Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Eristeal
Morgan Le Fay
Level 148
God Stats
3W - 3L
1,667 SR
Queue Stats
18W - 15L
1,632 Elo+
Solo
King Arthur
King Arthur
FarsF
King Arthur
Level 139
God Stats
30W - 34L
1,931 SR
Queue Stats
292W - 317L
1,611 Elo+
Party 1
Horus
Horus
NTJZAAC
Horus
Level 111
God Stats
1W - 0L
1,715 SR
Queue Stats
115W - 128L
1,454 Elo+
Solo
Fenrir
Fenrir
Toxic Legion491
Fenrir
Level 137
God Stats
4W - 4L
1,751 SR
Queue Stats
281W - 276L
1,562 Elo+
Party 1
Team Averages
Level 139
1,713 SR
1,552 Elo+

VS

Team Averages
Level 119
1,476 SR
1,512 Elo+
Surtr
Surtr
 
Surtr
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Callazan
Janus
Level 157
God Stats
10W - 9L
1,537 SR
Queue Stats
87W - 82L
1,495 Elo+
Solo
Bake Kujira
Bake Kujira
SquirrelMadness
Bake Kujira
Level 68
God Stats
5W - 7L
1,470 SR
Queue Stats
183W - 164L
1,503 Elo+
Solo
Mercury
Mercury
ZzlAndeelzZ
Mercury
Level 135
God Stats
2W - 5L
1,368 SR
Queue Stats
94W - 73L
1,521 Elo+
Party 2
Rama
Rama
elfair250xxx
Rama
Level 149
God Stats
2W - 5L
1,506 SR
Queue Stats
114W - 89L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
3 / 2 / 2
9,169
655
11,858
10,114
5,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Eristeal
Morgan Le Fay
14
4 / 0 / 1
8,270
591
9,816
7,362
3,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
FarsF
King Arthur
14
1 / 0 / 2
7,829
559
8,909
13,944
10,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
NTJZAAC
Horus
12
3 / 1 / 5
7,550
539
6,256
14,085
13,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
5 / 1 / 4
7,691
549
5,255
11,389
6,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
1 / 2 / 3
7,065
505
5,015
14,611
13,168
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
Callazan
Janus
12
1 / 5 / 1
6,914
494
5,722
9,299
3,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bake Kujira
SquirrelMadness
Bake Kujira
13
0 / 3 / 1
7,925
566
7,947
13,935
17,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
ZzlAndeelzZ
Mercury
12
1 / 3 / 2
6,451
461
3,647
10,299
4,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
1 / 3 / 0
7,026
502
8,603
10,638
4,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
16
Kills
4
4
Deaths
16
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
2
2
2
L
Surtr
 
Surtr
1
2
3
1.25
L
Janus
Callazan
Janus
1
5
1
0.3
W
Morgan Le Fay
Eristeal
Morgan Le Fay
4
0
1
4.5
W
King Arthur
FarsF
King Arthur
1
0
2
2
W
Horus
NTJZAAC
Horus
3
1
5
5.5
L
Bake Kujira
SquirrelMadness
Bake Kujira
0
3
1
0.17
W
5
1
4
7
L
Mercury
ZzlAndeelzZ
Mercury
1
3
2
0.67
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,094
Damage
30,934
56,894
Taken
58,782
38,662
Mitigated
44,260
19,462
Healing
10,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
11,858
6,500
0
4,721
10,114
5,291
641
44
10,070
0
86,693
L
Surtr
 
Surtr
5,015
1,574
0
3,560
14,611
13,168
6
2,593
12,018
873
25,366
L
Janus
Callazan
Janus
5,722
535
0
1,102
9,299
3,927
0
5,533
3,766
48,804
0
W
Morgan Le Fay
Eristeal
Morgan Le Fay
9,816
1,106
0
2,305
7,362
3,219
0
2,575
4,605
73,468
1,332
W
King Arthur
FarsF
King Arthur
8,909
810
0
3,850
13,944
10,761
0
6,778
7,166
0
67,514
W
Horus
NTJZAAC
Horus
6,256
2,623
1,995
5,491
14,085
13,278
0
1,952
12,077
0
28,737
L
Bake Kujira
SquirrelMadness
Bake Kujira
7,947
4,591
0
1,000
13,935
17,916
10
489
13,446
71,075
1,905
W
5,255
1,375
0
1,100
11,389
6,113
0
1,958
9,395
0
53,665
L
Mercury
ZzlAndeelzZ
Mercury
3,647
1,397
0
625
10,299
4,496
0
1,201
9,098
0
46,840
L
8,603
7,701
0
4,547
10,638
4,753
0
0
10,638
0
65,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,509
Gold Earned
35,381
483
Minions Killed
457
0
Camps Cleared
0
1,377,341
Distance Traveled
1,319,342
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,169
655
142
10
0
254,431
3
L
Surtr
7,065
505
31
2
0
290,038
4
L
Janus
6,914
494
97
7
0
266,592
5
W
Morgan Le Fay
8,270
591
116
8
0
258,063
1
W
King Arthur
7,829
559
104
7
0
293,162
4
W
Horus
7,550
539
38
3
0
287,876
0
L
Bake Kujira
7,925
566
134
10
0
260,194
0
W
Fenrir
7,691
549
83
6
0
283,809
0
L
Mercury
6,451
461
64
5
0
255,199
0
L
Rama
7,026
502
131
9
0
247,319
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role