Player Matchup

Vulcan
Vulcan
EdiHosk
Vulcan
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 28L
1,440 Elo+
Solo
Fenrir
Fenrir
HowardGames96
Fenrir
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,493 Elo+
Party 2
Khepri
Khepri
The Wanderer CS
Khepri
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,394 Elo+
Party 2
Loki
Loki
benny25bdc
Loki
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,484 Elo+
Solo
Cthulhu
Cthulhu
yamikidd
Cthulhu
Level 115
God Stats
5W - 4L
1,725 SR
Queue Stats
147W - 139L
1,434 Elo+
Solo
Team Averages
Level 116
1,545 SR
1,449 Elo+

VS

Team Averages
Level 91
1,500 SR
1,404 Elo+
Nemesis
Nemesis
DerBi3rBar
Nemesis
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 72L
1,392 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Diamond_stabil
Tsukuyomi
Level 79
God Stats
30W - 26L
1,500 SR
Queue Stats
873W - 872L
1,443 Elo+
Solo
Ullr
Ullr
GeGeri
Ullr
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 20L
1,453 Elo+
Solo
Odin
Odin
Jango5519
Odin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,214 Elo+
Party 1
Chiron
Chiron
SharkS44
Chiron
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 37L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
EdiHosk
Vulcan
16
6 / 0 / 16
9,619
962
16,077
3,725
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

16
8 / 0 / 15
9,373
937
12,381
12,942
15,183
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 0 / 18
9,457
946
6,236
10,422
11,988
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

15
3 / 1 / 16
9,047
905
5,012
6,796
3,723
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
yamikidd
Cthulhu
16
7 / 2 / 18
10,331
1,033
16,376
13,646
26,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DerBi3rBar
Nemesis
13
1 / 6 / 0
6,867
687
3,623
16,743
8,641
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Tsukuyomi
Diamond_stabil
Tsukuyomi
14
1 / 6 / 2
7,136
714
8,705
13,655
6,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ullr
GeGeri
Ullr
11
0 / 6 / 2
6,657
666
4,446
10,961
4,656
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
11
0 / 6 / 1
6,329
633
3,420
10,823
11,467
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
SharkS44
Chiron
16
1 / 2 / 1
7,763
776
9,228
9,446
4,850
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
9
26
Kills
3
3
Deaths
26
83
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DerBi3rBar
Nemesis
1
6
0
0.17
L
Tsukuyomi
Diamond_stabil
Tsukuyomi
1
6
2
0.33
W
Vulcan
EdiHosk
Vulcan
6
0
16
14
L
Ullr
GeGeri
Ullr
0
6
2
0.17
W
8
0
15
15.5
L
Odin
0
6
1
0.08
L
Chiron
SharkS44
Chiron
1
2
1
0.75
W
2
0
18
11
W
3
1
16
11
W
Cthulhu
yamikidd
Cthulhu
7
2
18
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,082
Damage
29,422
47,531
Taken
61,628
59,751
Mitigated
35,999
19,877
Healing
14,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DerBi3rBar
Nemesis
3,623
1,069
527
3,973
16,743
8,641
0
10,287
6,456
0
9,590
L
Tsukuyomi
Diamond_stabil
Tsukuyomi
8,705
1,478
457
1,713
13,655
6,385
0
8,230
5,425
0
17,551
W
Vulcan
EdiHosk
Vulcan
16,077
8,552
125
619
3,725
2,815
1,451
0
3,725
32,819
0
L
Ullr
GeGeri
Ullr
4,446
1,813
714
1,338
10,961
4,656
0
6,858
4,103
0
12,400
W
12,381
1,850
3,572
3,045
12,942
15,183
830
0
12,942
0
17,136
L
Odin
3,420
738
0
0
10,823
11,467
0
5,919
4,904
0
6,514
L
Chiron
SharkS44
Chiron
9,228
1,754
1,910
3,933
9,446
4,850
0
6,691
2,755
0
25,858
W
6,236
269
2,395
2,198
10,422
11,988
249
0
10,422
9,097
2,953
W
5,012
1,024
1,570
1,243
6,796
3,723
918
0
6,796
0
13,850
W
Cthulhu
yamikidd
Cthulhu
16,376
587
3,140
1,970
13,646
26,042
98
0
13,646
29,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,827
Gold Earned
34,752
136
Minions Killed
87
0
Camps Cleared
0
1,119,805
Distance Traveled
986,317
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,867
687
7
1
0
186,021
0
L
Tsukuyomi
7,136
714
14
1
0
196,119
0
W
Vulcan
9,619
962
50
5
0
228,011
0
L
Ullr
6,657
666
14
1
0
195,595
0
W
Fenrir
9,373
937
11
1
0
235,431
0
L
Odin
6,329
633
9
1
0
205,927
0
L
Chiron
7,763
776
43
4
0
202,655
0
W
Khepri
9,457
946
15
2
0
209,372
0
W
Loki
9,047
905
29
3
0
211,185
0
W
Cthulhu
10,331
1,033
31
3
0
235,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role