Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
HouseArresttt
Yemoja
Level 108
God Stats
3W - 6L
1,500 SR
Queue Stats
276W - 271L
1,568 Elo+
Solo
Skadi
Skadi
Sourdoughboy
Skadi
Level 105
God Stats
3W - 3L
1,907 SR
Queue Stats
68W - 64L
1,528 Elo+
Solo
Sun Wukong
Sun Wukong
The Minotauros
Sun Wukong
Level 140
God Stats
16W - 13L
1,493 SR
Queue Stats
107W - 94L
1,583 Elo+
Solo
Ix Chel
Ix Chel
TraderToes
Ix Chel
Level 125
God Stats
10W - 5L
1,902 SR
Queue Stats
179W - 163L
1,631 Elo+
Solo
Team Averages
Level 126
1,660 SR
1,562 Elo+

VS

Team Averages
Level 98
1,480 SR
1,487 Elo+
Cerberus
Cerberus
 
Cerberus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DTAVLO
Arachne
Level 128
God Stats
2W - 2L
1,256 SR
Queue Stats
20W - 26L
1,523 Elo+
Solo
King Arthur
King Arthur
FriendlyFill
King Arthur
Level 149
God Stats
4W - 0L
1,500 SR
Queue Stats
32W - 25L
1,429 Elo+
Party 1
Cliodhna
Cliodhna
IBriskI
Cliodhna
Level 5
God Stats
2W - 5L
1,255 SR
Queue Stats
4W - 5L
1,484 Elo+
Party 1
Ra
Ra
Izedog2
Ra
Level 66
God Stats
2W - 2L
1,887 SR
Queue Stats
7W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
2 / 0 / 1
5,237
1,047
5,066
2,289
757
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 1
4,125
825
883
2,500
1,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 0 / 0
3,924
785
0
0
0
Sun Wukong
The Minotauros
Sun Wukong
10
2 / 1 / 2
4,821
964
4,421
4,877
3,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
TraderToes
Ix Chel
10
2 / 1 / 1
5,007
1,001
6,395
4,591
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
1 / 2 / 2
4,843
969
3,047
7,213
5,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
DTAVLO
Arachne
9
1 / 0 / 0
4,477
895
1,510
3,289
1,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
FriendlyFill
King Arthur
9
0 / 0 / 0
4,494
899
2,719
3,883
2,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
IBriskI
Cliodhna
9
0 / 2 / 0
4,264
853
1,932
3,714
1,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 2 / 0
4,880
976
1,484
3,459
1,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
6
Kills
3
3
Deaths
6
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
0
1
2.5
W
Cerberus
 
Cerberus
1
2
2
1
W
Arachne
DTAVLO
Arachne
1
0
0
1
W
King Arthur
FriendlyFill
King Arthur
0
0
0
0
L
0
1
1
0.5
W
Cliodhna
IBriskI
Cliodhna
0
2
0
0
W
1
2
0
0.5
L
0
0
0
0
L
Sun Wukong
The Minotauros
Sun Wukong
2
1
2
3
L
Ix Chel
TraderToes
Ix Chel
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,765
Damage
10,692
14,257
Taken
21,558
7,455
Mitigated
12,572
4,540
Healing
3,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,066
3,096
0
1,207
2,289
757
0
716
1,573
0
20,198
W
Cerberus
 
Cerberus
3,047
26
0
731
7,213
5,463
0
1,575
5,482
9,112
0
W
Arachne
DTAVLO
Arachne
1,510
820
0
1,326
3,289
1,561
408
554
2,650
0
8,024
W
King Arthur
FriendlyFill
King Arthur
2,719
133
0
0
3,883
2,594
81
1,568
2,234
0
11,348
L
883
326
464
140
2,500
1,398
0
294
2,167
1,990
0
W
Cliodhna
IBriskI
Cliodhna
1,932
113
0
0
3,714
1,409
427
1,580
1,991
0
7,532
W
1,484
133
323
1,159
3,459
1,545
652
1,836
1,579
12,949
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
The Minotauros
Sun Wukong
4,421
824
0
1,622
4,877
3,952
0
1,286
3,391
0
9,545
L
Ix Chel
TraderToes
Ix Chel
6,395
679
135
972
4,591
1,348
0
1,910
2,595
15,971
324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,114
Gold Earned
22,958
85
Minions Killed
111
0
Camps Cleared
0
374,982
Distance Traveled
579,367
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,237
1,047
39
8
0
111,244
0
W
Cerberus
4,843
969
21
4
0
112,121
0
W
Arachne
4,477
895
15
3
0
129,331
0
W
King Arthur
4,494
899
27
5
0
122,245
0
L
Yemoja
4,125
825
3
1
0
52,607
0
W
Cliodhna
4,264
853
14
3
0
109,064
0
W
Ra
4,880
976
34
7
0
106,606
0
L
Skadi
3,924
785
0
0
0
0
0
L
Sun Wukong
4,821
964
20
4
0
103,596
0
L
Ix Chel
5,007
1,001
23
5
0
107,535
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role