Player Matchup

Scylla
Scylla
 
Scylla
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
KevinMamar
Izanami
Level 127
God Stats
8W - 8L
1,492 SR
Queue Stats
174W - 170L
1,520 Elo+
Solo
Mercury
Mercury
NachinWachin21
Mercury
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 77L
1,484 Elo+
Party 1
Kumbhakarna
Kumbhakarna
NoisyBoy00
Kumbhakarna
Level 120
God Stats
6W - 4L
1,642 SR
Queue Stats
102W - 105L
1,465 Elo+
Solo
Surtr
Surtr
RisingTempest13
Surtr
Level 147
God Stats
9W - 6L
1,500 SR
Queue Stats
118W - 113L
1,463 Elo+
Party 1
Team Averages
Level 97
1,527 SR
1,486 Elo+

VS

Team Averages
Level 121
1,468 SR
1,504 Elo+
Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Aℓice
Nu Wa
Level 156
God Stats
1W - 3L
1,500 SR
Queue Stats
52W - 60L
1,493 Elo+
Solo
Yemoja
Yemoja
NeoGamer
Yemoja
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,728 Elo+
Solo
Loki
Loki
RevoITU
Loki
Level 109
God Stats
5W - 10L
1,339 SR
Queue Stats
68W - 80L
1,393 Elo+
Solo
Kumbhakarna
Kumbhakarna
tiro_radical5
Kumbhakarna
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 81L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
2 / 1 / 2
5,715
635
2,947
4,320
1,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
KevinMamar
Izanami
9
1 / 3 / 1
5,336
593
4,578
6,250
2,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 0 / 0
5,859
651
2,784
6,389
2,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
NoisyBoy00
Kumbhakarna
9
1 / 0 / 2
5,344
594
2,220
8,727
6,331
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 0 / 0
6,338
704
1,046
4,210
2,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 3 / 2
4,721
525
5,899
7,127
2,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Aℓice
Nu Wa
10
0 / 1 / 0
5,210
579
3,287
3,056
1,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
NeoGamer
Yemoja
9
2 / 1 / 1
5,418
602
3,052
5,070
2,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
RevoITU
Loki
8
0 / 2 / 1
4,516
502
1,746
6,758
2,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kumbhakarna
tiro_radical5
Kumbhakarna
7
0 / 0 / 0
4,341
482
776
3,736
2,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
7
Kills
3
4
Deaths
7
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
1
2
3
L
Neith
 
Neith
1
3
2
0.67
L
Nu Wa
Aℓice
Nu Wa
0
1
0
0
W
Izanami
KevinMamar
Izanami
1
3
1
0.5
W
3
0
0
3
L
Yemoja
NeoGamer
Yemoja
2
1
1
2.5
W
Kumbhakarna
NoisyBoy00
Kumbhakarna
1
0
2
2
L
Loki
RevoITU
Loki
0
2
1
0.25
W
0
0
0
0
L
Kumbhakarna
tiro_radical5
Kumbhakarna
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,575
Damage
14,760
29,896
Taken
25,747
15,376
Mitigated
11,113
4,758
Healing
8,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
2,947
350
0
310
4,320
1,326
0
1,849
2,467
32,933
0
L
Neith
 
Neith
5,899
2,951
0
845
7,127
2,469
0
1,148
5,979
0
35,932
L
Nu Wa
Aℓice
Nu Wa
3,287
774
0
220
3,056
1,264
0
1,989
1,067
32,686
1,018
W
Izanami
KevinMamar
Izanami
4,578
3,366
0
1,035
6,250
2,135
0
1,237
5,013
0
39,051
W
2,784
1,304
0
360
6,389
2,705
0
824
5,563
0
49,053
L
Yemoja
NeoGamer
Yemoja
3,052
848
1,921
1,374
5,070
2,915
0
1,782
3,288
16,647
830
W
Kumbhakarna
NoisyBoy00
Kumbhakarna
2,220
289
0
1,581
8,727
6,331
0
1,834
6,890
10,770
0
L
Loki
RevoITU
Loki
1,746
583
0
3,160
6,758
2,072
0
248
6,510
0
26,633
W
1,046
221
0
1,472
4,210
2,879
563
1,047
3,162
549
40,541
L
Kumbhakarna
tiro_radical5
Kumbhakarna
776
140
0
1,185
3,736
2,393
0
24
3,504
15,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,592
Gold Earned
24,206
298
Minions Killed
241
0
Camps Cleared
0
914,610
Distance Traveled
785,376
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,715
635
56
6
0
183,610
0
L
Neith
4,721
525
55
6
0
153,686
0
L
Nu Wa
5,210
579
81
9
0
176,285
4
W
Izanami
5,336
593
66
7
0
168,845
2
W
Mercury
5,859
651
82
9
0
238,513
2
L
Yemoja
5,418
602
21
2
0
147,587
2
W
Kumbhakarna
5,344
594
14
2
0
175,369
3
L
Loki
4,516
502
50
6
0
191,211
0
W
Surtr
6,338
704
80
9
0
148,273
0
L
Kumbhakarna
4,341
482
34
4
0
116,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role