Player Matchup

Thor
Thor
 
Thor
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
ChronicDaddy
Ganesha
Level 129
God Stats
17W - 10L
1,644 SR
Queue Stats
52W - 57L
1,456 Elo+
Solo
Arachne
Arachne
HAMMERandTHRONE
Arachne
Level 126
God Stats
6W - 5L
1,300 SR
Queue Stats
39W - 59L
1,422 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Laviathon10
Morgan Le Fay
Level 159
God Stats
4W - 2L
1,500 SR
Queue Stats
283W - 286L
1,460 Elo+
Solo
Medusa
Medusa
Souzanice
Medusa
Level 125
God Stats
16W - 10L
1,805 SR
Queue Stats
400W - 394L
1,541 Elo+
Solo
Team Averages
Level 136
1,550 SR
1,476 Elo+

VS

Team Averages
Level 140
1,488 SR
1,471 Elo+
Hera
Hera
 
Hera
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Baron Samedi365
Ishtar
Level 112
God Stats
2W - 2L
1,500 SR
Queue Stats
454W - 437L
1,407 Elo+
Solo
Fenrir
Fenrir
FallingAngel720
Fenrir
Level 129
God Stats
4W - 5L
1,678 SR
Queue Stats
38W - 41L
1,540 Elo+
Solo
Anhur
Anhur
Harambes Enemy
Anhur
Level 167
God Stats
10W - 8L
1,714 SR
Queue Stats
148W - 141L
1,541 Elo+
Solo
Charon
Charon
RecklessD00DE
Charon
Level 146
God Stats
10W - 18L
1,047 SR
Queue Stats
162W - 158L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
5 / 4 / 0
8,026
502
8,672
14,933
6,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
ChronicDaddy
Ganesha
11
1 / 2 / 2
7,460
466
4,114
16,082
14,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 3 / 2
8,064
504
6,988
15,074
6,194
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Morgan Le Fay
Laviathon10
Morgan Le Fay
14
6 / 5 / 1
8,519
532
11,408
13,710
6,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Souzanice
Medusa
14
0 / 2 / 3
7,950
497
5,611
7,738
2,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
1 / 8 / 3
8,031
502
5,602
10,764
4,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
2 / 1 / 3
8,904
557
9,379
10,291
4,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 2 / 3
8,182
511
6,598
15,547
7,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
5 / 0 / 4
10,015
626
12,851
13,149
5,397
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 2 / 6
8,397
525
7,233
11,527
11,587
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
13
Kills
14
16
Deaths
13
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
5
4
0
1.25
W
Hera
 
Hera
1
8
3
0.31
W
2
1
3
3.5
L
Ganesha
ChronicDaddy
Ganesha
1
2
2
1
W
4
2
3
2.75
L
1
3
2
0.67
W
5
0
4
7
L
Morgan Le Fay
Laviathon10
Morgan Le Fay
6
5
1
1.3
W
2
2
6
2.5
L
Medusa
Souzanice
Medusa
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,793
Damage
41,663
67,537
Taken
61,278
36,000
Mitigated
33,039
19,092
Healing
14,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
8,672
2,335
113
3,032
14,933
6,402
0
1,042
13,891
0
57,277
W
Hera
 
Hera
5,602
1,583
0
516
10,764
4,150
629
6,121
4,643
47,160
0
W
9,379
4,949
249
2,147
10,291
4,609
803
0
10,291
0
59,161
L
Ganesha
ChronicDaddy
Ganesha
4,114
631
0
3,830
16,082
14,396
0
3,523
12,559
17,418
598
W
6,598
1,090
0
3,355
15,547
7,296
165
4,214
11,333
0
48,032
L
6,988
5,016
49
7,126
15,074
6,194
117
676
14,398
0
41,854
W
12,851
7,844
0
6,379
13,149
5,397
3,827
1,383
11,766
0
92,756
L
Morgan Le Fay
Laviathon10
Morgan Le Fay
11,408
1,304
0
2,780
13,710
6,178
516
5,427
8,283
49,805
2,083
W
7,233
1,086
0
1,961
11,527
11,587
0
3,259
8,268
32,606
0
L
Medusa
Souzanice
Medusa
5,611
2,132
0
2,162
7,738
2,830
612
2,167
5,571
0
71,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,019
Gold Earned
43,529
369
Minions Killed
440
0
Camps Cleared
0
1,580,915
Distance Traveled
1,562,256
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,026
502
84
5
0
360,327
0
W
Hera
8,031
502
76
5
0
270,297
0
W
Ishtar
8,904
557
116
7
0
278,824
0
L
Ganesha
7,460
466
4
0
0
329,176
5
W
Fenrir
8,182
511
63
4
0
372,065
0
L
Arachne
8,064
504
78
5
0
280,613
0
W
Anhur
10,015
626
154
10
0
294,789
0
L
Morgan Le Fay
8,519
532
74
5
0
288,828
0
W
Charon
8,397
525
31
2
0
346,281
15
L
Medusa
7,950
497
129
8
0
321,971
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role