Player Matchup

Awilix
Awilix
Gold V
 
Awilix
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Silver II
KyroSatoru
Poseidon
Silver II
Level 159
God Stats
4W - 2L
1,500 SR
Queue Stats
131W - 131L
1,461 MMR
Solo
Sobek
Sobek
Gold IV
Popeyedmoth5280
Sobek
Gold IV
Level 158
God Stats
16W - 11L
1,606 SR
Queue Stats
120W - 113L
1,458 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
crelin21
Gilgamesh
Gold III
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
356W - 377L
1,465 MMR
Solo
Chernobog
Chernobog
Bronze III
moosebruh
Chernobog
Bronze III
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
29W - 18L
1,454 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 149
1,521 SR
1,468 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,573 SR
1,460 MMR
Mercury
Mercury
Silver III
Chxrchhh
Mercury
Silver III
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,454 MMR
Solo
Charybdis
Charybdis
Silver III
EP1DEM1CRWBY
Charybdis
Silver III
Level 153
God Stats
1W - 5L
1,500 SR
Queue Stats
118W - 125L
1,457 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
Playboiikobe367
Zhong Kui
Gold V
Level 93
God Stats
5W - 2L
1,682 SR
Queue Stats
196W - 210L
1,463 MMR
Solo
Merlin
Merlin
Gold III
ZuluMain
Merlin
Gold III
Level 129
God Stats
6W - 6L
1,500 SR
Queue Stats
106W - 105L
1,463 MMR
Solo
King Arthur
King Arthur
Silver III
xDARKR0N1Nx
King Arthur
Silver III
Level 135
God Stats
10W - 14L
1,684 SR
Queue Stats
29W - 32L
1,462 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
5 / 2 / 3
8,179
629
6,297
10,922
5,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
KyroSatoru
Poseidon
14
2 / 0 / 3
7,793
599
7,543
6,884
2,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 0 / 5
7,735
595
2,914
11,472
10,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
crelin21
Gilgamesh
13
1 / 2 / 0
7,381
568
5,104
13,669
12,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chernobog
moosebruh
Chernobog
15
3 / 0 / 3
8,161
628
5,918
6,563
2,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bans
VamanaHachimanLokiSusano

VS

Bans
SurtrMaman BrigitteThorKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Chxrchhh
Mercury
12
0 / 3 / 1
6,467
497
2,252
11,286
4,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
EP1DEM1CRWBY
Charybdis
10
0 / 4 / 0
5,700
438
2,431
8,728
2,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Playboiikobe367
Zhong Kui
11
0 / 2 / 0
5,787
445
1,378
5,539
3,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
ZuluMain
Merlin
11
1 / 4 / 0
6,410
493
7,660
7,901
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
xDARKR0N1Nx
King Arthur
14
3 / 1 / 0
8,559
658
10,878
11,136
11,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
14
Kills
4
4
Deaths
14
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
5
2
3
3.25
L
Mercury
Chxrchhh
Mercury
0
3
1
0.17
L
Charybdis
EP1DEM1CRWBY
Charybdis
0
4
0
0
W
Poseidon
KyroSatoru
Poseidon
2
0
3
3.5
L
Zhong Kui
Playboiikobe367
Zhong Kui
0
2
0
0
W
3
0
5
5.5
L
Merlin
ZuluMain
Merlin
1
4
0
0.25
W
Gilgamesh
crelin21
Gilgamesh
1
2
0
0.5
W
Chernobog
moosebruh
Chernobog
3
0
3
4.5
L
King Arthur
xDARKR0N1Nx
King Arthur
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,776
Damage
24,599
49,510
Taken
44,590
33,414
Mitigated
24,777
12,434
Healing
7,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
6,297
2,148
0
1,125
10,922
5,411
0
1,401
9,521
0
75,961
L
Mercury
Chxrchhh
Mercury
2,252
662
0
750
11,286
4,116
0
3,881
7,405
0
56,344
L
Charybdis
EP1DEM1CRWBY
Charybdis
2,431
1,164
0
1,394
8,728
2,927
0
1,964
6,764
0
35,793
W
Poseidon
KyroSatoru
Poseidon
7,543
1,375
0
705
6,884
2,454
38
2,705
4,179
68,392
1,033
L
Zhong Kui
Playboiikobe367
Zhong Kui
1,378
0
0
2,613
5,539
3,785
0
388
5,151
32,104
959
W
2,914
217
0
5,191
11,472
10,518
0
3,706
7,766
18,271
0
L
Merlin
ZuluMain
Merlin
7,660
372
0
1,390
7,901
2,897
0
4,033
3,868
44,203
458
W
Gilgamesh
crelin21
Gilgamesh
5,104
1,811
0
2,103
13,669
12,077
34
0
13,669
0
46,016
W
Chernobog
moosebruh
Chernobog
5,918
3,894
0
3,310
6,563
2,954
1,097
1,333
5,230
0
82,383
L
King Arthur
xDARKR0N1Nx
King Arthur
10,878
1,368
0
1,392
11,136
11,052
0
0
10,515
0
71,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,249
Gold Earned
32,923
474
Minions Killed
407
0
Camps Cleared
0
1,339,544
Distance Traveled
1,187,119
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,179
629
103
8
0
312,596
0
L
Mercury
6,467
497
98
8
0
298,400
0
L
Charybdis
5,700
438
61
5
0
237,601
4
W
Poseidon
7,793
599
124
10
0
281,291
0
L
Zhong Kui
5,787
445
70
5
0
171,392
0
W
Sobek
7,735
595
11
1
0
256,546
0
L
Merlin
6,410
493
64
5
0
226,701
4
W
Gilgamesh
7,381
568
87
7
0
235,494
0
W
Chernobog
8,161
628
149
11
0
253,617
4
L
King Arthur
8,559
658
114
9
0
253,025
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role