Player Matchup

Thoth
Thoth
Gold III
Anders3
Thoth
Gold III
Level 143
God Stats
12W - 10L
1,612 SR
Queue Stats
125W - 114L
1,500 MMR
Party 2
Susano
Susano
Silver I
JgOrTroII
Susano
Silver I
Level 65
God Stats
4W - 0L
1,812 SR
Queue Stats
11W - 6L
1,584 MMR
Party 4
Nike
Nike
Gold II
Slingshotjoe
Nike
Gold II
Level 154
God Stats
3W - 1L
1,756 SR
Queue Stats
102W - 100L
1,471 MMR
Party 2
Kuzenbo
Kuzenbo
Gold II
Xirptz
Kuzenbo
Gold II
Level 159
God Stats
29W - 19L
1,678 SR
Queue Stats
184W - 185L
1,391 MMR
Party 4
Anhur
Anhur
Gold III
chuter
Anhur
Gold III
Level 154
God Stats
3W - 2L
1,500 SR
Queue Stats
95W - 96L
1,484 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 135
1,671 SR
1,486 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 162
1,616 SR
1,488 MMR
Sobek
Sobek
Gold IV
Brotaco136
Sobek
Gold IV
Level 163
God Stats
2W - 1L
1,845 SR
Queue Stats
59W - 43L
1,607 MMR
Party 1
Amaterasu
Amaterasu
Bronze III
IA PrettyPrince
Amaterasu
Bronze III
Level 152
God Stats
2W - 4L
1,777 SR
Queue Stats
3W - 7L
1,492 MMR
Party 3
Ao Kuang
Ao Kuang
Gold V
Monk--Lord
Ao Kuang
Gold V
Level 195
God Stats
1W - 3L
1,270 SR
Queue Stats
117W - 105L
1,364 MMR
Party 1
Rama
Rama
Gold II
SplashKinggg
Rama
Gold II
Level 158
God Stats
7W - 7L
1,665 SR
Queue Stats
554W - 548L
1,484 MMR
Solo
Nu Wa
Nu Wa
Bronze III
tinypeacoc
Nu Wa
Bronze III
Level 144
God Stats
1W - 2L
1,521 SR
Queue Stats
2W - 6L
1,492 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Anders3
Thoth
11
1 / 1 / 4
6,141
614
2,859
3,435
1,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
JgOrTroII
Susano
10
4 / 1 / 4
6,094
609
5,097
7,218
2,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 0 / 2
6,808
681
4,964
4,295
2,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
Xirptz
Kuzenbo
9
2 / 1 / 1
5,539
554
2,092
7,605
5,790
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
chuter
Anhur
11
1 / 1 / 2
6,451
645
2,732
5,222
1,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Maman BrigitteAresThanatosAthena

VS

Bans
KukulkanHachimanBake KujiraAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
8
1 / 1 / 2
5,214
521
2,876
7,191
5,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Amaterasu
IA PrettyPrince
Amaterasu
7
0 / 4 / 0
4,315
432
715
7,201
2,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
Monk--Lord
Ao Kuang
10
1 / 0 / 0
5,456
546
2,091
6,601
2,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
2 / 2 / 1
5,797
580
2,677
5,932
1,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
10
0 / 4 / 1
5,419
542
2,748
5,394
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
11
Kills
4
4
Deaths
11
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thoth
Anders3
Thoth
1
1
4
3
L
Sobek
1
1
2
2
L
Amaterasu
IA PrettyPrince
Amaterasu
0
4
0
0
W
Susano
JgOrTroII
Susano
4
1
4
6
L
Ao Kuang
Monk--Lord
Ao Kuang
1
0
0
1
W
3
0
2
4
L
2
2
1
1.25
W
Kuzenbo
Xirptz
Kuzenbo
2
1
1
2.5
W
Anhur
chuter
Anhur
1
1
2
2
L
Nu Wa
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,744
Damage
11,107
27,775
Taken
32,319
13,274
Mitigated
13,121
9,056
Healing
12,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Anders3
Thoth
2,859
0
0
500
3,435
1,179
0
2,067
1,368
63,398
0
L
Sobek
2,876
378
0
3,772
7,191
5,238
0
512
6,587
15,573
0
L
Amaterasu
IA PrettyPrince
Amaterasu
715
455
0
1,807
7,201
2,269
0
396
6,466
0
20,754
W
Susano
JgOrTroII
Susano
5,097
1,870
0
3,432
7,218
2,537
0
1,509
5,709
0
35,955
L
Ao Kuang
Monk--Lord
Ao Kuang
2,091
349
0
5,047
6,601
2,124
0
193
6,322
36,109
615
W
4,964
1,524
0
1,096
4,295
2,066
0
749
3,546
0
47,677
L
2,677
2,273
0
1,688
5,932
1,833
0
713
5,219
0
40,933
W
Kuzenbo
Xirptz
Kuzenbo
2,092
688
0
2,283
7,605
5,790
21
2,893
4,712
11,443
128
W
Anhur
chuter
Anhur
2,732
1,407
0
1,745
5,222
1,702
0
936
4,286
0
55,158
L
Nu Wa
2,748
1,115
20
166
5,394
1,657
0
3,100
2,294
38,950
468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,033
Gold Earned
26,201
369
Minions Killed
284
0
Camps Cleared
0
1,032,882
Distance Traveled
947,820
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,141
614
96
10
0
200,252
3
L
Sobek
5,214
521
21
2
0
206,662
4
L
Amaterasu
4,315
432
26
3
0
177,920
0
W
Susano
6,094
609
61
6
0
230,707
4
L
Ao Kuang
5,456
546
80
8
0
224,656
0
W
Nike
6,808
681
106
11
0
175,451
0
L
Rama
5,797
580
86
9
0
165,646
1
W
Kuzenbo
5,539
554
17
2
0
227,504
0
W
Anhur
6,451
645
89
9
0
198,968
2
L
Nu Wa
5,419
542
71
7
0
172,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role