Player Matchup

Bacchus
Bacchus
PAPA SMURF8024
Bacchus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Janus
Janus
SLIDA11
Janus
Level 69
God Stats
7W - 8L
1,553 SR
Queue Stats
110W - 92L
1,517 Elo+
Party 2
Arachne
Arachne
Valshea
Arachne
Level 46
God Stats
15W - 10L
1,821 SR
Queue Stats
106W - 91L
1,497 Elo+
Party 2
Amaterasu
Amaterasu
coletrain1129
Amaterasu
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Danzaburou
Danzaburou
l Zero01 l
Danzaburou
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 56
1,575 SR
1,503 Elo+

VS

Team Averages
Level 88
1,438 SR
1,477 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Narindite
Skadi
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 60L
1,552 Elo+
Party 1
Geb
Geb
Soul-Smoker369
Geb
Level 119
God Stats
5W - 4L
1,500 SR
Queue Stats
214W - 211L
1,517 Elo+
Party 1
Ah Puch
Ah Puch
TheMelonRanger
Ah Puch
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 109L
1,459 Elo+
Solo
Osiris
Osiris
bbir
Osiris
Level 54
God Stats
1W - 1L
1,192 SR
Queue Stats
8W - 15L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
7,343
459
5,276
13,554
12,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
SLIDA11
Janus
15
3 / 1 / 3
8,777
549
10,095
9,618
4,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Valshea
Arachne
14
4 / 3 / 1
8,019
501
6,741
16,582
6,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Amaterasu
coletrain1129
Amaterasu
13
0 / 1 / 1
7,261
454
5,370
18,432
14,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Danzaburou
l Zero01 l
Danzaburou
11
0 / 5 / 0
6,430
402
6,017
11,533
4,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
16
8 / 3 / 1
9,525
595
12,346
13,188
5,781
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Skadi
Narindite
Skadi
15
1 / 0 / 5
8,131
508
10,743
7,560
3,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 1 / 4
8,755
547
6,200
11,269
10,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
0 / 4 / 2
8,767
548
6,483
13,142
4,874
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Osiris
bbir
Osiris
16
1 / 0 / 1
9,807
613
13,012
11,953
15,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
8
Kills
12
12
Deaths
8
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
8
3
1
2.83
W
Skadi
Narindite
Skadi
1
0
5
3.5
L
1
2
0
0.5
L
Janus
SLIDA11
Janus
3
1
3
4.5
W
2
1
4
4
W
0
4
2
0.25
L
Arachne
Valshea
Arachne
4
3
1
1.5
W
Osiris
bbir
Osiris
1
0
1
1.5
L
Amaterasu
coletrain1129
Amaterasu
0
1
1
0.5
L
Danzaburou
l Zero01 l
Danzaburou
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,499
Damage
48,784
69,719
Taken
57,112
42,611
Mitigated
40,138
24,745
Healing
16,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
12,346
3,004
0
4,539
13,188
5,781
782
1,973
11,109
0
82,670
W
Skadi
Narindite
Skadi
10,743
3,302
0
484
7,560
3,570
833
1,716
5,844
0
82,126
L
5,276
555
0
2,894
13,554
12,810
0
2,714
10,840
27,153
2,369
L
Janus
SLIDA11
Janus
10,095
378
0
3,142
9,618
4,089
0
5,584
4,034
71,544
0
W
6,200
799
504
3,503
11,269
10,409
324
2,125
9,144
32,739
1,515
W
6,483
43
0
4,470
13,142
4,874
270
8,049
4,595
65,695
1,401
L
Arachne
Valshea
Arachne
6,741
4,306
0
7,768
16,582
6,836
0
1,258
15,220
0
63,954
W
Osiris
bbir
Osiris
13,012
5,436
0
2,978
11,953
15,504
0
0
11,953
0
85,691
L
Amaterasu
coletrain1129
Amaterasu
5,370
2,892
0
8,576
18,432
14,045
0
0
17,172
0
49,153
L
Danzaburou
l Zero01 l
Danzaburou
6,017
2,426
0
2,365
11,533
4,831
0
3,103
8,430
0
47,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,830
Gold Earned
44,985
405
Minions Killed
546
0
Camps Cleared
0
1,485,318
Distance Traveled
1,603,097
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
9,525
595
121
8
0
407,213
0
W
Skadi
8,131
508
135
8
0
310,009
4
L
Bacchus
7,343
459
34
2
0
315,900
0
L
Janus
8,777
549
131
8
0
330,536
3
W
Geb
8,755
547
40
3
0
344,456
1
W
Ah Puch
8,767
548
117
7
0
280,782
0
L
Arachne
8,019
501
102
6
0
300,956
0
W
Osiris
9,807
613
133
8
0
260,637
1
L
Amaterasu
7,261
454
71
4
0
259,292
0
L
Danzaburou
6,430
402
67
4
0
278,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role