Player Matchup

Hun Batz
Hun Batz
Platinum II
 
Hun Batz
Platinum II
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Diamond V
Ax2u
Geb
Diamond V
Level 192
God Stats
2W - 4L
1,254 SR
Queue Stats
94W - 81L
2,029 MMR
Party 2
Hachiman
Hachiman
Diamond II
CheeekyLemonMan
Hachiman
Diamond II
Level 114
God Stats
6W - 6L
1,642 SR
Queue Stats
157W - 134L
2,110 MMR
Party 2
Achilles
Achilles
Diamond V
FatFingerEvasion
Achilles
Diamond V
Level 127
God Stats
0W - 2L
1,288 SR
Queue Stats
48W - 46L
2,172 MMR
Party 1
Scylla
Scylla
Platinum I
VinyDMD
Scylla
Platinum I
Level 147
God Stats
4W - 1L
1,854 SR
Queue Stats
119W - 102L
2,053 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 143
1,508 SR
1,973 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 142
1,744 SR
2,164 MMR
Charon
Charon
Diamond II
CobainsRemains
Charon
Diamond II
Level 66
God Stats
4W - 3L
1,831 SR
Queue Stats
44W - 28L
2,367 MMR
Solo
Ne Zha
Ne Zha
Diamond V
NeonJamJar
Ne Zha
Diamond V
Level 178
God Stats
4W - 5L
1,907 SR
Queue Stats
201W - 186L
2,085 MMR
Solo
Xbalanque
Xbalanque
Diamond II
Tanero
Xbalanque
Diamond II
Level 184
God Stats
50W - 30L
1,745 SR
Queue Stats
369W - 314L
2,377 MMR
Solo
Vamana
Vamana
Platinum II
player5674784
Vamana
Platinum II
Level 196
God Stats
2W - 0L
1,737 SR
Queue Stats
173W - 145L
1,886 MMR
Party 3
Ares
Ares
Diamond IV
Ηrorik
Ares
Diamond IV
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 80L
2,106 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
2 / 12 / 3
7,050
441
5,879
17,504
5,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Geb
Ax2u
Geb
12
1 / 3 / 4
8,204
513
2,613
14,196
14,672
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
16
5 / 4 / 2
9,342
584
11,302
13,260
6,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
2 / 6 / 1
8,303
519
12,650
22,978
33,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
VinyDMD
Scylla
16
0 / 2 / 2
8,582
536
4,338
8,828
3,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Ah Muzen CabThothBake KujiraHeimdallr

VS

Bans
SusanoAthenaSobekAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 7
10,346
647
7,899
7,526
3,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ne Zha
NeonJamJar
Ne Zha
17
7 / 0 / 7
9,938
621
8,422
13,415
6,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Tanero
Xbalanque
17
6 / 6 / 10
10,261
641
18,477
15,949
7,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
5 / 2 / 6
10,300
644
13,979
20,075
19,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ares
Ηrorik
Ares
13
3 / 2 / 11
9,060
566
8,463
14,324
15,212
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
68
10
Kills
27
27
Deaths
10
12
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
12
3
0.29
L
Geb
Ax2u
Geb
1
3
4
1
L
Hachiman
5
4
2
1.5
W
6
0
7
9.5
L
2
6
1
0.42
W
Ne Zha
NeonJamJar
Ne Zha
7
0
7
10.5
W
Xbalanque
Tanero
Xbalanque
6
6
10
1.83
L
Scylla
VinyDMD
Scylla
0
2
2
0.5
W
5
2
6
4
W
Ares
Ηrorik
Ares
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,782
Damage
57,240
76,766
Taken
71,289
64,186
Mitigated
52,634
14,944
Healing
19,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
5,879
2,844
0
2,372
17,504
5,727
0
3,687
13,549
0
40,047
L
Geb
Ax2u
Geb
2,613
502
0
1,959
14,196
14,672
0
3,926
10,168
20,785
0
L
Hachiman
11,302
7,570
0
4,021
13,260
6,599
0
3,539
9,667
0
86,420
W
7,899
928
0
747
7,526
3,941
60
1,557
5,969
78,700
1,820
L
12,650
2,916
0
6,107
22,978
33,751
0
1,163
20,329
3,201
53,438
W
Ne Zha
NeonJamJar
Ne Zha
8,422
2,941
0
5,486
13,415
6,868
0
1,842
11,480
0
103,437
W
Xbalanque
Tanero
Xbalanque
18,477
11,312
0
5,333
15,949
7,060
502
2,050
13,899
0
94,944
L
Scylla
VinyDMD
Scylla
4,338
649
0
485
8,828
3,437
0
3,177
5,363
78,953
1,753
W
13,979
6,470
0
6,213
20,075
19,553
0
1,708
17,223
0
79,655
W
Ares
Ηrorik
Ares
8,463
1,096
0
1,875
14,324
15,212
0
1,729
12,595
26,612
1,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,481
Gold Earned
49,905
488
Minions Killed
558
0
Camps Cleared
0
1,413,752
Distance Traveled
1,672,755
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,050
441
59
4
0
268,152
0
L
Geb
8,204
513
22
1
0
321,697
3
L
Hachiman
9,342
584
148
9
0
269,706
1
W
Charon
10,346
647
126
8
0
348,701
0
L
Achilles
8,303
519
87
5
0
255,274
0
W
Ne Zha
9,938
621
133
8
0
371,611
0
W
Xbalanque
10,261
641
138
9
0
280,129
2
L
Scylla
8,582
536
172
11
0
298,923
0
W
Vamana
10,300
644
136
9
0
336,067
2
W
Ares
9,060
566
25
2
0
336,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role