Player Matchup

Sun Wukong
Sun Wukong
Beauzooo
Sun Wukong
Level 24
God Stats
3W - 8L
1,282 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
Chendriv
Cernunnos
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
319W - 381L
1,537 Elo+
Party 3
Janus
Janus
LeagueAk
Janus
Level 122
God Stats
7W - 14L
1,237 SR
Queue Stats
270W - 305L
1,557 Elo+
Party 3
Mercury
Mercury
ReinhardVon
Mercury
Level 49
God Stats
5W - 3L
1,629 SR
Queue Stats
55W - 62L
1,425 Elo+
Party 2
Ares
Ares
datguyshat
Ares
Level 102
God Stats
9W - 13L
1,458 SR
Queue Stats
170W - 161L
1,461 Elo+
Party 2
Team Averages
Level 85
1,421 SR
1,496 Elo+

VS

Team Averages
Level 104
1,690 SR
1,563 Elo+
Serqet
Serqet
KZafkiel
Serqet
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,606 Elo+
Party 1
Athena
Athena
MeatTrainWOOT
Athena
Level 144
God Stats
11W - 7L
1,513 SR
Queue Stats
510W - 485L
1,449 Elo+
Solo
Discordia
Discordia
MoonlitAria
Discordia
Level 27
God Stats
2W - 0L
1,825 SR
Queue Stats
13W - 5L
1,622 Elo+
Party 1
Merlin
Merlin
PlayboiiMiltt
Merlin
Level 118
God Stats
5W - 3L
1,749 SR
Queue Stats
179W - 177L
1,445 Elo+
Solo
Cernunnos
Cernunnos
StealthyShades
Cernunnos
Level 121
God Stats
1W - 0L
1,861 SR
Queue Stats
2W - 0L
1,691 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Beauzooo
Sun Wukong
11
0 / 1 / 0
6,571
438
1,641
10,901
10,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Chendriv
Cernunnos
11
0 / 4 / 2
6,310
421
5,823
10,425
4,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
LeagueAk
Janus
13
1 / 4 / 1
8,090
539
9,297
9,576
3,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
ReinhardVon
Mercury
13
0 / 3 / 0
6,680
445
2,903
12,221
5,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

9
2 / 6 / 0
6,546
436
4,141
13,461
12,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
KZafkiel
Serqet
15
9 / 0 / 6
9,131
609
12,485
11,473
4,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 1 / 10
7,619
508
5,364
13,356
11,272
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
MoonlitAria
Discordia
13
1 / 1 / 0
7,897
526
3,440
6,516
1,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 0 / 2
8,996
600
7,156
4,892
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
StealthyShades
Cernunnos
14
7 / 1 / 5
9,066
604
10,780
8,785
3,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
3
Kills
18
18
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Beauzooo
Sun Wukong
0
1
0
0
L
Cernunnos
Chendriv
Cernunnos
0
4
2
0.25
W
Serqet
KZafkiel
Serqet
9
0
6
12
L
Janus
LeagueAk
Janus
1
4
1
0.38
W
0
1
10
5
W
Discordia
MoonlitAria
Discordia
1
1
0
1
W
1
0
2
2
L
Mercury
ReinhardVon
Mercury
0
3
0
0
W
Cernunnos
StealthyShades
Cernunnos
7
1
5
9.5
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,805
Damage
39,225
56,584
Taken
45,022
36,593
Mitigated
23,562
7,574
Healing
14,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Beauzooo
Sun Wukong
1,641
446
0
2,195
10,901
10,557
0
6,502
4,399
0
34,578
L
Cernunnos
Chendriv
Cernunnos
5,823
3,568
0
1,978
10,425
4,294
0
1,658
8,357
0
40,938
W
Serqet
KZafkiel
Serqet
12,485
3,265
0
5,187
11,473
4,987
421
1,900
9,555
0
60,421
L
Janus
LeagueAk
Janus
9,297
0
0
1,017
9,576
3,835
535
3,538
5,946
76,291
2,639
W
5,364
1,359
0
2,335
13,356
11,272
67
4,572
8,487
22,475
0
W
Discordia
MoonlitAria
Discordia
3,440
248
0
422
6,516
1,916
948
3,162
3,162
50,000
1,162
W
7,156
458
0
2,502
4,892
2,093
315
90
4,632
67,673
3,164
L
Mercury
ReinhardVon
Mercury
2,903
2,165
0
1,193
12,221
5,592
0
1,011
11,030
0
59,749
W
Cernunnos
StealthyShades
Cernunnos
10,780
7,132
0
4,527
8,785
3,294
437
2,737
5,964
0
66,602
L
4,141
262
0
1,191
13,461
12,315
0
3,027
9,956
17,098
2,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,197
Gold Earned
42,709
375
Minions Killed
441
0
Camps Cleared
0
1,336,642
Distance Traveled
1,540,185
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,571
438
65
4
0
275,585
0
L
Cernunnos
6,310
421
71
5
0
227,962
4
W
Serqet
9,131
609
89
6
0
384,435
0
L
Janus
8,090
539
132
9
0
262,316
0
W
Athena
7,619
508
26
2
0
352,568
0
W
Discordia
7,897
526
100
7
0
265,179
0
W
Merlin
8,996
600
117
8
0
265,825
0
L
Mercury
6,680
445
83
6
0
310,309
0
W
Cernunnos
9,066
604
109
7
0
272,178
0
L
Ares
6,546
436
24
2
0
260,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role