Player Matchup

Ix Chel
Ix Chel
Arcanö
Ix Chel
Level 151
God Stats
3W - 2L
1,500 SR
Queue Stats
81W - 77L
1,461 Elo+
Party 2
Neith
Neith
CloseButNoBanana
Neith
Level 105
God Stats
12W - 11L
1,521 SR
Queue Stats
241W - 230L
1,565 Elo+
Party 1
Mercury
Mercury
Hype InfusionzZ
Mercury
Level 101
God Stats
4W - 1L
1,941 SR
Queue Stats
213W - 207L
1,554 Elo+
Party 1
Jormungandr
Jormungandr
MazeMachinima
Jormungandr
Level 152
God Stats
119W - 97L
1,595 SR
Queue Stats
174W - 173L
1,509 Elo+
Solo
Ares
Ares
ReyDeEspaña
Ares
Level 119
God Stats
23W - 20L
1,792 SR
Queue Stats
393W - 393L
1,497 Elo+
Party 2
Team Averages
Level 126
1,670 SR
1,517 Elo+

VS

Team Averages
Level 109
1,654 SR
1,486 Elo+
Scylla
Scylla
 
Scylla
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Drolletjes
Hachiman
Level 69
God Stats
0W - 1L
1,728 SR
Queue Stats
4W - 7L
1,486 Elo+
Solo
Sobek
Sobek
EzRiXx
Sobek
Level 95
God Stats
3W - 1L
1,929 SR
Queue Stats
33W - 48L
1,379 Elo+
Solo
Awilix
Awilix
KagaDX
Awilix
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 119L
1,557 Elo+
Solo
Serqet
Serqet
solero22-MLG
Serqet
Level 144
God Stats
13W - 10L
1,615 SR
Queue Stats
423W - 382L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Arcanö
Ix Chel
14
3 / 0 / 4
8,451
604
7,891
6,151
2,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
6 / 2 / 4
9,134
652
8,479
7,364
3,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

13
1 / 4 / 1
7,088
506
5,264
12,589
5,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
MazeMachinima
Jormungandr
13
1 / 2 / 4
8,117
580
11,962
10,878
8,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
8 / 2 / 2
8,598
614
11,781
17,155
15,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
1 / 3 / 1
7,434
531
4,167
7,396
2,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Drolletjes
Hachiman
14
4 / 4 / 0
7,759
554
7,372
11,712
4,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
EzRiXx
Sobek
10
2 / 4 / 3
6,551
468
3,583
11,597
10,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Awilix
KagaDX
Awilix
10
0 / 4 / 6
6,103
436
7,198
14,885
5,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Serqet
13
3 / 4 / 0
7,438
531
8,343
19,319
14,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
19
Kills
10
10
Deaths
19
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
3
1
0.5
W
Ix Chel
Arcanö
Ix Chel
3
0
4
5
W
6
2
4
4
L
Hachiman
Drolletjes
Hachiman
4
4
0
1
L
Sobek
EzRiXx
Sobek
2
4
3
0.88
W
1
4
1
0.38
L
Awilix
KagaDX
Awilix
0
4
6
0.75
W
Jormungandr
MazeMachinima
Jormungandr
1
2
4
1.5
W
8
2
2
4.5
L
Serqet
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,377
Damage
30,663
54,137
Taken
64,909
34,755
Mitigated
39,119
10,409
Healing
16,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,167
313
0
500
7,396
2,791
0
3,674
3,722
62,266
634
W
Ix Chel
Arcanö
Ix Chel
7,891
601
733
2,252
6,151
2,513
882
1,913
4,238
60,450
1,174
W
8,479
2,710
0
1,662
7,364
3,048
968
519
6,845
0
74,584
L
Hachiman
Drolletjes
Hachiman
7,372
4,993
0
3,799
11,712
4,763
0
3,196
8,516
0
69,250
L
Sobek
EzRiXx
Sobek
3,583
339
0
2,560
11,597
10,996
0
5,296
6,301
17,636
0
W
5,264
1,882
0
484
12,589
5,328
0
1,960
10,241
0
55,178
L
Awilix
KagaDX
Awilix
7,198
3,055
0
5,041
14,885
5,610
0
5,253
9,632
0
35,698
W
Jormungandr
MazeMachinima
Jormungandr
11,962
4,116
0
1,345
10,878
8,447
0
436
9,256
57,753
3,099
W
11,781
1,596
0
3,933
17,155
15,419
0
2,891
13,885
41,456
3,873
L
Serqet
8,343
1,867
0
4,724
19,319
14,959
0
11,352
7,967
4,570
39,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,388
Gold Earned
35,285
448
Minions Killed
404
0
Camps Cleared
0
1,497,815
Distance Traveled
1,436,879
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,434
531
123
9
0
285,250
3
W
Ix Chel
8,451
604
107
8
0
315,368
4
W
Neith
9,134
652
118
8
0
272,239
1
L
Hachiman
7,759
554
113
8
0
249,347
0
L
Sobek
6,551
468
19
1
0
287,686
0
W
Mercury
7,088
506
88
6
0
329,631
0
L
Awilix
6,103
436
50
4
0
328,833
0
W
Jormungandr
8,117
580
91
7
0
293,413
0
W
Ares
8,598
614
44
3
0
287,164
2
L
Serqet
7,438
531
99
7
0
285,763
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role