Player Matchup

Rama
Rama
Ryuzema
Rama
Level 158
God Stats
1W - 2L
1,298 SR
Queue Stats
66W - 61L
1,512 Elo+
Party 2
Charon
Charon
iMissAuto
Charon
Level 131
God Stats
1W - 1L
1,576 SR
Queue Stats
75W - 85L
1,472 Elo+
Party 2
Ix Chel
Ix Chel
iMissUlts
Ix Chel
Level 132
God Stats
1W - 4L
1,715 SR
Queue Stats
32W - 34L
1,619 Elo+
Party 2
Team Averages
Level 140
1,530 SR
1,535 Elo+

VS

Team Averages
Level 138
1,595 SR
1,624 Elo+
Horus
Horus
 
Horus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Bladez64128
Danzaburou
Level 159
God Stats
2W - 4L
1,515 SR
Queue Stats
24W - 23L
1,471 Elo+
Solo
Vulcan
Vulcan
masterfonkynob
Vulcan
Level 100
God Stats
5W - 1L
1,768 SR
Queue Stats
49W - 15L
1,901 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Ryuzema
Rama
12
0 / 3 / 1
7,050
641
5,652
11,807
4,060
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
iMissAuto
Charon
11
0 / 3 / 1
6,655
605
5,119
12,141
8,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
iMissUlts
Ix Chel
10
1 / 4 / 0
6,661
606
3,581
7,676
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
4 / 0 / 4
8,199
745
8,747
13,796
9,964
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
Bladez64128
Danzaburou
13
2 / 1 / 6
8,284
753
7,825
6,329
2,587
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 0 / 5
8,371
761
11,828
6,688
3,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
10
10
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
0
4
6
W
Danzaburou
Bladez64128
Danzaburou
2
1
6
5
L
Rama
Ryuzema
Rama
0
3
1
0.17
L
Charon
iMissAuto
Charon
0
3
1
0.17
L
Ix Chel
iMissUlts
Ix Chel
1
4
0
0.25
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,352
Damage
28,400
31,624
Taken
26,813
15,042
Mitigated
15,561
5,640
Healing
9,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
8,747
3,611
1,355
5,847
13,796
9,964
80
4,254
9,135
0
22,271
W
Danzaburou
Bladez64128
Danzaburou
7,825
1,726
0
1,313
6,329
2,587
1,155
1,659
4,501
0
33,713
L
Rama
Ryuzema
Rama
5,652
4,105
0
2,288
11,807
4,060
0
5,336
6,181
0
41,093
L
Charon
iMissAuto
Charon
5,119
916
0
1,557
12,141
8,187
0
3,510
8,217
15,834
462
L
Ix Chel
iMissUlts
Ix Chel
3,581
275
508
1,287
7,676
2,795
0
3,034
4,355
16,757
1,045
W
11,828
5,456
0
758
6,688
3,010
395
2,004
4,453
36,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,366
Gold Earned
24,854
137
Minions Killed
128
0
Camps Cleared
0
562,026
Distance Traveled
636,170
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,199
745
31
3
0
213,019
0
W
Danzaburou
8,284
753
64
6
0
206,336
2
L
Rama
7,050
641
90
8
0
183,302
0
L
Charon
6,655
605
24
2
0
190,352
0
L
Ix Chel
6,661
606
23
2
0
188,372
0
W
Vulcan
8,371
761
33
3
0
216,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role