Player Matchup

Kukulkan
Kukulkan
Fathergamer
Kukulkan
Level 48
God Stats
7W - 7L
1,430 SR
Queue Stats
35W - 28L
1,350 Elo+
Party 2
Cthulhu
Cthulhu
Logan27x
Cthulhu
Level 29
God Stats
1W - 1L
2,027 SR
Queue Stats
27W - 30L
1,408 Elo+
Party 2
Thanatos
Thanatos
MuslimMambaTTV
Thanatos
Level 32
God Stats
1W - 4L
1,680 SR
Queue Stats
16W - 18L
1,439 Elo+
Party 2
Team Averages
Level 36
1,712 SR
1,399 Elo+

VS

Team Averages
Level 40
1,443 SR
1,389 Elo+
Neith
Neith
Demura2460
Neith
Level 37
God Stats
17W - 21L
1,408 SR
Queue Stats
86W - 112L
1,318 Elo+
Party 1
Ymir
Ymir
YvngFantom
Ymir
Level 35
God Stats
16W - 17L
1,422 SR
Queue Stats
68W - 100L
1,317 Elo+
Party 1
Freya
Freya
iamamucha
Freya
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 89L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fathergamer
Kukulkan
14
2 / 4 / 4
8,794
733
12,466
7,959
3,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
Logan27x
Cthulhu
13
3 / 7 / 3
9,564
797
8,381
16,639
13,857
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thanatos
12
2 / 8 / 4
8,364
697
9,251
13,056
5,541
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
2 / 4 / 13
9,214
768
10,449
12,950
5,878
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 0 / 12
9,736
811
7,377
14,058
15,382
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Freya
iamamucha
Freya
17
13 / 3 / 6
11,625
969
16,586
12,485
6,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
7
Kills
19
19
Deaths
7
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Neith
2
4
13
2.13
L
Kukulkan
Fathergamer
Kukulkan
2
4
4
1
L
Cthulhu
Logan27x
Cthulhu
3
7
3
0.64
L
Thanatos
2
8
4
0.5
W
4
0
12
10
W
Freya
iamamucha
Freya
13
3
6
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,098
Damage
34,412
37,654
Taken
39,493
23,014
Mitigated
27,418
5,625
Healing
7,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
10,449
4,276
0
2,769
12,950
5,878
1,070
6,101
6,849
0
30,792
L
Kukulkan
Fathergamer
Kukulkan
12,466
839
0
439
7,959
3,616
0
4,723
3,219
40,552
0
L
Cthulhu
Logan27x
Cthulhu
8,381
812
0
1,674
16,639
13,857
0
9,857
6,733
20,049
126
L
Thanatos
9,251
2,603
0
3,512
13,056
5,541
0
8,444
4,561
0
19,777
W
7,377
739
0
250
14,058
15,382
545
7,738
6,320
26,699
0
W
Freya
iamamucha
Freya
16,586
4,697
0
4,109
12,485
6,158
1,206
6,964
5,521
50,629
8,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,722
Gold Earned
30,575
122
Minions Killed
151
0
Camps Cleared
0
628,724
Distance Traveled
622,904
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,214
768
39
3
0
190,655
0
L
Kukulkan
8,794
733
74
6
0
211,590
2
L
Cthulhu
9,564
797
27
2
0
206,871
2
L
Thanatos
8,364
697
21
2
0
210,263
1
W
Ymir
9,736
811
30
3
0
222,811
0
W
Freya
11,625
969
82
7
0
209,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role