Player Matchup

Olorun
Olorun
Hasobo
Olorun
Level 89
God Stats
1W - 1L
1,280 SR
Queue Stats
7W - 9L
1,276 Elo+
Party 1
Achilles
Achilles
TheP4ML
Achilles
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,398 Elo+
Party 1
Ah Puch
Ah Puch
UcanTekme24
Ah Puch
Level 157
God Stats
2W - 1L
1,829 SR
Queue Stats
20W - 22L
1,276 Elo+
Party 1
Fafnir
Fafnir
alionuschka
Fafnir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,276 Elo+
Party 1
Discordia
Discordia
bastian1596
Discordia
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,276 Elo+
Party 1
Team Averages
Level 86
1,522 SR
1,301 Elo+

VS

Team Averages
Level 76
1,503 SR
1,524 Elo+
Artio
Artio
 
Artio
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
Scoobydude
The Morrigan
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,632 Elo+
Party 2
Hachiman
Hachiman
SharkS44
Hachiman
Level 149
God Stats
1W - 1L
1,715 SR
Queue Stats
43W - 37L
1,545 Elo+
Solo
Tiamat
Tiamat
Vauthi
Tiamat
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 24L
1,488 Elo+
Party 2
Nemesis
Nemesis
urshak709
Nemesis
Level 64
God Stats
0W - 2L
1,299 SR
Queue Stats
19W - 24L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Hasobo
Olorun
18
7 / 1 / 12
9,971
906
13,970
9,769
5,236
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
TheP4ML
Achilles
15
5 / 2 / 15
8,791
799
9,497
15,069
14,541
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
UcanTekme24
Ah Puch
17
8 / 0 / 13
9,522
866
19,364
8,851
4,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
14
0 / 3 / 14
8,005
728
3,043
12,937
13,324
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
bastian1596
Discordia
14
4 / 2 / 9
8,389
763
7,247
7,255
3,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
0 / 6 / 5
7,868
715
6,546
16,171
10,706
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Morrigan
Scoobydude
The Morrigan
13
1 / 6 / 5
7,702
700
10,949
9,150
4,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hachiman
SharkS44
Hachiman
17
3 / 2 / 3
8,804
800
9,414
7,838
3,813
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
Vauthi
Tiamat
15
3 / 5 / 3
8,199
745
9,927
9,566
7,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
urshak709
Nemesis
11
1 / 5 / 2
7,599
691
7,449
14,496
8,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
26
24
Kills
8
8
Deaths
24
63
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
6
5
0.42
W
Olorun
Hasobo
Olorun
7
1
12
13
L
The Morrigan
Scoobydude
The Morrigan
1
6
5
0.58
L
Hachiman
SharkS44
Hachiman
3
2
3
2.25
W
Achilles
TheP4ML
Achilles
5
2
15
6.25
W
Ah Puch
UcanTekme24
Ah Puch
8
0
13
14.5
L
Tiamat
Vauthi
Tiamat
3
5
3
0.9
W
Fafnir
0
3
14
2.33
W
Discordia
bastian1596
Discordia
4
2
9
4.25
L
Nemesis
urshak709
Nemesis
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,121
Damage
44,285
53,881
Taken
57,221
41,186
Mitigated
34,914
17,223
Healing
14,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
6,546
387
2,091
1,930
16,171
10,706
0
12,725
3,446
10,937
374
W
Olorun
Hasobo
Olorun
13,970
5,987
2,412
1,805
9,769
5,236
1,337
3,671
5,931
25,399
389
L
The Morrigan
Scoobydude
The Morrigan
10,949
1,296
596
975
9,150
4,147
120
7,093
1,865
23,851
347
L
Hachiman
SharkS44
Hachiman
9,414
1,864
1,291
2,447
7,838
3,813
186
6,047
1,791
0
25,546
W
Achilles
TheP4ML
Achilles
9,497
972
1,968
1,911
15,069
14,541
21
8,629
6,146
561
19,240
W
Ah Puch
UcanTekme24
Ah Puch
19,364
763
1,977
2,669
8,851
4,625
214
2,877
5,888
33,687
0
L
Tiamat
Vauthi
Tiamat
9,927
1,049
738
624
9,566
7,598
0
7,810
1,756
18,100
0
W
Fafnir
3,043
1,024
1,418
1,899
12,937
13,324
0
7,940
4,803
9,028
863
W
Discordia
bastian1596
Discordia
7,247
406
890
274
7,255
3,460
0
3,903
3,232
17,472
0
L
Nemesis
urshak709
Nemesis
7,449
1,390
644
3,401
14,496
8,650
118
9,762
4,734
0
9,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,678
Gold Earned
40,172
126
Minions Killed
109
0
Camps Cleared
0
1,010,545
Distance Traveled
971,739
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,868
715
8
1
0
188,320
0
W
Olorun
9,971
906
31
3
0
187,652
0
L
The Morrigan
7,702
700
34
3
0
158,616
0
L
Hachiman
8,804
800
41
4
0
222,928
0
W
Achilles
8,791
799
18
2
0
215,441
0
W
Ah Puch
9,522
866
32
3
0
226,818
0
L
Tiamat
8,199
745
18
2
0
184,658
0
W
Fafnir
8,005
728
17
2
0
204,379
0
W
Discordia
8,389
763
28
3
0
176,255
0
L
Nemesis
7,599
691
8
1
0
217,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role