Player Matchup

Eset
Eset
Bblevs
Eset
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 43L
1,530 Elo+
Party 1
Osiris
Osiris
CementPillow
Osiris
Level 124
God Stats
2W - 0L
1,715 SR
Queue Stats
45W - 37L
1,530 Elo+
Party 1
Kuzenbo
Kuzenbo
PerformedFan1
Kuzenbo
Level 157
God Stats
5W - 4L
1,500 SR
Queue Stats
309W - 316L
1,563 Elo+
Solo
Zhong Kui
Zhong Kui
ScorchedPug
Zhong Kui
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,439 Elo+
Solo
Cabrakan
Cabrakan
WalmartPekora
Cabrakan
Level 114
God Stats
2W - 5L
1,500 SR
Queue Stats
253W - 250L
1,486 Elo+
Solo
Team Averages
Level 130
1,543 SR
1,510 Elo+

VS

Team Averages
Level 120
1,441 SR
1,480 Elo+
Nike
Nike
KRVD7
Nike
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 88L
1,512 Elo+
Solo
Olorun
Olorun
SuperOwlman
Olorun
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,511 Elo+
Solo
Merlin
Merlin
THEWOKER6940
Merlin
Level 125
God Stats
6W - 7L
1,205 SR
Queue Stats
573W - 581L
1,499 Elo+
Solo
Anhur
Anhur
Yitties
Anhur
Level 115
God Stats
4W - 4L
1,500 SR
Queue Stats
342W - 365L
1,414 Elo+
Solo
Baba Yaga
Baba Yaga
joedirth
Baba Yaga
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
115W - 138L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Bblevs
Eset
18
5 / 4 / 11
10,927
781
12,024
14,334
6,606
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Osiris
17
8 / 3 / 13
10,832
774
15,989
17,600
23,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kuzenbo
18
8 / 4 / 16
11,546
825
14,575
19,237
38,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
ScorchedPug
Zhong Kui
19
7 / 3 / 14
11,835
845
13,421
14,538
13,806
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
WalmartPekora
Cabrakan
17
1 / 5 / 16
10,774
770
7,203
21,807
34,486
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
KRVD7
Nike
19
6 / 5 / 10
11,710
836
14,662
16,581
17,816
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
13
0 / 8 / 11
8,443
603
7,000
14,912
6,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
17
5 / 4 / 9
10,946
782
16,174
9,605
4,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Yitties
Anhur
16
7 / 7 / 9
10,795
771
15,642
14,669
6,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
joedirth
Baba Yaga
17
1 / 5 / 13
9,832
702
15,558
12,752
5,774
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
71
29
Kills
19
19
Deaths
29
70
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Eset
Bblevs
Eset
5
4
11
2.63
W
Osiris
8
3
13
4.83
L
Nike
KRVD7
Nike
6
5
10
2.2
W
Kuzenbo
8
4
16
4
W
Zhong Kui
ScorchedPug
Zhong Kui
7
3
14
4.67
L
Olorun
0
8
11
0.69
L
Merlin
5
4
9
2.38
W
Cabrakan
WalmartPekora
Cabrakan
1
5
16
1.8
L
Anhur
Yitties
Anhur
7
7
9
1.64
L
Baba Yaga
joedirth
Baba Yaga
1
5
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,212
Damage
69,036
87,516
Taken
68,519
116,682
Mitigated
40,829
29,461
Healing
17,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
Bblevs
Eset
12,024
648
4,733
3,237
14,334
6,606
1,487
7,071
6,914
25,122
858
W
Osiris
15,989
4,586
2,152
3,252
17,600
23,731
2,710
8,210
9,270
0
25,940
L
Nike
KRVD7
Nike
14,662
613
1,129
2,855
16,581
17,816
172
9,707
5,972
0
27,017
W
Kuzenbo
14,575
3,131
2,480
3,287
19,237
38,053
1,504
7,113
11,805
26,998
0
W
Zhong Kui
ScorchedPug
Zhong Kui
13,421
2,262
1,712
4,801
14,538
13,806
1,643
6,899
7,311
45,733
0
L
Olorun
7,000
3,347
3,150
1,870
14,912
6,581
0
10,827
3,349
16,544
1,022
L
Merlin
16,174
229
353
705
9,605
4,201
650
6,156
3,011
35,622
0
W
Cabrakan
WalmartPekora
Cabrakan
7,203
426
632
3,175
21,807
34,486
87
9,346
12,033
10,192
2,758
L
Anhur
Yitties
Anhur
15,642
9,445
1,007
1,437
14,669
6,457
64
9,665
4,776
0
22,524
L
Baba Yaga
joedirth
Baba Yaga
15,558
975
1,525
3,157
12,752
5,774
616
8,248
4,043
37,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,914
Gold Earned
51,726
168
Minions Killed
166
0
Camps Cleared
0
1,220,892
Distance Traveled
1,132,738
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,927
781
31
2
0
242,032
0
W
Osiris
10,832
774
22
2
0
274,531
0
L
Nike
11,710
836
35
3
0
262,448
0
W
Kuzenbo
11,546
825
12
1
0
227,748
0
W
Zhong Kui
11,835
845
85
6
0
228,770
0
L
Olorun
8,443
603
15
1
0
196,234
0
L
Merlin
10,946
782
50
4
0
252,233
0
W
Cabrakan
10,774
770
18
1
0
247,811
0
L
Anhur
10,795
771
13
1
0
180,981
0
L
Baba Yaga
9,832
702
53
4
0
240,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role