Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Flyndak
Achilles
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 100L
1,605 Elo+
Solo
Jormungandr
Jormungandr
LoDcorn
Jormungandr
Level 87
God Stats
17W - 7L
1,799 SR
Queue Stats
198W - 215L
1,470 Elo+
Party 2
Heimdallr
Heimdallr
Soysweater
Heimdallr
Level 123
God Stats
6W - 2L
1,703 SR
Queue Stats
272W - 274L
1,464 Elo+
Party 2
Fenrir
Fenrir
TheLuke77
Fenrir
Level 147
God Stats
1W - 1L
1,285 SR
Queue Stats
4W - 8L
1,374 Elo+
Solo
Team Averages
Level 117
1,557 SR
1,483 Elo+

VS

Team Averages
Level 125
1,552 SR
1,476 Elo+
Nemesis
Nemesis
Bussdownrolex1
Nemesis
Level 114
God Stats
18W - 18L
1,553 SR
Queue Stats
405W - 367L
1,541 Elo+
Solo
Jing Wei
Jing Wei
Bwolf4556
Jing Wei
Level 143
God Stats
29W - 34L
1,248 SR
Queue Stats
516W - 521L
1,442 Elo+
Solo
Ares
Ares
Darth Scarz
Ares
Level 96
God Stats
2W - 4L
1,656 SR
Queue Stats
93W - 89L
1,538 Elo+
Party 1
Poseidon
Poseidon
ISAAC1707
Poseidon
Level 146
God Stats
9W - 20L
1,797 SR
Queue Stats
235W - 248L
1,447 Elo+
Party 1
Sun Wukong
Sun Wukong
deJakeman101
Sun Wukong
Level 127
God Stats
4W - 3L
1,504 SR
Queue Stats
93W - 71L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
2 / 1 / 1
7,870
605
6,711
6,706
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
Flyndak
Achilles
14
1 / 0 / 0
8,643
665
8,102
10,095
9,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jormungandr
LoDcorn
Jormungandr
11
0 / 0 / 2
6,040
465
4,156
7,494
5,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
Soysweater
Heimdallr
12
1 / 1 / 1
6,807
524
4,389
6,654
2,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Fenrir
TheLuke77
Fenrir
14
2 / 0 / 2
7,502
577
3,850
11,135
4,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
6,295
484
4,057
10,525
3,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
Bwolf4556
Jing Wei
11
0 / 2 / 1
6,317
486
4,298
8,243
3,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 0 / 0
6,450
496
3,343
9,218
6,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
ISAAC1707
Poseidon
10
1 / 3 / 0
6,473
498
4,559
7,950
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
deJakeman101
Sun Wukong
13
0 / 1 / 0
7,159
551
5,677
11,759
8,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
6
Kills
2
2
Deaths
6
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
1
1
2.5
L
0
0
0
0
L
Jing Wei
Bwolf4556
Jing Wei
0
2
1
0.25
L
1
0
0
1
W
Achilles
Flyndak
Achilles
1
0
0
1
L
Poseidon
ISAAC1707
Poseidon
1
3
0
0.33
W
Jormungandr
LoDcorn
Jormungandr
0
0
2
1
W
Heimdallr
Soysweater
Heimdallr
1
1
1
1.5
W
Fenrir
TheLuke77
Fenrir
2
0
2
3
L
Sun Wukong
deJakeman101
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,208
Damage
21,934
42,084
Taken
47,695
25,764
Mitigated
24,675
15,158
Healing
13,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,711
1,490
0
1,020
6,706
2,645
603
3,887
2,819
63,232
0
L
4,057
1,397
0
6,386
10,525
3,956
0
1,948
8,577
0
48,668
L
Jing Wei
Bwolf4556
Jing Wei
4,298
3,361
0
250
8,243
3,110
790
1,836
6,407
0
47,119
L
3,343
185
0
2,217
9,218
6,642
404
3,068
6,150
30,479
0
W
Achilles
Flyndak
Achilles
8,102
1,906
0
4,928
10,095
9,844
0
0
9,272
435
71,755
L
Poseidon
ISAAC1707
Poseidon
4,559
393
0
1,750
7,950
2,608
0
3,476
4,474
48,067
2,481
W
Jormungandr
LoDcorn
Jormungandr
4,156
1,472
36
519
7,494
5,406
259
1,786
5,708
23,354
0
W
Heimdallr
Soysweater
Heimdallr
4,389
1,314
0
1,343
6,654
2,907
765
1,103
5,551
0
42,639
W
Fenrir
TheLuke77
Fenrir
3,850
712
0
7,312
11,135
4,962
0
1,017
10,118
0
68,695
L
Sun Wukong
deJakeman101
Sun Wukong
5,677
1,176
0
2,832
11,759
8,359
0
689
10,107
0
57,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,862
Gold Earned
32,694
424
Minions Killed
397
0
Camps Cleared
0
1,350,349
Distance Traveled
1,404,344
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,870
605
98
8
0
244,390
1
L
Nemesis
6,295
484
89
7
0
300,817
0
L
Jing Wei
6,317
486
72
6
0
306,919
0
L
Ares
6,450
496
45
3
0
312,960
0
W
Achilles
8,643
665
119
9
0
251,659
4
L
Poseidon
6,473
498
83
6
0
196,411
0
W
Jormungandr
6,040
465
25
2
0
275,360
1
W
Heimdallr
6,807
524
87
7
0
260,128
0
W
Fenrir
7,502
577
95
7
0
318,812
4
L
Sun Wukong
7,159
551
108
8
0
287,237
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role