Player Matchup

Ganesha
Ganesha
FonFon le sir
Ganesha
Level 63
God Stats
11W - 6L
1,377 SR
Queue Stats
358W - 376L
1,472 Elo+
Solo
Cliodhna
Cliodhna
MenstrualGeyser
Cliodhna
Level 145
God Stats
14W - 23L
1,820 SR
Queue Stats
1,965W - 2,016L
1,503 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NatetheK
Ah Muzen Cab
Level 101
God Stats
2W - 7L
1,500 SR
Queue Stats
94W - 90L
1,530 Elo+
Party 1
Tiamat
Tiamat
Psychedelic0215
Tiamat
Level 62
God Stats
17W - 22L
1,742 SR
Queue Stats
990W - 991L
1,388 Elo+
Solo
Sun Wukong
Sun Wukong
SatchEllios88
Sun Wukong
Level 141
God Stats
3W - 0L
1,500 SR
Queue Stats
177W - 186L
1,537 Elo+
Party 1
Team Averages
Level 102
1,588 SR
1,486 Elo+

VS

Team Averages
Level 79
1,500 SR
1,400 Elo+
Sol
Sol
 
Sol
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
CarlaTsukinami
Lancelot
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 101L
1,420 Elo+
Solo
Achilles
Achilles
MickeyWonder
Achilles
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 26L
1,221 Elo+
Solo
Bacchus
Bacchus
SpacingTempertj
Bacchus
Level 124
God Stats
17W - 12L
1,500 SR
Queue Stats
389W - 395L
1,391 Elo+
Solo
Raijin
Raijin
lindstank9
Raijin
Level 80
God Stats
2W - 2L
1,500 SR
Queue Stats
187W - 167L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
16
0 / 3 / 12
8,883
808
4,011
13,671
14,374
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
15
3 / 6 / 4
9,218
838
7,210
10,327
4,766
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
NatetheK
Ah Muzen Cab
16
4 / 2 / 6
9,484
862
8,352
7,926
3,603
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 1 / 6
9,658
878
11,688
8,190
6,827
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
SatchEllios88
Sun Wukong
16
5 / 4 / 4
9,552
868
8,496
18,247
18,148
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
4 / 3 / 6
8,350
759
8,902
7,883
4,394
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
5
0 / 0 / 0
5,840
531
0
0
0
Achilles
MickeyWonder
Achilles
17
3 / 5 / 10
8,471
770
11,668
16,300
23,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
4 / 3 / 6
8,901
809
9,761
14,622
22,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Raijin
lindstank9
Raijin
15
5 / 4 / 8
9,032
821
9,788
9,184
5,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
46
15
Kills
16
16
Deaths
15
32
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
3
6
2.33
L
Lancelot
0
0
0
0
W
Ganesha
0
3
12
2
W
Cliodhna
3
6
4
0.83
L
Achilles
MickeyWonder
Achilles
3
5
10
1.6
W
Ah Muzen Cab
NatetheK
Ah Muzen Cab
4
2
6
3.5
W
3
1
6
6
W
Sun Wukong
SatchEllios88
Sun Wukong
5
4
4
1.75
L
4
3
6
2.33
L
Raijin
lindstank9
Raijin
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,757
Damage
40,119
58,361
Taken
47,989
47,718
Mitigated
54,762
16,290
Healing
12,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,902
5,054
0
2,303
7,883
4,394
0
1,981
5,902
17,610
592
L
Lancelot
0
0
0
0
0
0
0
0
0
0
0
W
Ganesha
4,011
229
258
1,638
13,671
14,374
0
6,374
6,761
8,233
83
W
Cliodhna
7,210
632
209
288
10,327
4,766
0
4,062
6,161
0
17,296
L
Achilles
MickeyWonder
Achilles
11,668
3,552
145
3,741
16,300
23,192
0
5,140
11,160
0
22,853
W
Ah Muzen Cab
NatetheK
Ah Muzen Cab
8,352
4,410
909
1,571
7,926
3,603
3,088
3,684
4,101
0
18,252
W
11,688
603
1,757
3,465
8,190
6,827
531
4,537
3,569
25,227
0
W
Sun Wukong
SatchEllios88
Sun Wukong
8,496
1,439
1,658
4,537
18,247
18,148
50
9,432
8,179
0
17,185
L
9,761
364
945
4,273
14,622
22,055
0
4,846
9,776
20,132
0
L
Raijin
lindstank9
Raijin
9,788
2,007
221
771
9,184
5,121
0
3,649
5,535
17,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,795
Gold Earned
40,594
98
Minions Killed
108
0
Camps Cleared
0
1,103,433
Distance Traveled
709,812
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,350
759
25
2
0
126,396
0
L
Lancelot
5,840
531
0
0
0
1,139
0
W
Ganesha
8,883
808
0
0
0
217,039
0
W
Cliodhna
9,218
838
28
3
0
191,611
0
L
Achilles
8,471
770
23
2
0
211,807
0
W
Ah Muzen Cab
9,484
862
19
2
0
203,879
0
W
Tiamat
9,658
878
38
3
0
263,055
0
W
Sun Wukong
9,552
868
13
1
0
227,849
0
L
Bacchus
8,901
809
16
1
0
200,108
0
L
Raijin
9,032
821
44
4
0
170,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role