Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Hoogz
King Arthur
Level 102
God Stats
0W - 2L
1,564 SR
Queue Stats
2W - 10L
1,261 Elo+
Party 1
Arachne
Arachne
PantruALenda
Arachne
Level 113
God Stats
9W - 8L
1,500 SR
Queue Stats
243W - 308L
1,406 Elo+
Party 2
Maui
Maui
Shnubzie
Maui
Level 88
God Stats
4W - 4L
1,637 SR
Queue Stats
7W - 11L
1,379 Elo+
Party 1
Poseidon
Poseidon
Silverback7631
Poseidon
Level 89
God Stats
1W - 2L
1,456 SR
Queue Stats
23W - 34L
1,459 Elo+
Solo
Team Averages
Level 116
1,531 SR
1,401 Elo+

VS

Team Averages
Level 101
1,784 SR
1,467 Elo+
Neith
Neith
CartmanRM972
Neith
Level 100
God Stats
64W - 50L
1,679 SR
Queue Stats
607W - 586L
1,501 Elo+
Solo
Hera
Hera
ElBarto00789
Hera
Level 141
God Stats
13W - 13L
2,001 SR
Queue Stats
565W - 535L
1,496 Elo+
Solo
Arachne
Arachne
GSCosmiK
Arachne
Level 68
God Stats
20W - 11L
1,719 SR
Queue Stats
32W - 40L
1,306 Elo+
Solo
Jormungandr
Jormungandr
TwE3zY G 803
Jormungandr
Level 149
God Stats
2W - 2L
1,720 SR
Queue Stats
39W - 41L
1,523 Elo+
Solo
Nike
Nike
minimanimo
Nike
Level 47
God Stats
4W - 0L
1,800 SR
Queue Stats
53W - 45L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
0 / 1 / 1
5,048
505
2,762
5,490
1,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Hoogz
King Arthur
9
0 / 3 / 0
5,006
501
4,543
9,513
8,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
PantruALenda
Arachne
10
4 / 1 / 0
5,392
539
3,304
7,659
3,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maui
8
0 / 1 / 1
4,838
484
2,272
7,558
4,734
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
9
0 / 5 / 1
4,820
482
2,760
6,305
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 3
5,208
521
3,566
5,048
1,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
1 / 2 / 4
5,363
536
2,315
4,157
1,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
GSCosmiK
Arachne
10
7 / 0 / 1
6,434
643
4,944
6,206
2,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
TwE3zY G 803
Jormungandr
8
1 / 1 / 2
5,368
537
4,293
7,596
4,336
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

11
2 / 0 / 1
6,206
621
5,552
8,453
4,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
11
11
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
1
1
0.5
W
0
1
3
1.5
W
1
2
4
1.5
W
Arachne
GSCosmiK
Arachne
7
0
1
7.5
L
King Arthur
Hoogz
King Arthur
0
3
0
0
L
Arachne
PantruALenda
Arachne
4
1
0
4
L
Maui
0
1
1
0.5
L
Poseidon
0
5
1
0.1
W
Jormungandr
TwE3zY G 803
Jormungandr
1
1
2
2
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,641
Damage
20,670
36,525
Taken
31,460
19,875
Mitigated
14,695
5,462
Healing
9,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,762
2,127
0
1,449
5,490
1,829
0
980
4,510
0
39,800
W
3,566
771
0
1,174
5,048
1,650
641
808
4,240
0
37,844
W
2,315
681
0
1,006
4,157
1,380
27
1,751
2,406
25,939
1,175
W
Arachne
GSCosmiK
Arachne
4,944
3,535
0
2,081
6,206
2,583
72
1,007
5,199
0
33,584
L
King Arthur
Hoogz
King Arthur
4,543
573
0
730
9,513
8,036
0
0
8,854
0
34,296
L
Arachne
PantruALenda
Arachne
3,304
2,417
0
1,225
7,659
3,187
0
874
6,785
0
30,338
L
Maui
2,272
110
161
1,674
7,558
4,734
0
2,379
5,179
15,812
0
L
Poseidon
2,760
325
0
223
6,305
2,089
0
2,321
3,984
27,485
372
W
Jormungandr
TwE3zY G 803
Jormungandr
4,293
1,416
0
1,373
7,596
4,336
10
1,430
6,166
25,746
240
W
5,552
565
0
3,506
8,453
4,746
23
0
8,453
0
46,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,104
Gold Earned
28,579
237
Minions Killed
250
0
Camps Cleared
0
972,270
Distance Traveled
984,561
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,048
505
63
6
0
202,200
1
W
Neith
5,208
521
42
4
0
187,025
0
W
Hera
5,363
536
28
3
0
192,436
4
W
Arachne
6,434
643
60
6
0
211,629
0
L
King Arthur
5,006
501
50
5
0
182,238
0
L
Arachne
5,392
539
53
5
0
212,496
0
L
Maui
4,838
484
31
3
0
210,353
2
L
Poseidon
4,820
482
40
4
0
164,983
0
W
Jormungandr
5,368
537
44
4
0
196,361
2
W
Nike
6,206
621
76
8
0
197,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role