Player Matchup

Chang'e
Chang'e
Diamond V
DeepThrowt
Chang'e
Diamond V
Level 144
God Stats
2W - 2L
1,409 SR
Queue Stats
188W - 121L
2,097 MMR
Party 1
Medusa
Medusa
Platinum V
Fentányl
Medusa
Platinum V
Level 126
God Stats
8W - 8L
1,509 SR
Queue Stats
206W - 165L
1,743 MMR
Party 1
Kuzenbo
Kuzenbo
Diamond III
Yekeem
Kuzenbo
Diamond III
Level 68
God Stats
10W - 3L
1,675 SR
Queue Stats
154W - 97L
2,144 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 113
1,531 SR
1,995 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 130
1,544 SR
1,638 MMR
Neith
Neith
Gold III
 
Neith
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum V
MVPeyi
Morgan Le Fay
Platinum V
Level 125
God Stats
8W - 8L
1,631 SR
Queue Stats
70W - 76L
1,820 MMR
Solo
Chaac
Chaac
Silver I
ZypherRelic
Chaac
Silver I
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,595 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DeepThrowt
Chang'e
16
5 / 0 / 4
9,961
830
9,686
8,655
3,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
Fentányl
Medusa
14
4 / 0 / 5
9,588
799
10,515
10,572
4,475
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Yekeem
Kuzenbo
14
0 / 0 / 9
8,477
706
8,394
12,238
14,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AchillesHeraNe ZhaCharon

VS

Bans
ThothPersephoneXbalanqueAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
0 / 2 / 0
8,079
673
9,647
7,030
2,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
MVPeyi
Morgan Le Fay
11
0 / 4 / 0
7,419
618
8,985
11,753
5,683
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
0 / 3 / 0
7,119
593
4,843
14,125
13,664
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
9
Kills
0
0
Deaths
9
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
0
0
W
Chang'e
DeepThrowt
Chang'e
5
0
4
7
W
Medusa
Fentányl
Medusa
4
0
5
6.5
L
Morgan Le Fay
MVPeyi
Morgan Le Fay
0
4
0
0
W
Kuzenbo
Yekeem
Kuzenbo
0
0
9
4.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,595
Damage
23,475
31,465
Taken
32,908
22,080
Mitigated
22,175
19,944
Healing
8,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,647
1,638
0
1,526
7,030
2,828
310
2,795
3,994
0
52,949
W
Chang'e
DeepThrowt
Chang'e
9,686
745
7,392
6,652
8,655
3,364
1,043
2,587
6,068
47,045
1,067
W
Medusa
Fentányl
Medusa
10,515
4,163
0
2,329
10,572
4,475
1,877
3,821
6,751
0
47,743
L
Morgan Le Fay
MVPeyi
Morgan Le Fay
8,985
545
190
2,393
11,753
5,683
189
7,204
3,958
32,700
0
W
Kuzenbo
Yekeem
Kuzenbo
8,394
2,553
0
3,571
12,238
14,241
140
3,220
9,018
23,764
1,569
L
4,843
1,188
0
4,644
14,125
13,664
0
6,070
7,355
0
10,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,026
Gold Earned
22,617
191
Minions Killed
153
0
Camps Cleared
0
727,582
Distance Traveled
647,265
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,079
673
90
8
0
224,105
0
W
Chang'e
9,961
830
94
8
0
240,221
1
W
Medusa
9,588
799
72
6
0
230,953
0
L
Morgan Le Fay
7,419
618
51
4
0
214,735
2
W
Kuzenbo
8,477
706
25
2
0
256,408
1
L
Chaac
7,119
593
12
1
0
208,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role