Player Matchup

Ra
Ra
 
Ra
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Aloniuss
Athena
Level 100
God Stats
2W - 2L
1,716 SR
Queue Stats
10W - 6L
1,576 Elo+
Party 2
Awilix
Awilix
Zero_of_two
Awilix
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Izanami
Izanami
nome-Marcelo
Izanami
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 11L
1,641 Elo+
Party 2
Team Averages
Level 98
1,543 SR
1,543 Elo+

VS

Team Averages
Level 117
1,634 SR
1,499 Elo+
Chaac
Chaac
 
Chaac
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Chavi
Bakasura
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 31L
1,542 Elo+
Party 1
Cernunnos
Cernunnos
LuiZinho_VBx
Cernunnos
Level 80
God Stats
5W - 5L
1,809 SR
Queue Stats
27W - 26L
1,473 Elo+
Solo
Athena
Athena
shryu619
Athena
Level 83
God Stats
5W - 6L
1,478 SR
Queue Stats
87W - 91L
1,517 Elo+
Solo
Baron Samedi
Baron Samedi
ℓuckℓess
Baron Samedi
Level 157
God Stats
3W - 0L
1,882 SR
Queue Stats
200W - 182L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 2 / 0
5,543
554
1,133
5,210
2,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
 
Amaterasu
9
0 / 5 / 0
4,861
486
3,993
12,342
10,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Athena
Aloniuss
Athena
8
0 / 2 / 1
5,018
502
1,713
6,780
4,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
9
1 / 4 / 0
4,743
474
2,231
8,127
3,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
nome-Marcelo
Izanami
11
0 / 1 / 1
6,120
612
3,751
5,524
2,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
5 / 0 / 2
7,076
708
7,533
8,630
3,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bakasura
Chavi
Bakasura
12
6 / 0 / 5
6,785
679
6,418
5,999
2,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
LuiZinho_VBx
Cernunnos
11
0 / 1 / 3
5,134
513
2,706
5,476
1,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Athena
shryu619
Athena
9
1 / 0 / 9
5,660
566
2,796
5,654
3,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
ℓuckℓess
Baron Samedi
11
2 / 0 / 6
6,331
633
4,206
4,591
2,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
1
Kills
14
14
Deaths
1
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
0
0
L
Amaterasu
 
Amaterasu
0
5
0
0
W
Chaac
 
Chaac
5
0
2
6
L
Athena
Aloniuss
Athena
0
2
1
0.25
W
Bakasura
Chavi
Bakasura
6
0
5
8.5
W
Cernunnos
LuiZinho_VBx
Cernunnos
0
1
3
1.5
L
Awilix
1
4
0
0.25
L
Izanami
nome-Marcelo
Izanami
0
1
1
0.5
W
Athena
shryu619
Athena
1
0
9
5.5
W
Baron Samedi
ℓuckℓess
Baron Samedi
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,821
Damage
23,659
37,983
Taken
30,350
23,694
Mitigated
15,082
9,092
Healing
10,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,133
298
192
2,190
5,210
2,316
0
1,796
3,260
45,334
0
L
Amaterasu
 
Amaterasu
3,993
1,704
0
3,724
12,342
10,774
0
664
11,234
0
29,047
W
Chaac
 
Chaac
7,533
1,869
0
3,004
8,630
3,992
0
0
8,134
0
48,229
L
Athena
Aloniuss
Athena
1,713
498
0
1,215
6,780
4,768
0
964
4,995
9,831
2,266
W
Bakasura
Chavi
Bakasura
6,418
4,634
0
2,012
5,999
2,731
66
480
5,519
0
41,236
W
Cernunnos
LuiZinho_VBx
Cernunnos
2,706
1,388
0
2,148
5,476
1,929
353
669
4,807
0
35,237
L
Awilix
2,231
759
0
0
8,127
3,329
0
1,968
5,775
0
27,039
L
Izanami
nome-Marcelo
Izanami
3,751
2,725
0
1,771
5,524
2,507
0
1,126
4,388
0
60,591
W
Athena
shryu619
Athena
2,796
544
0
1,854
5,654
3,827
10
205
5,449
15,228
0
W
Baron Samedi
ℓuckℓess
Baron Samedi
4,206
354
99
1,620
4,591
2,603
198
1,257
3,312
41,724
2,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,285
Gold Earned
30,986
311
Minions Killed
327
0
Camps Cleared
0
1,018,523
Distance Traveled
1,068,584
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,543
554
88
9
0
190,953
4
L
Amaterasu
4,861
486
52
5
0
199,368
0
W
Chaac
7,076
708
78
8
0
229,868
0
L
Athena
5,018
502
21
2
0
222,422
3
W
Bakasura
6,785
679
81
8
0
233,128
0
W
Cernunnos
5,134
513
56
6
0
167,061
0
L
Awilix
4,743
474
44
4
0
218,668
0
L
Izanami
6,120
612
106
11
0
187,112
2
W
Athena
5,660
566
25
3
0
221,525
2
W
Baron Samedi
6,331
633
87
9
0
217,002
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role