Player Matchup

Mercury
Mercury
Icatchfish47
Mercury
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
490W - 496L
1,509 Elo+
Solo
Cliodhna
Cliodhna
KeikoAsami
Cliodhna
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,688 Elo+
Party 1
Da Ji
Da Ji
Nightwalker100k
Da Ji
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,688 Elo+
Party 1
Hel
Hel
SudsierSoap8475
Hel
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 17L
1,557 Elo+
Solo
Jormungandr
Jormungandr
marcocomepito
Jormungandr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,693 Elo+
Solo
Team Averages
Level 93
1,500 SR
1,627 Elo+

VS

Team Averages
Level 117
1,442 SR
1,483 Elo+
Zeus
Zeus
About_26_Mangos
Zeus
Level 120
God Stats
7W - 3L
1,436 SR
Queue Stats
166W - 157L
1,426 Elo+
Party 2
Aphrodite
Aphrodite
GioSaB
Aphrodite
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
185W - 218L
1,496 Elo+
Solo
Hades
Hades
TenderVigilanteV
Hades
Level 128
God Stats
1W - 1L
1,275 SR
Queue Stats
33W - 36L
1,438 Elo+
Party 2
Cthulhu
Cthulhu
coltywushu
Cthulhu
Level 137
God Stats
3W - 0L
1,500 SR
Queue Stats
53W - 41L
1,530 Elo+
Solo
Kali
Kali
e-sigmiz
Kali
Level 92
God Stats
2W - 3L
1,500 SR
Queue Stats
389W - 397L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Icatchfish47
Mercury
15
7 / 7 / 3
9,323
777
10,445
13,463
6,370
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
KeikoAsami
Cliodhna
13
2 / 7 / 5
7,978
665
6,855
19,206
8,620
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
0 / 8 / 7
7,624
635
8,676
13,053
7,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 7 / 4
7,714
643
6,136
13,156
6,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
marcocomepito
Jormungandr
15
1 / 8 / 5
8,185
682
8,537
21,020
19,858
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 1 / 19
11,297
941
21,255
6,080
3,180
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
GioSaB
Aphrodite
15
2 / 3 / 28
9,128
761
9,612
11,116
7,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
10 / 3 / 21
10,701
892
11,592
11,646
7,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
coltywushu
Cthulhu
16
2 / 4 / 29
9,849
821
17,865
18,889
24,813
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kali
17
11 / 2 / 21
10,752
896
13,682
13,714
7,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
155
11
Kills
37
37
Deaths
13
24
Assists
118
Player
Kills
Deaths
Assists
KDA
W
12
1
19
21.5
W
Aphrodite
GioSaB
Aphrodite
2
3
28
5.33
L
Mercury
Icatchfish47
Mercury
7
7
3
1.21
L
Cliodhna
KeikoAsami
Cliodhna
2
7
5
0.64
L
0
8
7
0.44
L
1
7
4
0.43
W
10
3
21
6.83
W
Cthulhu
coltywushu
Cthulhu
2
4
29
4.13
W
Kali
11
2
21
10.75
L
Jormungandr
marcocomepito
Jormungandr
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,649
Damage
74,006
79,898
Taken
61,445
49,339
Mitigated
50,683
13,480
Healing
29,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,255
1,793
1,941
985
6,080
3,180
1,763
960
5,120
39,046
0
W
Aphrodite
GioSaB
Aphrodite
9,612
1,127
6,990
4,052
11,116
7,395
1,461
2,182
8,934
14,261
0
L
Mercury
Icatchfish47
Mercury
10,445
3,992
249
1,514
13,463
6,370
0
10,560
2,903
0
15,407
L
Cliodhna
KeikoAsami
Cliodhna
6,855
1,544
372
3,444
19,206
8,620
0
13,114
6,092
0
9,803
L
8,676
1,335
325
283
13,053
7,825
0
8,173
4,880
0
14,378
L
6,136
1,157
3,332
3,128
13,156
6,666
0
10,687
2,469
15,223
0
W
11,592
999
2,371
2,272
11,646
7,814
1,238
2,771
8,875
22,367
0
W
Cthulhu
coltywushu
Cthulhu
17,865
1,489
2,234
1,955
18,889
24,813
630
4,336
14,553
31,247
1,992
W
Kali
13,682
6,090
1,332
4,934
13,714
7,481
2,181
2,718
10,996
0
26,795
L
Jormungandr
marcocomepito
Jormungandr
8,537
1,738
148
685
21,020
19,858
48
15,943
5,077
20,506
1,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,824
Gold Earned
51,727
82
Minions Killed
119
0
Camps Cleared
0
962,710
Distance Traveled
1,153,699
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,297
941
31
3
0
240,025
0
W
Aphrodite
9,128
761
13
1
0
205,567
0
L
Mercury
9,323
777
11
1
0
220,449
0
L
Cliodhna
7,978
665
8
1
0
192,715
0
L
Da Ji
7,624
635
22
2
0
175,999
0
L
Hel
7,714
643
17
1
0
186,771
0
W
Hades
10,701
892
30
3
0
216,293
0
W
Cthulhu
9,849
821
28
2
0
229,337
0
W
Kali
10,752
896
17
1
0
262,477
0
L
Jormungandr
8,185
682
24
2
0
186,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role