Player Matchup

Fenrir
Fenrir
JayXJoker22
Fenrir
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,347 Elo+
Party 1
Charon
Charon
QC_Sharingan
Charon
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 7L
1,347 Elo+
Party 1
Nox
Nox
clickdaddy69
Nox
Level 88
God Stats
2W - 1L
1,672 SR
Queue Stats
126W - 129L
1,450 Elo+
Solo
Team Averages
Level 112
1,557 SR
1,382 Elo+

VS

Team Averages
Level 113
1,593 SR
1,486 Elo+
Chronos
Chronos
Carmelo_926
Chronos
Level 126
God Stats
8W - 10L
1,802 SR
Queue Stats
190W - 171L
1,494 Elo+
Solo
Pele
Pele
blade9302
Pele
Level 106
God Stats
2W - 3L
1,628 SR
Queue Stats
60W - 61L
1,473 Elo+
Party 2
Bake Kujira
Bake Kujira
insanekane1234
Bake Kujira
Level 106
God Stats
4W - 10L
1,348 SR
Queue Stats
63W - 64L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
1 / 1 / 4
7,369
737
7,509
9,102
8,246
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
14
0 / 0 / 6
7,591
759
7,782
8,389
5,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

12
5 / 5 / 1
8,000
800
6,770
10,119
4,059
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Carmelo_926
Chronos
12
1 / 1 / 5
7,218
722
6,932
9,989
4,225
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
10
2 / 5 / 0
7,001
700
2,945
8,945
3,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bake Kujira
insanekane1234
Bake Kujira
11
2 / 0 / 4
7,147
715
7,804
8,470
6,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
6
Kills
5
6
Deaths
6
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chronos
Carmelo_926
Chronos
1
1
5
3.5
W
Fenrir
1
1
4
3
W
Charon
0
0
6
3
L
Pele
2
5
0
0.4
W
5
5
1
1.1
L
Bake Kujira
insanekane1234
Bake Kujira
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,061
Damage
17,681
27,610
Taken
27,404
17,787
Mitigated
14,385
1,539
Healing
7,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Carmelo_926
Chronos
6,932
2,640
0
2,383
9,989
4,225
0
5,009
4,634
19,994
0
W
Fenrir
7,509
1,577
0
324
9,102
8,246
562
3,592
5,418
0
10,978
W
Charon
7,782
1,109
0
0
8,389
5,482
855
4,200
3,924
29,940
0
L
Pele
2,945
863
0
2,057
8,945
3,560
0
3,811
4,939
0
16,990
W
6,770
872
0
1,215
10,119
4,059
229
5,069
4,855
26,990
0
L
Bake Kujira
insanekane1234
Bake Kujira
7,804
3,680
0
3,052
8,470
6,600
0
4,977
3,253
19,449
3,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,960
Gold Earned
21,366
101
Minions Killed
105
0
Camps Cleared
0
576,393
Distance Traveled
504,400
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,218
722
36
4
0
188,586
0
W
Fenrir
7,369
737
10
1
0
208,810
0
W
Charon
7,591
759
55
6
0
189,792
2
L
Pele
7,001
700
24
2
0
153,776
0
W
Nox
8,000
800
36
4
0
177,791
0
L
Bake Kujira
7,147
715
45
5
0
162,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role