Player Matchup

Bacchus
Bacchus
Cataĉlysm
Bacchus
Level 163
God Stats
3W - 0L
1,756 SR
Queue Stats
175W - 160L
1,493 Elo+
Party 1
Fenrir
Fenrir
ICarryYouToWin
Fenrir
Level 108
God Stats
2W - 1L
1,496 SR
Queue Stats
58W - 64L
1,474 Elo+
Party 1
Artemis
Artemis
MIDNIGHTzs
Artemis
Level 181
God Stats
22W - 7L
1,632 SR
Queue Stats
380W - 392L
1,455 Elo+
Party 1
Horus
Horus
TheMainLogic823
Horus
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,387 Elo+
Party 1
Ra
Ra
rollhogs
Ra
Level 159
God Stats
76W - 68L
1,532 SR
Queue Stats
351W - 342L
1,459 Elo+
Solo
Team Averages
Level 146
1,583 SR
1,454 Elo+

VS

Team Averages
Level 75
1,668 SR
1,529 Elo+
Nemesis
Nemesis
BlindingGod
Nemesis
Level 27
God Stats
5W - 4L
1,703 SR
Queue Stats
55W - 52L
1,467 Elo+
Party 3
Maui
Maui
DCVendetta
Maui
Level 60
God Stats
1W - 1L
1,862 SR
Queue Stats
295W - 276L
1,519 Elo+
Party 2
Gilgamesh
Gilgamesh
Warmechen
Gilgamesh
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 125L
1,608 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
YuukiOnna
Ah Muzen Cab
Level 63
God Stats
2W - 3L
1,776 SR
Queue Stats
304W - 286L
1,536 Elo+
Party 2
Poseidon
Poseidon
etjtcxaa
Poseidon
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cataĉlysm
Bacchus
12
1 / 0 / 6
7,896
494
8,339
12,209
12,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 0 / 2
9,104
569
9,706
13,843
7,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
MIDNIGHTzs
Artemis
13
0 / 0 / 3
8,137
509
4,265
7,905
3,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 1 / 3
8,791
549
10,096
17,212
18,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

15
7 / 0 / 3
9,399
587
11,203
9,828
4,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BlindingGod
Nemesis
13
0 / 4 / 0
7,022
439
6,168
13,559
5,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 4 / 0
6,274
392
2,982
14,109
11,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
Warmechen
Gilgamesh
13
1 / 2 / 0
8,115
507
13,063
18,868
18,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
YuukiOnna
Ah Muzen Cab
14
0 / 3 / 0
7,456
466
7,969
10,340
4,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
etjtcxaa
Poseidon
10
0 / 2 / 0
6,316
395
4,065
7,308
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
1
15
Kills
1
1
Deaths
15
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BlindingGod
Nemesis
0
4
0
0
W
Bacchus
Cataĉlysm
Bacchus
1
0
6
4
L
0
4
0
0
W
7
0
2
8
W
Artemis
MIDNIGHTzs
Artemis
0
0
3
1.5
W
0
1
3
1.5
L
Gilgamesh
Warmechen
Gilgamesh
1
2
0
0.5
L
Ah Muzen Cab
YuukiOnna
Ah Muzen Cab
0
3
0
0
L
Poseidon
etjtcxaa
Poseidon
0
2
0
0
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,609
Damage
34,247
60,997
Taken
64,184
46,819
Mitigated
43,519
29,307
Healing
6,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BlindingGod
Nemesis
6,168
3,078
0
1,352
13,559
5,999
0
4,658
8,704
0
72,670
W
Bacchus
Cataĉlysm
Bacchus
8,339
1,048
0
3,287
12,209
12,760
0
2,204
10,005
28,248
3,126
L
2,982
946
0
1,814
14,109
11,522
0
4,862
9,151
21,688
2,367
W
9,706
2,480
0
7,872
13,843
7,215
0
1,182
12,661
0
79,858
W
Artemis
MIDNIGHTzs
Artemis
4,265
901
0
2,351
7,905
3,358
0
683
7,222
0
53,017
W
10,096
4,011
265
8,421
17,212
18,871
0
0
17,212
0
60,534
L
Gilgamesh
Warmechen
Gilgamesh
13,063
5,070
0
1,283
18,868
18,730
0
2,065
15,243
0
70,357
L
Ah Muzen Cab
YuukiOnna
Ah Muzen Cab
7,969
2,207
0
810
10,340
4,533
0
1,714
8,626
0
70,401
L
Poseidon
etjtcxaa
Poseidon
4,065
699
0
1,694
7,308
2,735
0
4,937
2,101
45,717
1,442
W
11,203
1,464
1,997
5,114
9,828
4,615
1,410
3,853
5,975
72,901
1,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,327
Gold Earned
35,183
516
Minions Killed
429
0
Camps Cleared
0
1,629,311
Distance Traveled
1,390,194
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,022
439
106
7
0
318,547
0
W
Bacchus
7,896
494
44
3
0
338,117
0
L
Maui
6,274
392
26
2
0
300,906
3
W
Fenrir
9,104
569
104
7
0
386,307
1
W
Artemis
8,137
509
121
8
0
260,166
2
W
Horus
8,791
549
116
7
0
309,769
2
L
Gilgamesh
8,115
507
119
7
0
269,057
0
L
Ah Muzen Cab
7,456
466
99
6
0
290,582
5
L
Poseidon
6,316
395
79
5
0
211,102
0
W
Ra
9,399
587
131
8
0
334,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role