Player Matchup

Cthulhu
Cthulhu
KiloMako
Cthulhu
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,191 Elo+
Party 1
Jing Wei
Jing Wei
TheRealOpNo
Jing Wei
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,351 Elo+
Party 1
Chang'e
Chang'e
wildg00se
Chang'e
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,334 Elo+
Party 1
Team Averages
Level 68
1,500 SR
1,292 Elo+

VS

Team Averages
Level 74
1,391 SR
1,500 Elo+
Morgan Le Fay
Morgan Le Fay
R3cognition556
Morgan Le Fay
Level 67
God Stats
1W - 0L
1,276 SR
Queue Stats
20W - 9L
1,645 Elo+
Solo
Heimdallr
Heimdallr
SknibRajRaj
Heimdallr
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
442W - 427L
1,505 Elo+
Solo
Thor
Thor
sloozo
Thor
Level 47
God Stats
5W - 4L
1,396 SR
Queue Stats
5W - 6L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KiloMako
Cthulhu
15
2 / 2 / 5
9,668
691
12,499
15,279
16,427
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
TheRealOpNo
Jing Wei
16
4 / 4 / 3
10,555
754
8,293
13,252
5,635
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
wildg00se
Chang'e
14
1 / 5 / 5
9,391
671
9,381
14,525
5,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
R3cognition556
Morgan Le Fay
14
3 / 3 / 6
9,791
699
16,690
12,520
5,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
SknibRajRaj
Heimdallr
17
3 / 1 / 7
10,811
772
11,558
13,221
6,184
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
sloozo
Thor
16
5 / 3 / 4
10,387
742
6,679
11,732
4,930
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
28
7
Kills
11
11
Deaths
7
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
KiloMako
Cthulhu
2
2
5
2.25
W
Morgan Le Fay
R3cognition556
Morgan Le Fay
3
3
6
2
W
Heimdallr
SknibRajRaj
Heimdallr
3
1
7
6.5
L
Jing Wei
TheRealOpNo
Jing Wei
4
4
3
1.38
W
Thor
sloozo
Thor
5
3
4
2.33
L
Chang'e
wildg00se
Chang'e
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,173
Damage
34,927
43,056
Taken
37,473
27,962
Mitigated
16,726
4,674
Healing
4,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
KiloMako
Cthulhu
12,499
170
201
1,374
15,279
16,427
259
4,164
11,034
32,233
0
W
Morgan Le Fay
R3cognition556
Morgan Le Fay
16,690
1,266
0
990
12,520
5,612
0
7,450
5,070
34,490
263
W
Heimdallr
SknibRajRaj
Heimdallr
11,558
4,293
0
3,854
13,221
6,184
431
8,254
4,967
0
52,823
L
Jing Wei
TheRealOpNo
Jing Wei
8,293
6,008
0
10
13,252
5,635
897
5,987
7,068
0
32,393
W
Thor
sloozo
Thor
6,679
667
0
0
11,732
4,930
0
6,176
5,556
0
36,750
L
Chang'e
wildg00se
Chang'e
9,381
369
890
2,199
14,525
5,900
399
6,064
8,350
39,496
695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,614
Gold Earned
30,989
162
Minions Killed
180
0
Camps Cleared
0
868,758
Distance Traveled
775,974
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,668
691
35
3
0
293,297
0
W
Morgan Le Fay
9,791
699
39
3
0
244,852
1
W
Heimdallr
10,811
772
96
7
0
261,150
0
L
Jing Wei
10,555
754
73
5
0
269,220
0
W
Thor
10,387
742
45
3
0
269,972
0
L
Chang'e
9,391
671
54
4
0
306,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role