Player Matchup

Medusa
Medusa
Bwolf4556
Medusa
Level 143
God Stats
16W - 7L
1,483 SR
Queue Stats
488W - 497L
1,438 Elo+
Solo
Janus
Janus
Cyb3r_W01f_510
Janus
Level 40
God Stats
0W - 1L
1,746 SR
Queue Stats
55W - 59L
1,397 Elo+
Solo
Kuzenbo
Kuzenbo
GalacticFlare
Kuzenbo
Level 69
God Stats
5W - 9L
1,572 SR
Queue Stats
16W - 19L
1,470 Elo+
Solo
Neith
Neith
Roe_BragzAlot95
Neith
Level 73
God Stats
3W - 3L
1,500 SR
Queue Stats
228W - 229L
1,523 Elo+
Solo
Da Ji
Da Ji
gotsaintsa1st
Da Ji
Level 104
God Stats
0W - 1L
1,519 SR
Queue Stats
14W - 19L
1,425 Elo+
Solo
Team Averages
Level 86
1,564 SR
1,451 Elo+

VS

Team Averages
Level 100
1,184 SR
1,351 Elo+
Medusa
Medusa
Noe3420
Medusa
Level 29
God Stats
5W - 4L
1,245 SR
Queue Stats
16W - 21L
1,431 Elo+
Party 1
Hun Batz
Hun Batz
ObiJuanKenobi68
Hun Batz
Level 127
God Stats
1W - 7L
1,026 SR
Queue Stats
13W - 30L
1,037 Elo+
Solo
Sylvanus
Sylvanus
crisnorse
Sylvanus
Level 134
God Stats
7W - 11L
1,498 SR
Queue Stats
118W - 123L
1,516 Elo+
Solo
Ix Chel
Ix Chel
rodrigoronces
Ix Chel
Level 107
God Stats
5W - 7L
1,118 SR
Queue Stats
223W - 204L
1,378 Elo+
Party 1
Chang'e
Chang'e
sammuso05
Chang'e
Level 105
God Stats
42W - 20L
1,031 SR
Queue Stats
225W - 205L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bwolf4556
Medusa
10
1 / 1 / 1
5,551
555
5,496
7,122
2,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
1 / 3 / 0
5,672
567
4,618
5,769
1,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
9
1 / 1 / 0
5,793
579
3,070
7,529
6,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 1 / 0
6,369
637
3,448
4,359
1,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 5 / 0
4,520
452
2,549
11,122
4,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Noe3420
Medusa
6
0 / 3 / 1
4,372
437
3,014
6,105
1,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
12
6 / 1 / 1
6,707
671
5,013
9,232
4,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
crisnorse
Sylvanus
8
4 / 0 / 1
5,824
582
2,981
6,722
5,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ix Chel
10
0 / 0 / 4
5,727
573
3,376
5,149
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
sammuso05
Chang'e
11
0 / 0 / 0
5,332
533
620
5,617
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
3
Kills
10
11
Deaths
4
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
Bwolf4556
Medusa
1
1
1
1.5
L
1
3
0
0.33
L
Kuzenbo
1
1
0
1
W
Medusa
Noe3420
Medusa
0
3
1
0.17
W
Hun Batz
6
1
1
6.5
L
0
1
0
0
W
Sylvanus
crisnorse
Sylvanus
4
0
1
4.5
L
0
5
0
0
W
Ix Chel
0
0
4
2
W
Chang'e
sammuso05
Chang'e
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,181
Damage
15,004
35,901
Taken
32,825
16,831
Mitigated
14,391
4,780
Healing
10,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Bwolf4556
Medusa
5,496
2,708
0
250
7,122
2,518
430
1,242
5,880
0
45,297
L
4,618
390
0
0
5,769
1,933
0
2,926
2,843
31,201
1,192
L
Kuzenbo
3,070
980
600
1,011
7,529
6,440
80
890
6,639
14,834
3,631
W
Medusa
Noe3420
Medusa
3,014
2,017
0
500
6,105
1,805
0
823
5,282
0
10,325
W
Hun Batz
5,013
2,172
0
1,480
9,232
4,278
0
1,797
7,339
0
56,280
L
3,448
488
0
1,091
4,359
1,653
504
620
3,739
0
48,204
W
Sylvanus
crisnorse
Sylvanus
2,981
705
1,074
2,957
6,722
5,052
0
1,183
5,539
13,969
0
L
2,549
452
0
1,828
11,122
4,287
0
1,196
9,926
0
22,160
W
Ix Chel
3,376
483
104
2,033
5,149
1,459
523
3,108
1,785
32,452
439
W
Chang'e
sammuso05
Chang'e
620
180
160
2,249
5,617
1,797
320
0
5,617
30,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,905
Gold Earned
27,962
261
Minions Killed
222
0
Camps Cleared
0
883,978
Distance Traveled
951,040
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,551
555
56
6
0
180,569
0
L
Janus
5,672
567
59
6
0
170,764
0
L
Kuzenbo
5,793
579
29
3
0
214,663
1
W
Medusa
4,372
437
16
2
0
179,174
0
W
Hun Batz
6,707
671
81
8
0
223,206
1
L
Neith
6,369
637
80
8
0
165,065
2
W
Sylvanus
5,824
582
14
1
0
167,144
4
L
Da Ji
4,520
452
37
4
0
152,917
6
W
Ix Chel
5,727
573
53
5
0
175,578
5
W
Chang'e
5,332
533
58
6
0
205,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role