Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MarieWallee
Nu Wa
Level 122
God Stats
46W - 20L
1,786 SR
Queue Stats
125W - 96L
1,751 Elo+
Solo
Charybdis
Charybdis
SiILka_
Charybdis
Level 118
God Stats
6W - 0L
1,571 SR
Queue Stats
74W - 59L
1,638 Elo+
Party 1
Fenrir
Fenrir
thehvo
Fenrir
Level 157
God Stats
4W - 4L
1,798 SR
Queue Stats
96W - 67L
1,606 Elo+
Solo
Horus
Horus
tunsi30600
Horus
Level 124
God Stats
6W - 1L
1,741 SR
Queue Stats
68W - 58L
1,596 Elo+
Party 1
Team Averages
Level 140
1,679 SR
1,618 Elo+

VS

Team Averages
Level 97
1,457 SR
1,517 Elo+
Izanami
Izanami
DoomerSkulltag
Izanami
Level 129
God Stats
2W - 3L
1,537 SR
Queue Stats
172W - 188L
1,460 Elo+
Party 2
Ra
Ra
Josemiba99
Ra
Level 128
God Stats
2W - 4L
1,731 SR
Queue Stats
91W - 101L
1,468 Elo+
Party 2
Yemoja
Yemoja
PabLOBE10
Yemoja
Level 148
God Stats
3W - 12L
1,311 SR
Queue Stats
232W - 228L
1,491 Elo+
Party 2
Surtr
Surtr
befristet_Passer
Surtr
Level 32
God Stats
3W - 8L
1,500 SR
Queue Stats
117W - 128L
1,600 Elo+
Solo
Fenrir
Fenrir
m0ntaG
Fenrir
Level 49
God Stats
1W - 6L
1,205 SR
Queue Stats
109W - 94L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
5
0 / 0 / 1
3,579
716
1,907
4,246
2,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 1 / 1
3,709
742
1,852
1,894
610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
SiILka_
Charybdis
6
1 / 0 / 0
3,456
691
3,043
3,830
1,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fenrir
thehvo
Fenrir
7
1 / 0 / 1
3,834
767
1,736
3,835
1,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
6
1 / 0 / 0
3,828
766
1,614
2,324
1,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,081
616
1,886
3,757
1,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

7
1 / 1 / 0
3,816
763
690
2,645
744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
PabLOBE10
Yemoja
5
0 / 1 / 0
3,363
673
1,472
3,726
1,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

4
0 / 1 / 0
3,098
620
1,114
2,804
1,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Fenrir
m0ntaG
Fenrir
6
0 / 0 / 1
3,450
690
1,207
4,321
1,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
3
Kills
1
1
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
0
1
0.5
L
0
0
0
0
L
1
1
0
1
W
0
1
1
0.5
L
Yemoja
PabLOBE10
Yemoja
0
1
0
0
W
Charybdis
SiILka_
Charybdis
1
0
0
1
L
0
1
0
0
L
Fenrir
m0ntaG
Fenrir
0
0
1
0.5
W
Fenrir
thehvo
Fenrir
1
0
1
1.5
W
Horus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,152
Damage
6,369
16,129
Taken
17,253
6,880
Mitigated
5,927
8,388
Healing
7,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
1,907
1,042
0
2,019
4,246
2,699
4
868
3,378
9,970
0
L
1,886
1,332
0
519
3,757
1,001
0
965
2,766
0
18,189
L
690
167
180
812
2,645
744
0
470
2,062
25,132
319
W
1,852
339
0
498
1,894
610
0
421
1,473
19,250
0
L
Yemoja
PabLOBE10
Yemoja
1,472
509
1,074
1,281
3,726
1,788
0
1,107
2,593
7,434
323
W
Charybdis
SiILka_
Charybdis
3,043
1,908
0
2,035
3,830
1,104
0
449
3,381
0
23,004
L
1,114
374
0
1,463
2,804
1,084
0
80
2,423
234
7,828
L
Fenrir
m0ntaG
Fenrir
1,207
444
0
2,249
4,321
1,310
0
883
3,336
0
15,518
W
Fenrir
thehvo
Fenrir
1,736
470
0
2,512
3,835
1,207
0
258
3,577
0
17,026
W
Horus
1,614
714
0
1,324
2,324
1,260
0
49
2,036
0
16,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,406
Gold Earned
16,808
164
Minions Killed
143
0
Camps Cleared
0
550,712
Distance Traveled
486,892
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
3,579
716
15
3
0
112,465
0
L
Izanami
3,081
616
28
6
0
106,134
0
L
Ra
3,816
763
47
9
0
105,360
0
W
Nu Wa
3,709
742
34
7
0
95,997
2
L
Yemoja
3,363
673
15
3
0
97,255
0
W
Charybdis
3,456
691
37
7
0
100,741
2
L
Surtr
3,098
620
19
4
0
55,139
0
L
Fenrir
3,450
690
34
7
0
123,004
0
W
Fenrir
3,834
767
42
8
0
145,131
0
W
Horus
3,828
766
36
7
0
96,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role