Player Matchup

Ullr
Ullr
Diamond IV
 
Ullr
Diamond IV
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Diamond V
Churn
Bacchus
Diamond V
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 98L
2,113 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
CizLuckke
Sun Wukong
Diamond IV
Level 128
God Stats
2W - 4L
1,578 SR
Queue Stats
151W - 138L
2,102 MMR
Solo
Tiamat
Tiamat
Diamond V
RIPNikaQ2024
Tiamat
Diamond V
Level 60
God Stats
9W - 6L
1,669 SR
Queue Stats
191W - 143L
2,123 MMR
Solo
Achilles
Achilles
Diamond V
xWOOSH
Achilles
Diamond V
Level 157
God Stats
9W - 15L
1,589 SR
Queue Stats
52W - 43L
2,184 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 114
1,567 SR
2,005 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 163
1,701 SR
1,992 MMR
Kukulkan
Kukulkan
Diamond IV
 
Kukulkan
Diamond IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Diamond V
BIessed Much
Nike
Diamond V
Level 104
God Stats
9W - 4L
2,040 SR
Queue Stats
188W - 160L
2,092 MMR
Solo
Thor
Thor
Platinum II
Geeeedo
Thor
Platinum II
Level 154
God Stats
11W - 5L
1,875 SR
Queue Stats
60W - 53L
2,202 MMR
Party 1
Aphrodite
Aphrodite
Diamond V
Hydrạ
Aphrodite
Diamond V
Level 198
God Stats
9W - 17L
1,565 SR
Queue Stats
539W - 508L
2,128 MMR
Solo
Anhur
Anhur
Platinum II
Lesgrim
Anhur
Platinum II
Level 201
God Stats
3W - 4L
1,527 SR
Queue Stats
67W - 65L
2,041 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
1 / 3 / 0
7,321
488
6,763
11,900
4,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Churn
Bacchus
12
0 / 5 / 1
6,537
436
5,124
14,262
9,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
CizLuckke
Sun Wukong
14
0 / 1 / 2
8,457
564
5,717
14,508
12,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
15
2 / 2 / 0
8,862
591
4,481
6,970
5,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Achilles
xWOOSH
Achilles
9
1 / 3 / 0
6,352
423
4,654
10,474
8,120
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Maman BrigitteAthenaVamanaBake Kujira

VS

Bans
King ArthurAwilixLokiHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
6 / 1 / 5
9,869
658
9,738
6,387
3,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
1 / 0 / 2
9,421
628
10,166
12,141
11,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
Geeeedo
Thor
15
4 / 1 / 5
8,481
565
8,913
11,155
4,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Hydrạ
Aphrodite
14
3 / 1 / 6
9,019
601
4,403
9,067
9,098
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anhur
Lesgrim
Anhur
14
0 / 1 / 3
8,004
534
6,832
9,799
5,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
14
14
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
3
0
0.33
W
Kukulkan
 
Kukulkan
6
1
5
8.5
W
1
0
2
2
L
Bacchus
Churn
Bacchus
0
5
1
0.1
L
Sun Wukong
CizLuckke
Sun Wukong
0
1
2
1
W
Thor
Geeeedo
Thor
4
1
5
6.5
W
Aphrodite
Hydrạ
Aphrodite
3
1
6
6
W
Anhur
Lesgrim
Anhur
0
1
3
1.5
L
Tiamat
2
2
0
1
L
Achilles
xWOOSH
Achilles
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,739
Damage
40,052
58,114
Taken
48,549
39,681
Mitigated
34,109
15,009
Healing
22,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
6,763
1,811
0
1,406
11,900
4,169
0
4,035
7,865
0
66,036
W
Kukulkan
 
Kukulkan
9,738
1,871
0
930
6,387
3,201
0
1,983
4,271
85,448
86
W
10,166
713
0
4,455
12,141
11,802
17
251
11,202
0
80,567
L
Bacchus
Churn
Bacchus
5,124
626
0
4,723
14,262
9,090
0
4,049
10,177
51,967
0
L
Sun Wukong
CizLuckke
Sun Wukong
5,717
957
0
4,714
14,508
12,465
0
1,052
12,348
0
66,535
W
Thor
Geeeedo
Thor
8,913
2,596
0
5,291
11,155
4,950
0
2,724
8,386
0
64,589
W
Aphrodite
Hydrạ
Aphrodite
4,403
742
4,739
5,065
9,067
9,098
182
2,978
6,089
26,651
3,137
W
Anhur
Lesgrim
Anhur
6,832
5,013
0
1,735
9,799
5,058
787
2,091
7,708
0
79,882
L
Tiamat
4,481
217
0
1,991
6,970
5,837
836
2,762
4,208
83,067
0
L
Achilles
xWOOSH
Achilles
4,654
570
0
2,175
10,474
8,120
0
1,820
8,376
0
16,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,529
Gold Earned
44,794
532
Minions Killed
538
0
Camps Cleared
0
1,387,021
Distance Traveled
1,511,309
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,321
488
115
8
0
284,066
0
W
Kukulkan
9,869
658
148
10
0
309,101
2
W
Nike
9,421
628
136
9
0
281,164
2
L
Bacchus
6,537
436
86
6
0
304,346
2
L
Sun Wukong
8,457
564
136
9
0
306,799
3
W
Thor
8,481
565
83
6
0
337,933
1
W
Aphrodite
9,019
601
37
2
0
298,455
9
W
Anhur
8,004
534
134
9
0
284,656
2
L
Tiamat
8,862
591
168
11
0
275,065
0
L
Achilles
6,352
423
27
2
0
216,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role