Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
FullForehead
Geb
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 43L
1,513 Elo+
Party 1
Yu Huang
Yu Huang
MrBatdouce972
Yu Huang
Level 128
God Stats
3W - 1L
1,584 SR
Queue Stats
89W - 69L
1,625 Elo+
Solo
Hachiman
Hachiman
SI1VER GORI11A
Hachiman
Level 67
God Stats
7W - 3L
1,520 SR
Queue Stats
73W - 81L
1,467 Elo+
Solo
Surtr
Surtr
Tojiiii
Surtr
Level 101
God Stats
1W - 3L
1,200 SR
Queue Stats
10W - 23L
1,303 Elo+
Solo
Team Averages
Level 117
1,461 SR
1,481 Elo+

VS

Team Averages
Level 142
1,617 SR
1,471 Elo+
Merlin
Merlin
BurntTreeLeaves
Merlin
Level 146
God Stats
1W - 2L
1,671 SR
Queue Stats
93W - 89L
1,516 Elo+
Solo
Chaac
Chaac
FadedTwo
Chaac
Level 121
God Stats
2W - 3L
1,500 SR
Queue Stats
35W - 35L
1,575 Elo+
Solo
Hou Yi
Hou Yi
MarioNeoK
Hou Yi
Level 156
God Stats
1W - 2L
1,247 SR
Queue Stats
53W - 37L
1,582 Elo+
Solo
Anubis
Anubis
NekoSunn
Anubis
Level 162
God Stats
14W - 4L
1,958 SR
Queue Stats
48W - 46L
1,507 Elo+
Solo
Ne Zha
Ne Zha
WhoBaTea
Ne Zha
Level 125
God Stats
3W - 2L
1,710 SR
Queue Stats
10W - 11L
1,176 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
7 / 3 / 6
8,772
877
6,984
9,671
4,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
1 / 0 / 11
8,809
881
5,742
6,389
4,795
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yu Huang
MrBatdouce972
Yu Huang
16
4 / 0 / 6
8,840
884
11,684
4,804
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
14
1 / 2 / 6
7,853
785
6,485
7,532
2,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
Tojiiii
Surtr
14
2 / 1 / 8
7,959
796
9,293
11,892
9,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
8,200
820
8,142
8,080
3,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
FadedTwo
Chaac
14
1 / 2 / 3
7,662
766
6,542
12,037
11,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
MarioNeoK
Hou Yi
11
0 / 2 / 0
6,660
666
2,598
3,590
1,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Anubis
NekoSunn
Anubis
14
2 / 4 / 3
7,937
794
7,429
7,800
3,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
WhoBaTea
Ne Zha
14
1 / 5 / 1
7,680
768
5,810
13,110
6,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
15
Kills
6
6
Deaths
15
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
7
3
6
3.33
L
2
2
2
1.5
L
Chaac
FadedTwo
Chaac
1
2
3
1.25
W
1
0
11
6.5
L
Hou Yi
MarioNeoK
Hou Yi
0
2
0
0
W
Yu Huang
MrBatdouce972
Yu Huang
4
0
6
7
L
Anubis
NekoSunn
Anubis
2
4
3
0.88
W
Hachiman
1
2
6
2
W
Surtr
Tojiiii
Surtr
2
1
8
6
L
Ne Zha
WhoBaTea
Ne Zha
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,188
Damage
30,521
40,288
Taken
44,617
23,094
Mitigated
25,620
9,478
Healing
6,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
6,984
1,050
0
730
9,671
4,020
0
4,447
4,859
0
19,239
L
8,142
266
0
0
8,080
3,223
36
2,818
5,015
21,893
398
L
Chaac
FadedTwo
Chaac
6,542
838
0
2,402
12,037
11,266
0
5,982
5,749
0
21,117
W
5,742
461
0
1,351
6,389
4,795
0
2,499
3,728
15,203
1,176
L
Hou Yi
MarioNeoK
Hou Yi
2,598
761
0
784
3,590
1,244
0
968
2,471
0
7,393
W
Yu Huang
MrBatdouce972
Yu Huang
11,684
468
0
750
4,804
2,152
0
1,293
3,408
38,543
0
L
Anubis
NekoSunn
Anubis
7,429
0
0
878
7,800
3,880
0
1,903
5,850
14,290
309
W
Hachiman
6,485
3,405
0
1,717
7,532
2,999
74
1,470
5,975
0
26,503
W
Surtr
Tojiiii
Surtr
9,293
3,235
0
4,930
11,892
9,128
10
4,823
6,418
389
17,365
L
Ne Zha
WhoBaTea
Ne Zha
5,810
566
0
2,770
13,110
6,007
0
5,616
7,153
0
26,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,233
Gold Earned
38,139
198
Minions Killed
168
0
Camps Cleared
0
1,042,595
Distance Traveled
829,455
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,772
877
31
3
0
235,782
0
L
Merlin
8,200
820
48
5
0
180,818
0
L
Chaac
7,662
766
40
4
0
226,496
0
W
Geb
8,809
881
21
2
0
214,962
0
L
Hou Yi
6,660
666
10
1
0
68,445
0
W
Yu Huang
8,840
884
74
7
0
205,886
0
L
Anubis
7,937
794
25
3
0
150,000
0
W
Hachiman
7,853
785
45
5
0
184,814
0
W
Surtr
7,959
796
27
3
0
201,151
0
L
Ne Zha
7,680
768
45
5
0
203,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role