238,973
0
W
Aphrodite
6,273
570
44
4
0
194,736
0
W
Sun Wukong
6,359
578
74
7
0
222,572
0
L
Baron Samedi
6,072
552
12
1
0
230,106
0
W
Rama
5,781
526
80
7
0
212,480
0
L
Charybdis
6,581
598
102
9
0
220,014
0
W
Lancelot
6,107
555
73
7
0
279,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role