Player Matchup

Ra
Ra
Dylan22OOO
Ra
Level 127
God Stats
91W - 17L
1,964 SR
Queue Stats
459W - 138L
1,792 Elo+
Solo
King Arthur
King Arthur
Sneekyninja111
King Arthur
Level 106
God Stats
8W - 9L
964 SR
Queue Stats
19W - 18L
1,380 Elo+
Solo
Thor
Thor
WrryyyGeR
Thor
Level 144
God Stats
16W - 20L
1,552 SR
Queue Stats
340W - 320L
1,631 Elo+
Solo
Team Averages
Level 126
1,493 SR
1,601 Elo+

VS

Team Averages
Level 108
1,631 SR
1,579 Elo+
Zeus
Zeus
AkariShiffer
Zeus
Level 153
God Stats
3W - 5L
1,264 SR
Queue Stats
71W - 80L
1,593 Elo+
Solo
Geb
Geb
Chubby_Seal_Oueg
Geb
Level 89
God Stats
1W - 1L
1,858 SR
Queue Stats
27W - 18L
1,628 Elo+
Solo
Ne Zha
Ne Zha
pipepig
Ne Zha
Level 82
God Stats
5W - 4L
1,770 SR
Queue Stats
44W - 43L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 3
8,674
789
9,531
8,229
3,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
Sneekyninja111
King Arthur
13
3 / 2 / 4
8,061
733
11,095
11,671
10,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
12
1 / 2 / 4
7,615
692
7,196
9,415
3,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 1
8,379
762
8,752
8,655
3,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 5
6,936
631
4,808
13,924
12,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
pipepig
Ne Zha
13
1 / 1 / 4
7,575
689
11,544
9,456
6,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
8
Kills
5
5
Deaths
8
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
L
0
3
5
0.83
W
4
1
3
5.5
W
King Arthur
Sneekyninja111
King Arthur
3
2
4
2.5
W
Thor
1
2
4
1.5
L
Ne Zha
pipepig
Ne Zha
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,822
Damage
25,104
29,315
Taken
32,035
17,157
Mitigated
21,952
8,735
Healing
6,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,752
839
0
730
8,655
3,274
0
1,934
6,255
35,397
0
L
4,808
655
178
2,174
13,924
12,059
0
4,830
8,266
9,133
0
W
9,531
1,057
3,648
3,736
8,229
3,367
66
2,460
5,137
55,797
0
W
King Arthur
Sneekyninja111
King Arthur
11,095
1,791
0
721
11,671
10,117
0
6,391
4,292
0
18,831
W
Thor
7,196
395
0
630
9,415
3,673
0
3,810
5,067
0
16,752
L
Ne Zha
pipepig
Ne Zha
11,544
937
0
3,049
9,456
6,619
0
1,787
6,828
0
28,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,350
Gold Earned
22,890
143
Minions Killed
111
0
Camps Cleared
0
620,363
Distance Traveled
601,808
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,379
762
72
7
0
169,285
1
L
Geb
6,936
631
5
0
0
199,172
0
W
Ra
8,674
789
100
9
0
208,273
0
W
King Arthur
8,061
733
26
2
0
213,899
0
W
Thor
7,615
692
17
2
0
198,191
2
L
Ne Zha
7,575
689
34
3
0
233,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role