Player Matchup

Neith
Neith
 
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ElixSnipes
Chaac
Level 141
God Stats
5W - 5L
1,420 SR
Queue Stats
204W - 184L
1,519 Elo+
Party 2
Horus
Horus
GalaxyxVoidz
Horus
Level 122
God Stats
2W - 4L
1,285 SR
Queue Stats
29W - 20L
1,610 Elo+
Party 2
Da Ji
Da Ji
Gamust
Da Ji
Level 106
God Stats
7W - 4L
1,975 SR
Queue Stats
83W - 82L
1,533 Elo+
Solo
Janus
Janus
opop20032
Janus
Level 40
God Stats
4W - 2L
1,477 SR
Queue Stats
12W - 18L
1,338 Elo+
Solo
Team Averages
Level 107
1,531 SR
1,500 Elo+

VS

Team Averages
Level 121
1,456 SR
1,596 Elo+
Medusa
Medusa
AddemallXR
Medusa
Level 129
God Stats
0W - 4L
1,214 SR
Queue Stats
240W - 216L
1,481 Elo+
Solo
King Arthur
King Arthur
ChungGoose
King Arthur
Level 67
God Stats
6W - 6L
1,500 SR
Queue Stats
424W - 378L
1,571 Elo+
Solo
Khepri
Khepri
ShoeStir
Khepri
Level 139
God Stats
2W - 8L
1,214 SR
Queue Stats
686W - 667L
1,610 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
aprilfool98
Morgan Le Fay
Level 140
God Stats
9W - 4L
2,070 SR
Queue Stats
652W - 621L
1,644 Elo+
Party 1
Artemis
Artemis
k1llerclowns94
Artemis
Level 128
God Stats
0W - 1L
1,282 SR
Queue Stats
86W - 82L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 1 / 2
7,206
601
8,595
8,748
3,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
13
0 / 0 / 1
7,906
659
7,297
11,158
12,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

10
1 / 1 / 2
6,238
520
3,527
10,456
7,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
Gamust
Da Ji
13
5 / 1 / 1
7,422
619
9,610
11,264
4,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
opop20032
Janus
11
1 / 3 / 1
6,582
549
2,193
6,792
2,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AddemallXR
Medusa
13
3 / 3 / 1
6,887
574
5,797
10,666
3,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
ChungGoose
King Arthur
12
0 / 1 / 0
7,011
584
6,873
13,566
13,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Khepri
ShoeStir
Khepri
11
0 / 0 / 4
6,428
536
5,150
9,119
5,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
aprilfool98
Morgan Le Fay
12
3 / 2 / 1
6,773
564
7,855
8,341
3,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 2 / 0
5,371
448
4,620
7,772
2,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
8
Kills
6
6
Deaths
8
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
1
2
2
L
Medusa
AddemallXR
Medusa
3
3
1
1.17
L
King Arthur
ChungGoose
King Arthur
0
1
0
0
W
Chaac
0
0
1
0.5
W
1
1
2
2
W
Da Ji
Gamust
Da Ji
5
1
1
5.5
L
Khepri
ShoeStir
Khepri
0
0
4
2
L
Morgan Le Fay
aprilfool98
Morgan Le Fay
3
2
1
1.75
L
0
2
0
0
W
Janus
opop20032
Janus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,222
Damage
30,295
48,418
Taken
49,464
30,299
Mitigated
28,834
17,562
Healing
14,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,595
4,550
0
3,752
8,748
3,288
200
1,355
7,393
0
79,721
L
Medusa
AddemallXR
Medusa
5,797
2,725
0
4,131
10,666
3,647
0
429
10,184
0
55,273
L
King Arthur
ChungGoose
King Arthur
6,873
1,081
0
2,783
13,566
13,799
0
0
13,566
123
59,266
W
Chaac
7,297
1,288
0
3,293
11,158
12,813
0
0
11,158
0
72,227
W
3,527
1,912
1,377
3,848
10,456
7,246
0
3,593
6,715
0
12,332
W
Da Ji
Gamust
Da Ji
9,610
2,239
0
5,074
11,264
4,685
0
2,208
8,980
0
55,097
L
Khepri
ShoeStir
Khepri
5,150
649
1,750
3,309
9,119
5,408
0
603
8,448
17,586
1,755
L
Morgan Le Fay
aprilfool98
Morgan Le Fay
7,855
577
0
738
8,341
3,388
0
804
7,397
50,913
2,103
L
4,620
1,688
0
2,221
7,772
2,592
0
0
7,772
0
41,443
W
Janus
opop20032
Janus
2,193
36
0
218
6,792
2,267
0
4,873
1,571
40,760
96

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,354
Gold Earned
32,470
445
Minions Killed
390
0
Camps Cleared
0
1,202,758
Distance Traveled
1,140,642
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,206
601
120
10
0
206,941
4
L
Medusa
6,887
574
86
7
0
247,833
0
L
King Arthur
7,011
584
110
9
0
219,826
0
W
Chaac
7,906
659
137
11
0
241,824
0
W
Horus
6,238
520
18
2
0
256,623
0
W
Da Ji
7,422
619
88
7
0
278,249
0
L
Khepri
6,428
536
35
3
0
269,831
1
L
Morgan Le Fay
6,773
564
91
8
0
242,528
0
L
Artemis
5,371
448
68
6
0
160,624
0
W
Janus
6,582
549
82
7
0
219,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role