Player Matchup

Kumbhakarna
Kumbhakarna
Demon_fox_gamer1
Kumbhakarna
Level 119
God Stats
1W - 1L
1,764 SR
Queue Stats
42W - 43L
1,541 Elo+
Solo
Surtr
Surtr
Lemonb5haze
Surtr
Level 67
God Stats
9W - 16L
1,091 SR
Queue Stats
233W - 220L
1,502 Elo+
Solo
Rama
Rama
MaskedG
Rama
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 26L
1,580 Elo+
Party 2
Sobek
Sobek
PoProstuBambik
Sobek
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 22L
1,561 Elo+
Party 2
Ra
Ra
piotrhe2
Ra
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 31L
1,580 Elo+
Party 2
Team Averages
Level 80
1,471 SR
1,553 Elo+

VS

Team Averages
Level 74
1,513 SR
1,342 Elo+
Ravana
Ravana
ASRxcry
Ravana
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,174 Elo+
Party 1
Mercury
Mercury
Faz73z
Mercury
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,253 Elo+
Party 1
Zeus
Zeus
Praisethesun66
Zeus
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 96L
1,533 Elo+
Solo
Anhur
Anhur
Sergioslax
Anhur
Level 84
God Stats
1W - 0L
1,782 SR
Queue Stats
67W - 55L
1,573 Elo+
Solo
Baron Samedi
Baron Samedi
ZeldaIX
Baron Samedi
Level 41
God Stats
3W - 1L
1,285 SR
Queue Stats
9W - 16L
1,174 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Demon_fox_gamer1
Kumbhakarna
17
6 / 0 / 1
9,334
549
8,410
18,209
10,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

1
0 / 0 / 0
4,771
281
0
272
114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
MaskedG
Rama
14
4 / 2 / 1
8,314
489
6,707
12,990
5,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
1 / 1 / 7
7,588
446
3,048
16,207
14,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 3 / 4
8,315
489
4,532
13,627
6,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ASRxcry
Ravana
15
2 / 0 / 1
9,858
580
5,700
4,682
4,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Mercury
Faz73z
Mercury
16
0 / 5 / 2
8,726
513
5,838
15,117
6,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 3 / 3
9,283
546
14,963
8,174
3,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Anhur
15
0 / 4 / 4
8,929
525
8,014
11,817
4,021
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
ZeldaIX
Baron Samedi
14
4 / 1 / 2
8,991
529
8,466
7,297
6,094
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
13
Kills
6
6
Deaths
13
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ravana
ASRxcry
Ravana
2
0
1
2.5
L
Kumbhakarna
Demon_fox_gamer1
Kumbhakarna
6
0
1
6.5
W
Mercury
Faz73z
Mercury
0
5
2
0.2
L
0
0
0
0
L
Rama
MaskedG
Rama
4
2
1
2.25
L
1
1
7
4.5
W
0
3
3
0.5
W
Anhur
0
4
4
0.5
W
Baron Samedi
ZeldaIX
Baron Samedi
4
1
2
5
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,697
Damage
42,981
61,305
Taken
47,087
36,890
Mitigated
24,718
18,998
Healing
10,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
ASRxcry
Ravana
5,700
1,005
0
1,112
4,682
4,525
503
1,799
2,883
631
66,204
L
Kumbhakarna
Demon_fox_gamer1
Kumbhakarna
8,410
1,170
0
6,801
18,209
10,719
0
3,900
14,309
75,574
0
W
Mercury
Faz73z
Mercury
5,838
2,522
0
1,179
15,117
6,830
0
3,706
11,411
0
98,736
L
0
0
0
208
272
114
0
0
272
0
970
L
Rama
MaskedG
Rama
6,707
6,042
0
2,867
12,990
5,592
51
3,080
9,910
0
70,448
L
3,048
384
0
3,635
16,207
14,200
0
6,574
9,633
15,761
2,037
W
14,963
1,220
0
1,441
8,174
3,248
765
5,654
2,471
86,623
2,026
W
Anhur
8,014
4,058
0
2,416
11,817
4,021
846
2,471
9,346
0
82,863
W
Baron Samedi
ZeldaIX
Baron Samedi
8,466
1,190
1,649
2,376
7,297
6,094
222
1,830
5,409
23,847
0
L
4,532
351
239
5,248
13,627
6,265
0
10,004
3,623
59,979
965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,322
Gold Earned
45,787
380
Minions Killed
551
0
Camps Cleared
0
1,374,035
Distance Traveled
1,680,334
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,858
580
119
7
0
307,079
0
L
Kumbhakarna
9,334
549
126
7
0
366,416
0
W
Mercury
8,726
513
124
7
0
392,380
0
L
Surtr
4,771
281
4
0
0
9,090
0
L
Rama
8,314
489
129
8
0
297,398
0
L
Sobek
7,588
446
21
1
0
376,909
6
W
Zeus
9,283
546
150
9
0
329,674
0
W
Anhur
8,929
525
137
8
0
331,971
1
W
Baron Samedi
8,991
529
21
1
0
319,230
1
L
Ra
8,315
489
100
6
0
324,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role