Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Lanc3lot-MRL
Ares
Level 94
God Stats
12W - 12L
1,558 SR
Queue Stats
150W - 139L
1,556 Elo+
Party 1
Merlin
Merlin
YUNG__TATO
Merlin
Level 69
God Stats
1W - 0L
1,297 SR
Queue Stats
2W - 3L
1,312 Elo+
Solo
Surtr
Surtr
nerfikk
Surtr
Level 50
God Stats
5W - 2L
1,573 SR
Queue Stats
45W - 42L
1,365 Elo+
Solo
Izanami
Izanami
thomas280198
Izanami
Level 77
God Stats
53W - 53L
1,558 SR
Queue Stats
78W - 81L
1,556 Elo+
Party 1
Team Averages
Level 65
1,497 SR
1,458 Elo+

VS

Team Averages
Level 79
1,439 SR
1,434 Elo+
Cerberus
Cerberus
 
Cerberus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
GhoSTz_KiLLer98
Loki
Level 41
God Stats
1W - 7L
1,341 SR
Queue Stats
2W - 7L
1,446 Elo+
Solo
Nu Wa
Nu Wa
Killer-_-Fr0st_0
Nu Wa
Level 87
God Stats
67W - 55L
1,647 SR
Queue Stats
199W - 184L
1,455 Elo+
Party 2
Skadi
Skadi
Kirito-_-006
Skadi
Level 79
God Stats
7W - 5L
1,310 SR
Queue Stats
118W - 115L
1,455 Elo+
Party 2
Guan Yu
Guan Yu
ManOfMayhem_1907
Guan Yu
Level 63
God Stats
5W - 7L
1,398 SR
Queue Stats
26W - 42L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
0 / 3 / 1
6,605
472
2,693
11,252
4,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 1 / 4
7,909
565
7,108
10,467
10,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
YUNG__TATO
Merlin
12
0 / 0 / 1
7,118
508
1,424
5,506
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Surtr
nerfikk
Surtr
14
0 / 0 / 0
8,149
582
2,635
5,909
4,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
thomas280198
Izanami
14
5 / 1 / 1
7,999
571
9,292
7,932
3,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
1 / 4 / 2
6,585
470
5,943
14,849
11,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 1 / 1
6,862
490
3,818
8,298
2,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 1 / 1
7,055
504
5,055
3,476
1,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 2 / 2
6,871
491
6,420
9,906
3,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 0 / 0
5,498
393
264
3,896
3,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
7
Kills
5
5
Deaths
8
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
0
3
1
0.17
L
Cerberus
 
Cerberus
1
4
2
0.5
L
2
1
1
2.5
L
0
1
1
0.5
L
2
2
2
1.5
W
2
1
4
4
L
0
0
0
0
W
Merlin
YUNG__TATO
Merlin
0
0
1
0.5
W
Surtr
nerfikk
Surtr
0
0
0
0
W
Izanami
thomas280198
Izanami
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,152
Damage
21,500
41,066
Taken
40,425
25,105
Mitigated
22,707
11,798
Healing
9,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
2,693
514
0
5,526
11,252
4,792
242
1,819
9,433
0
53,270
L
Cerberus
 
Cerberus
5,943
248
62
3,616
14,849
11,671
0
2,435
12,414
45,463
0
L
3,818
805
0
2,794
8,298
2,920
323
1,331
6,882
0
40,125
L
5,055
775
0
635
3,476
1,427
156
2,099
1,377
46,808
1,270
L
6,420
1,903
0
242
9,906
3,582
0
2,097
7,809
0
43,891
W
7,108
606
96
2,480
10,467
10,487
266
2,437
8,030
23,019
3,574
L
264
0
34
1,706
3,896
3,107
0
46
3,707
0
17,253
W
Merlin
YUNG__TATO
Merlin
1,424
0
0
1,344
5,506
1,887
0
2,959
2,547
42,323
847
W
Surtr
nerfikk
Surtr
2,635
955
0
802
5,909
4,416
971
348
5,446
260
57,435
W
Izanami
thomas280198
Izanami
9,292
7,555
105
1,445
7,932
3,523
634
3,199
4,733
0
76,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,780
Gold Earned
32,871
429
Minions Killed
334
0
Camps Cleared
0
1,280,527
Distance Traveled
1,130,170
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,605
472
75
5
0
262,696
0
L
Cerberus
6,585
470
101
7
0
234,834
0
L
Loki
6,862
490
70
5
0
297,543
2
L
Nu Wa
7,055
504
87
6
0
195,635
3
L
Skadi
6,871
491
50
4
0
263,124
2
W
Ares
7,909
565
31
2
0
292,063
3
L
Guan Yu
5,498
393
26
2
0
139,034
0
W
Merlin
7,118
508
82
6
0
236,140
0
W
Surtr
8,149
582
108
8
0
275,576
0
W
Izanami
7,999
571
133
10
0
214,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role