Player Matchup

Ravana
Ravana
BaggerOTeas1
Ravana
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 76L
1,486 Elo+
Solo
Baba Yaga
Baba Yaga
Big Bear9541
Baba Yaga
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,389 Elo+
Solo
Scylla
Scylla
BigBoofed
Scylla
Level 124
God Stats
3W - 5L
1,705 SR
Queue Stats
248W - 270L
1,336 Elo+
Solo
Mercury
Mercury
GenocideGuy94
Mercury
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,556 Elo+
Solo
Kali
Kali
Vikkini
Kali
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 57L
1,457 Elo+
Solo
Team Averages
Level 108
1,541 SR
1,445 Elo+

VS

Team Averages
Level 114
1,551 SR
1,433 Elo+
Agni
Agni
Azzriel
Agni
Level 86
God Stats
2W - 0L
1,702 SR
Queue Stats
234W - 224L
1,504 Elo+
Solo
Janus
Janus
Captain_June2016
Janus
Level 122
God Stats
6W - 10L
1,553 SR
Queue Stats
353W - 383L
1,339 Elo+
Solo
Pele
Pele
FЯЕЕDФМ
Pele
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 183L
1,439 Elo+
Solo
Hun Batz
Hun Batz
happyfaceowl
Hun Batz
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Solo
Athena
Athena
the_jaisemberg
Athena
Level 107
God Stats
5W - 5L
1,500 SR
Queue Stats
396W - 402L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
1
0 / 0 / 0
2,092
262
0
0
0
Baba Yaga
Big Bear9541
Baba Yaga
13
2 / 5 / 8
7,433
929
5,501
8,349
3,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
BigBoofed
Scylla
14
2 / 3 / 4
7,094
887
6,675
6,274
2,423
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
14
4 / 6 / 7
7,724
966
5,814
9,682
3,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kali
Vikkini
Kali
14
4 / 5 / 4
7,830
979
6,010
10,197
5,727
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Azzriel
Agni
13
3 / 3 / 10
7,904
988
6,716
5,320
2,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 1 / 3
7,342
918
2,411
2,690
1,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 4 / 7
8,301
1,038
8,693
9,242
4,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hun Batz
happyfaceowl
Hun Batz
15
7 / 2 / 8
8,688
1,086
8,431
7,109
3,867
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 2 / 11
7,980
998
4,398
9,009
8,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
58
12
Kills
19
19
Deaths
12
23
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Agni
Azzriel
Agni
3
3
10
2.67
L
Ravana
0
0
0
0
L
Baba Yaga
Big Bear9541
Baba Yaga
2
5
8
1.2
L
Scylla
BigBoofed
Scylla
2
3
4
1.33
W
2
1
3
3.5
W
5
4
7
2.13
L
Mercury
4
6
7
1.25
L
Kali
Vikkini
Kali
4
5
4
1.2
W
Hun Batz
happyfaceowl
Hun Batz
7
2
8
5.5
W
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,000
Damage
30,649
34,502
Taken
33,370
15,421
Mitigated
19,966
5,974
Healing
9,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Azzriel
Agni
6,716
517
264
233
5,320
2,121
688
2,544
2,776
11,697
0
L
Ravana
0
0
0
0
0
0
0
0
0
0
0
L
Baba Yaga
Big Bear9541
Baba Yaga
5,501
529
503
1,059
8,349
3,309
0
3,337
4,557
10,885
0
L
Scylla
BigBoofed
Scylla
6,675
536
117
867
6,274
2,423
0
1,290
4,746
17,571
0
W
2,411
51
31
747
2,690
1,043
222
669
2,021
5,793
0
W
8,693
1,668
0
1,244
9,242
4,212
242
3,414
5,828
0
17,972
L
Mercury
5,814
3,022
203
483
9,682
3,962
0
3,505
5,902
0
12,162
L
Kali
Vikkini
Kali
6,010
2,814
24
2,718
10,197
5,727
0
3,586
6,157
0
13,273
W
Hun Batz
happyfaceowl
Hun Batz
8,431
1,976
828
1,782
7,109
3,867
0
2,234
4,875
0
16,818
W
4,398
678
1,409
3,016
9,009
8,723
221
3,315
5,694
6,580
634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,173
Gold Earned
40,215
71
Minions Killed
74
0
Camps Cleared
0
580,117
Distance Traveled
713,401
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,904
988
14
2
0
141,051
0
L
Ravana
2,092
262
0
0
0
0
0
L
Baba Yaga
7,433
929
16
2
0
167,139
0
L
Scylla
7,094
887
29
4
0
137,140
0
W
Janus
7,342
918
10
1
0
58,332
0
W
Pele
8,301
1,038
29
4
0
160,235
0
L
Mercury
7,724
966
12
2
0
158,257
0
L
Kali
7,830
979
14
2
0
117,581
0
W
Hun Batz
8,688
1,086
15
2
0
170,584
0
W
Athena
7,980
998
6
1
0
183,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role