Player Matchup

Terra
Terra
Bane Dont Care
Terra
Level 142
God Stats
2W - 2L
1,703 SR
Queue Stats
460W - 485L
1,555 Elo+
Solo
Bake Kujira
Bake Kujira
MrSneak190
Bake Kujira
Level 156
God Stats
3W - 4L
1,500 SR
Queue Stats
222W - 211L
1,500 Elo+
Party 1
Mercury
Mercury
TheBigTan
Mercury
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 29L
1,324 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
eroticguz
Ah Muzen Cab
Level 144
God Stats
4W - 6L
1,256 SR
Queue Stats
387W - 407L
1,427 Elo+
Solo
Fafnir
Fafnir
shawnou
Fafnir
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 92L
1,664 Elo+
Solo
Team Averages
Level 144
1,492 SR
1,494 Elo+

VS

Team Averages
Level 144
1,545 SR
1,543 Elo+
Khepri
Khepri
 
Khepri
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
BATMAN03RK
Terra
Level 153
God Stats
2W - 1L
1,511 SR
Queue Stats
28W - 37L
1,496 Elo+
Solo
Tsukuyomi
Tsukuyomi
Colematose
Tsukuyomi
Level 155
God Stats
2W - 0L
1,715 SR
Queue Stats
74W - 77L
1,536 Elo+
Party 2
Artemis
Artemis
Dajisupplethighs
Artemis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,832 Elo+
Solo
Nu Wa
Nu Wa
SINderella95
Nu Wa
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
63W - 77L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 6
9,100
700
8,218
19,398
23,096
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bake Kujira
MrSneak190
Bake Kujira
15
2 / 6 / 6
8,643
665
9,569
17,647
20,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
TheBigTan
Mercury
15
3 / 5 / 5
8,720
671
5,233
12,717
6,695
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
eroticguz
Ah Muzen Cab
16
2 / 3 / 3
8,809
678
16,817
14,440
8,492
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Fafnir
shawnou
Fafnir
16
1 / 2 / 3
9,497
731
6,551
16,355
25,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
4 / 3 / 11
9,593
738
9,236
14,739
16,695
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
17
1 / 2 / 15
9,523
733
9,129
12,572
15,456
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
Colematose
Tsukuyomi
18
7 / 2 / 12
10,624
817
17,477
13,315
9,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
5 / 1 / 11
10,437
803
17,399
8,618
5,178
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
3 / 1 / 16
10,292
792
18,800
10,766
5,688
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
85
9
Kills
20
20
Deaths
9
23
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
4
3
11
3.17
W
Terra
1
2
15
4.25
L
1
4
6
1
W
Tsukuyomi
Colematose
Tsukuyomi
7
2
12
6.5
W
5
1
11
10.5
L
Bake Kujira
MrSneak190
Bake Kujira
2
6
6
0.83
W
3
1
16
11
L
Mercury
TheBigTan
Mercury
3
5
5
1.1
L
Ah Muzen Cab
eroticguz
Ah Muzen Cab
2
3
3
1.17
L
Fafnir
shawnou
Fafnir
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,388
Damage
72,041
80,557
Taken
60,010
84,533
Mitigated
53,000
29,403
Healing
23,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
9,236
432
724
1,778
14,739
16,695
860
5,388
8,998
17,432
672
W
Terra
9,129
815
9,036
4,887
12,572
15,456
1,027
3,892
8,463
13,183
0
L
8,218
157
7,014
5,634
19,398
23,096
168
7,906
11,492
14,565
310
W
Tsukuyomi
Colematose
Tsukuyomi
17,477
2,668
975
599
13,315
9,983
975
4,516
8,664
850
32,618
W
17,399
7,018
872
336
8,618
5,178
3,018
4,271
4,302
0
35,978
L
Bake Kujira
MrSneak190
Bake Kujira
9,569
3,127
927
1,081
17,647
20,899
269
8,750
8,897
18,884
697
W
18,800
4,734
2,165
2,324
10,766
5,688
2,631
4,719
6,047
37,015
350
L
Mercury
TheBigTan
Mercury
5,233
1,772
1,155
1,934
12,717
6,695
88
6,267
6,450
0
10,219
L
Ah Muzen Cab
eroticguz
Ah Muzen Cab
16,817
4,677
3,817
1,381
14,440
8,492
420
7,755
6,685
0
60,336
L
Fafnir
shawnou
Fafnir
6,551
1,713
715
5,745
16,355
25,351
26
6,831
9,524
16,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,769
Gold Earned
50,469
145
Minions Killed
207
0
Camps Cleared
0
1,143,041
Distance Traveled
1,236,860
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,593
738
28
2
0
228,345
0
W
Terra
9,523
733
24
2
0
252,552
0
L
Terra
9,100
700
7
1
0
219,293
0
W
Tsukuyomi
10,624
817
21
2
0
273,833
0
W
Artemis
10,437
803
85
7
0
237,909
0
L
Bake Kujira
8,643
665
22
2
0
218,151
0
W
Nu Wa
10,292
792
49
4
0
244,221
0
L
Mercury
8,720
671
14
1
0
266,454
0
L
Ah Muzen Cab
8,809
678
86
7
0
227,722
0
L
Fafnir
9,497
731
16
1
0
211,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role