Player Matchup

Sobek
Sobek
Bubbles5203
Sobek
Level 61
God Stats
3W - 8L
1,087 SR
Queue Stats
30W - 32L
1,342 Elo+
Party 1
Scylla
Scylla
MarquaviousX
Scylla
Level 33
God Stats
29W - 21L
1,475 SR
Queue Stats
29W - 21L
1,416 Elo+
Solo
Rama
Rama
z1orav3n
Rama
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,399 Elo+
Party 1
Team Averages
Level 58
1,354 SR
1,386 Elo+

VS

Team Averages
Level 60
1,594 SR
1,481 Elo+
Thoth
Thoth
JustMonikaOK
Thoth
Level 86
God Stats
9W - 3L
1,817 SR
Queue Stats
23W - 18L
1,535 Elo+
Party 2
Cliodhna
Cliodhna
KichiroKun
Cliodhna
Level 29
God Stats
2W - 0L
1,658 SR
Queue Stats
22W - 14L
1,553 Elo+
Party 2
King Arthur
King Arthur
XxXIIJoshIIXxX
King Arthur
Level 66
God Stats
15W - 27L
1,307 SR
Queue Stats
46W - 59L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,502
650
7,572
11,533
12,780
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
6
0 / 1 / 1
5,660
566
1,185
3,071
808
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
11
0 / 4 / 0
6,388
639
6,504
9,364
3,696
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 2
7,158
716
6,028
4,976
1,860
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
KichiroKun
Cliodhna
12
4 / 1 / 2
7,780
778
5,430
8,640
3,267
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
XxXIIJoshIIXxX
King Arthur
12
1 / 0 / 5
7,140
714
8,825
9,846
6,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
7
7
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
2
1
2
3
W
Cliodhna
KichiroKun
Cliodhna
4
1
2
5
L
Scylla
0
1
1
0.5
W
King Arthur
XxXIIJoshIIXxX
King Arthur
1
0
5
3.5
L
Rama
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,261
Damage
20,283
23,968
Taken
23,462
17,284
Mitigated
12,061
3,584
Healing
136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,572
698
163
1,685
11,533
12,780
0
2,574
8,909
15,058
0
W
6,028
418
0
0
4,976
1,860
1,056
2,119
2,857
26,136
0
W
Cliodhna
KichiroKun
Cliodhna
5,430
1,191
0
136
8,640
3,267
0
2,297
6,343
0
17,221
L
Scylla
1,185
207
288
808
3,071
808
0
379
2,692
7,495
0
W
King Arthur
XxXIIJoshIIXxX
King Arthur
8,825
993
0
0
9,846
6,934
451
4,365
5,481
0
21,723
L
Rama
6,504
3,695
0
640
9,364
3,696
315
3,143
6,216
0
26,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,550
Gold Earned
22,078
72
Minions Killed
108
0
Camps Cleared
0
389,872
Distance Traveled
573,560
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,502
650
8
1
0
165,366
0
W
Thoth
7,158
716
43
4
0
175,391
0
W
Cliodhna
7,780
778
21
2
0
195,022
0
L
Scylla
5,660
566
11
1
0
72,770
0
W
King Arthur
7,140
714
44
4
0
203,147
0
L
Rama
6,388
639
53
5
0
151,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role