Player Matchup

Sun Wukong
Sun Wukong
AlicatAdventures
Sun Wukong
Level 92
God Stats
18W - 18L
1,516 SR
Queue Stats
36W - 41L
1,406 Elo+
Party 1
Ra
Ra
AsrielOlidan
Ra
Level 83
God Stats
10W - 18L
1,498 SR
Queue Stats
18W - 25L
1,199 Elo+
Party 1
Cerberus
Cerberus
DJ-KZONE1
Cerberus
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 66L
1,480 Elo+
Party 2
Arachne
Arachne
ThatKidHyperion
Arachne
Level 129
God Stats
8W - 4L
1,702 SR
Queue Stats
35W - 34L
1,492 Elo+
Party 2
Izanami
Izanami
xxXDjNguyenXxx
Izanami
Level 122
God Stats
7W - 7L
1,450 SR
Queue Stats
203W - 203L
1,506 Elo+
Solo
Team Averages
Level 117
1,533 SR
1,416 Elo+

VS

Team Averages
Level 101
1,429 SR
1,467 Elo+
Mulan
Mulan
AwashCleric690
Mulan
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Extrapalapaquetl
Anubis
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 94L
1,488 Elo+
Solo
Artemis
Artemis
TwoHighFourThis
Artemis
Level 105
God Stats
24W - 19L
1,552 SR
Queue Stats
212W - 199L
1,440 Elo+
Solo
Cabrakan
Cabrakan
ll Max II
Cabrakan
Level 123
God Stats
35W - 34L
1,092 SR
Queue Stats
173W - 178L
1,424 Elo+
Solo
Amaterasu
Amaterasu
temp-317704
Amaterasu
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 55L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlicatAdventures
Sun Wukong
12
2 / 3 / 0
7,508
501
9,021
15,418
8,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 1 / 0
6,973
465
4,540
6,197
1,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
DJ-KZONE1
Cerberus
10
0 / 1 / 0
6,154
410
5,781
14,730
12,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
1 / 4 / 0
7,259
484
7,095
18,054
7,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 5 / 0
6,413
428
3,889
9,884
3,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
6,513
434
2,547
10,800
4,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 1 / 1
8,997
600
11,172
9,848
5,376
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 0 / 2
8,217
548
9,127
6,017
2,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cabrakan
ll Max II
Cabrakan
11
2 / 0 / 5
8,176
545
5,301
7,592
6,932
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Amaterasu
temp-317704
Amaterasu
16
5 / 1 / 1
9,485
632
12,515
15,801
18,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
3
Kills
14
14
Deaths
3
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AlicatAdventures
Sun Wukong
2
3
0
0.67
L
0
1
0
0
W
0
1
2
1
L
Cerberus
DJ-KZONE1
Cerberus
0
1
0
0
W
4
1
1
4.5
L
1
4
0
0.25
W
3
0
2
4
W
Cabrakan
ll Max II
Cabrakan
2
0
5
4.5
W
Amaterasu
temp-317704
Amaterasu
5
1
1
5.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,326
Damage
40,662
64,283
Taken
50,058
33,858
Mitigated
37,312
18,322
Healing
17,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AlicatAdventures
Sun Wukong
9,021
3,463
0
4,658
15,418
8,775
108
1,459
12,964
0
51,111
L
4,540
410
420
1,882
6,197
1,754
0
3,637
2,560
56,280
0
W
2,547
559
0
2,196
10,800
4,746
716
683
10,037
0
37,728
L
Cerberus
DJ-KZONE1
Cerberus
5,781
351
0
5,425
14,730
12,605
0
3,190
11,488
33,371
1,414
W
11,172
255
0
5,177
9,848
5,376
1,521
3,081
6,439
73,095
2,691
L
7,095
4,908
0
3,672
18,054
7,237
0
6,186
11,771
0
75,262
W
9,127
4,092
0
1,510
6,017
2,200
885
1,288
4,729
0
62,727
W
Cabrakan
ll Max II
Cabrakan
5,301
903
0
2,149
7,592
6,932
0
2,994
4,598
21,043
0
W
Amaterasu
temp-317704
Amaterasu
12,515
6,143
0
6,417
15,801
18,058
227
1,264
14,361
0
75,245
L
3,889
2,381
118
2,147
9,884
3,487
0
1,939
7,945
0
43,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,307
Gold Earned
41,388
467
Minions Killed
417
0
Camps Cleared
0
1,426,554
Distance Traveled
1,359,941
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,508
501
85
6
0
313,743
4
L
Ra
6,973
465
105
7
0
282,550
1
W
Mulan
6,513
434
59
4
0
310,544
0
L
Cerberus
6,154
410
88
6
0
277,171
1
W
Anubis
8,997
600
123
8
0
270,758
0
L
Arachne
7,259
484
114
8
0
325,155
0
W
Artemis
8,217
548
97
6
0
249,454
2
W
Cabrakan
8,176
545
27
2
0
262,353
2
W
Amaterasu
9,485
632
111
7
0
266,832
0
L
Izanami
6,413
428
75
5
0
227,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role